That's everything but the bio, which should be up shortly [hider=Quig 'Sparks' Wesk][center][img]https://i.imgur.com/IPRTVxG.png[/img] [url=https://vignette.wikia.nocookie.net/leagueoflegends/images/8/80/OmegaSquadTwitch.attack06.ogg/revision/latest?cb=20170716233925]Quote![/url] [h3][color=orange]Quig 'Sparks' Wesk[/color][/h3][color=orange]23 | Male | Ku[/color] [/center] [color=orange][b]Culture:[/b][/color][hider=Ku culture, 'Kulture'] Quig is what one would call a 'Warrenless' Ku. Having left his previous Warren, Quig holds no loyalty to any of his former warren, though that isn't to say he isn't sympathetic to warrens of slave ku that he comes across. Ku society is chaotic and freewheeling, and a typical warren is full of half-finished projects and multiple Ku talking over each other. Regardless of their role in society, slave or free, nearly all Ku hold a knack for technology and gadgets, whether it be an Engineer’s love of taking machines apart or a soldier’s appreciation for her armor’s construction. They traditionally serve under a master or organization as slaves or take on roles and societal niches other races view as unpleasant, often acting as junkers or squeezing through the innards of airships. Larger races’ tendency to underestimate or pick on ku has left them fiercely loyal to their friends and families—both ku and otherwise—and a ku presented with a gross injustice often feels the need to fling himself teeth-first at the problem, consequences be damned. Personality-wise, Ku tend to adopt a pack mentality, and their personalities, while constantly conflicting, tend to align towards the same goal as the others in their warren. [/hider] [color=orange][b]Racial Features:[/b][list] [*] Low-light Vision - [color=white]Ku often operate in dark conditions, and are able to see in low light or near dark environments[/color] [*] Spatial Awareness - [color=white]Evolved to work in cramped and crowded conditions with all manner of chaos going on around them, Ku have generally higher degrees of spatial awareness than other races.[/color] [*] Cybernetic Disposition - [color=white]Most Ku, by nature are cowardly, and when trapped are more than willing to chew their own arm off to survive- literally. Luckily, through gene modding or evolution, most Ku take to cybernetic prosthesis rather well.[/color] [/list][/color] [color=orange][b]Appearance[/b][/color] Taller than the average Ku, Quig stands in at about 4 feet in height. His frame is typically laden with a variety of equipment, electronics, and explosives. Quig's fur is mostly grey, with patches of brown, and his right ear has a hole from a bullet in it. His body is covered with scars and scorch marks, from misfiring experiments, and fights with others. Most notably, his tail is almost entirely metallic- having been replaced a long time ago with a cybernetic, as is his left arm. [color=orange][b]Occupation/Ship Position:[/b][/color] Engineer/Saboteur/Drone-Pilot [color=orange][b]Training:[/b] [list] [*]Combat Engineering - [color=white]Good at putting things together, better at taking them apart.[/color] [*]Smallship Piloting and Drone Control - [color=white]Experienced with flying fighter and boarding craft, and controlling combat drones.[/color] [*]Combat Arms Training - [color=white]Trained in the use of firearms and close quarters weapons.[/color] [/list][/color] [color=orange][b]Powers:[/b] [list] [*]Low-Light Vision - [color=white]Ku often operate in dark conditions, and are able to see in low light or near dark environments[/color] [*]Prehensile Tail - [color=white]Ku are able to use their tails to carry, hold, and manipulate objects.[/color] [/list][/color] [color=orange][b]Equipment:[/b] [list] [*][hider=Scrapper MK13]Scrapper Mk13 - [color=white]This drone has been salvaged, rebuilt, destroyed, recovered, and rebuilt again so many times that its hard to determine the original model it was built from. At its core, the Scrapper Mk13 is a heap of metal powered by a plasma fusion cell. 4 Directional plasma thrusters grant it impressive mobility as well as thrust and lift capacity, and a handle dangling underneath it allows Quig to fly into combat zones. The drone itself has 2 multi-role cameras, one mounted on the body of the drone itself, and another mounted in line with a rotating turret underneath the drone. The turret mounts a twin barreled plasma pulse gun, alternating barrels granting it a higher rate of fire. The Scrapper MK13 can be manually controlled via remote strapped to Quig's forearm, but also recognizes Quig's vocal commands (such as 'Shoot that!') and can automatically follow Quig's biometric signature. When not in use, the arms fold and the drone can be carried on Quig's back.