I myself didn't join EH because the rules system looked to be entirely too intricate for something I wasn't even sure if it would last. I don't want to spend all of the time and effort jumping through those hoops if I'll ultimately get nothing out of it. It also wasn't a very defined plot/story arc/even a theme in my opinion, and any of that shared universe type experience I wanted can largely be simulated by a GM or a group of GM's (for instance, [@Lady Amalthea] has an amazing RP multiverse) with a more streamlined process, clearly defined ideas, and attentive GM and Co-GMs.