[/color][/hider] [*][hider=Cyberarm]Arm by Cybermaxxxxx[sup]TM[/sup] - [color=white]A customized and redesigned Cybermaxxxx[sup]TM[/sup] arm, Quig's left arm is in fact a cybernetic limb. The mechanical limb is made of high quality carbon-fiber reinforced alloys and synthetic muscle bands, plated by lightweight titanium alloys and coated with a layer of removable synthetic fur. The arm itself has a range of movement considerably greater than a biological arm, with the elbow capable of bending 225 degrees and rotating a full 360. The wrist joint as well allows the hand to continuously rotate 360 degrees. It is fitted out with a variety of tools, deployable from the fingers and parts of the arm, as well as a set of electroshock knuckles and a short range energy scattergun. [/color][/hider] [*][hider=Cybertail]Quig's Cybertail - [color=white]A synthetic tale replacing 3/4 of Quig's original tail, it is slightly heavier and stronger than the average tail, and the tip can unsheath a sharpened blade point.[/color][/hider] [*][hider=Plasma Revolver]Plasma Revolver - [color=white]Quig's plasma revolver is a compact weapon that features 6 plasma batteries in a revolver style cylinder. The cylinder cycles after every shot to extend the charge of the plasma batteries, though Quig has made a 'hotshot' modification, allowing him to fire an entire battery's worth of plasma in a single shot. A standard shot can put down an unarmored man, and can threaten moderately armored soldiers, a hotshot blast can melt a hole in tank armor.[/color][/hider] [*][hider=Plasma Torch]Plasma 'Torch' - [color=white]In most worlds, flamethrowers are illegal to sell to civilians, especially criminals. This is obviously a plasma torch meant for airship welding and therefore perfectly legal for purchase. Quig has just modified it somewhat to extend the range of the plasma torch to about 20 meters. He may have also rewired it to use energy cells meant for ship weapons for a longer burn time.[/color][/hider] [*][hider=Electro Staff]Electro Staff - [color=white]Ideal for close quarters when the 'continuum of force' has been reduced to hand to hand combat. For optimum performance, the staff should be activated to emit an electrical charge around the head of the staff, this head, 'sparky end', should be applied to the enemy and thrust into vital regions. This should be repeated as necessary.[/color][/hider] [*][hider=Combat Environment Suit]Combat Environment Suit - [color=white]Combat suit, Environmental suit, everyday wear, pajamas- whatever you want to call it, Quig is always in it. The suit can be sealed and mounted with an oxygen tank for 4 hours worth of EVA, and has standard grade combat armor plates strapped to his shoulders, chest, hands and feet. A ballistic mask with a combat HUD and re-breather round it out. Quig has a variety of equipment strapped and placed in pockets around his suit, from small multi-tools to high yeild explosives, extra plasma cells and duct tape.[/color][/hider] [/list][/color] [color=orange][b]Airship:[/b][/color][hider=Corsair][img]https://i.imgur.com/s3uJd2T.jpg[/img] Despite its intimidating name, the Corsair is little more than a suped up Lufthansa Cargo shuttle. These simple shuttles are seen throughout Elysia, and many are retrofitted for a variety of purposes. Quig's shuttle trades cargo space for a pair of oversized thrusters, extra armor plating, and a basic weapons package. A 30mm electromagnetic vulcan is mounted underneath the chin of the shuttle, along with a pair of anti-smallship missiles, and a rack of high yield dumbfires. The Molotov uses this airship as a combination transport shuttle, escort ship, and cargo shuttle. [/hider] [color=orange][b]Motivation:[/b][/color] Looking out for 'numero uno', mainly himself. [color=orange][b]Personality:[/b][/color] Take one part mad scientist, three parts dubiously motivated arsonist, throw in a masters degree in engineering and you have Quig. Well versed in putting things together, but even better at taking them apart(read blowing them apart). A saboteur by trade and explosives expert, Quig is an adept at the art of underhanded destruction. Quig is, by nature a bitter and cynical little fucker. Sarcastic and rather aggressive, Quig could be considered trigger-happy, and appears to have an innate desire to cause violence, make fire and take loot. Despite all this, Quig seems able to retain his composure quite well, but possesses a rather morbid sense of humor. Quig is surprisingly intelligent and seems to act with a rather callous degree of professionalism showing an impressive amount of self restraint in relation to his violent tendencies- though short outbursts are not uncommon. Jaded from his years as a slave, Quig dislikes the 'sciencey' types, despite being a creature of the sciences himself. As expected of a career criminal, Quig has a rather twisted view on morality and ethics, and prefers to lookout for numero uno- that being himself, and will steal, shoot and loot without second thought. In short, he's a bit of an asshole. [color=orange][b]Flaws:[/b] [list] [*][color=white]Selfish and Egotistical[/color] [*][color=white]Regularly bites off more than he can chew[/color] [*][color=white]Terrified of the idea of 'caring' for someone[/color] [/list][/color] [b]Bio:[/b] [b]Extra Info:[/b] [/hider]