Here is my updated Fafnir sheet, I'll work on Vlad next. [hider=The Dragon Knight] [center][h1][b][img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjQwLmZhMDAwMC5SbUZtYm1seUlGTnBaM1Z5WkEsLC4wAAAA/jmh-wolfa.regular.png[/img][/b][/h1] [img]http://img11.deviantart.net/5371/i/2014/276/e/5/angel_knight_by_nosaj7541-d81fe9q.jpg[/img] [h2]⦋ [b]N/A[/b] || [b]N/A[/b] || [b]Male[/b] ⦌[/h2] [youtube]https://www.youtube.com/watch?v=-tX7vV3EQgM&list=LLMl-FNRZSI9FulhYzM-MYVw&index=2[/youtube][/center] [h3][b]APPEARANCE & PERSONALITY[/b][/h3] [indent] [u][b]APPEARANCE [/b][/u] [indent]Fafnir is a surviving mythological being. In his original form, the dragon stands (on four legs) at 16 feet in height, 34 feet long, and a wingspan of 28 feet. The beast has two bull like horns and a third blade-like horn on the snout, as well as sharp spines that run down his back and below his jaw. Black plated scales armor his body along with the somewhat softer crimson scales of his underbelly. His eyes are crocodilian in nature, and are a piercing yellow. Black jagged teeth run the maw of the saurian-shaped head, with a forked tongue slithering within his mouth. A sail-like frill runs along his back between the sharp spines and can extend or recede in a display, tallest near the top of long snake-like neck. Long bat-like wings act as a third pair of limbs, all 3 pairs bear sharp 3-fingered claws. In his usual, sealed form however, he is a massive 6'11" beige-skinned human with typical Aryan facial features and a muscular build. However he still retains some leaks of his inhuman nature in the form of his reptilian, glowing snake-like eyes, a pair of wings and a large, lumbering tail of black and red keeled scales and a barbed tip. His armor is fully plated iron, from head to foot, that fully conceals him. The only parts of him not concealed are his wings and his tail. The armor has various runes carved into it to attune with his Ki, as well as his large 6'0 lance he wields as a weapon, and a massive plated shield.[/indent] [u][b]PERSONALITY TRAITS [/b][/u] [indent] Wise Observant Prideful Honorable Silent thinker Loner Vengeful Not-very-Tech-Savy(As well as just being not too familiar with most products of modern culture in general.) Stuck in the past, old way mentality. Long fuse( but should that fuse be lit it can provoke him into a much more [i]animalistic[/i] or feral nature.) [/indent] [u][b]BACKSTORY & MOTIVATION [/b][/u] [hider=Dragon Lore] [img]https://pre00.deviantart.net/3d4f/th/pre/i/2015/120/f/c/shooting_star_by_daniellanderman-d8rotpa.jpg[/img] [center]The Awakening of Bahagara[/center] The first dragon suppossedly was the Ur-Dragon, a great behemoth whose legends say it rose from a star that fell from the heavens. The original king of dragons, the Ur-Dragon had such immense ki that fueled with it's molten breath and mighty wings it forged storms that brought life to the first dragons. Though born of heat and ki, dragons are mostly biological creatures. Reptilian beasts that have been noted to have a wide variety of forms including small wyverns or the more spiritual eastern serpents. All dragons have an inherent affinity towards fire, thus even those with more exotic powers such as ice dragons have an unnatural immunity to heat and flame. Like their progenitor, dragons are born with immense power and ki, and are biologically immortal as they only grow more powerful as they age. Dragons are capable of natural reproduction, but due to their immortal lifespan it is an incredibly slow process, thus their population is only sustainable through the presence of an Ur-dragon. Dragons are often born with a lust for power and notorious greed. Though there are exceptions, most dragons as a result have a desire to wreak havoc and accumulate wealth and territory; both to other creatures and their own kin. It is this very nature that led to the inevitable downfall of the Ur-Dragon, as the first of it's spawn, the primordials, eventually grew to sizes that rivaled the mountain-sized progenitor. Even after the Ur-Dragon's defeat, there can only be a single king, and thus, the primordials turned on each other. The calamity rendered the species into near-extinction; with Bahagarra, the last primordial, one of the few survivors. Filling the power vacuum, Bahagarra absorbed the powers of the Ur-Dragon to become the next Dragon King. The first storms he brewed were small and only yielded a few dragons, one of which being Fafnir himself. Weakened from the war Bahagarra went into a deep slumber while what little offspring he produced left to their own devices. Around the time of the middle ages, the ancient dragon awoke abruptly when an unknown adventurer disturbed his resting site; Starved of destruction and fury, the still weakened Bahagarra breathed wicked tempests that spawned an army of dragons, which began to spread along the globe to satisfy their destructive urges. Humanity was plagued with an onslaught of dragon attacks. It was during this time when Fafnir suffered the defeat that inspired him to change. Meanwhile, a legendary warrior (Seshat) went to stop the dragon apocalypse by confronting the dragon king himself. A great battle ensued, and the warrior returned successfully with the slaying of the dragon king. With the defeat of the Dragon King, the dragons stomped spawning. Most were inevitably slain, some tried to fill the power vacuum (and failed, others went into hiding or into a deep slumber, waiting for the return of a king. [/hider] [indent]Fafnir was once a great dragon of malice, fueled by a thirst for utter destruction and power. As if by instinct his feral nature laid ruin to villages and kingdoms of old. The first spawn of Bahagarra he was unrivaled by his generation and those that came after, and was one of the most active scourges to humanity. Yet one brave and mighty knight of one, now lost, kingdom had finally defeated him and ended his centuries of terror. The knight's birth name was Gabriel Sigurd, though dubbed as Arch-angel Gabriel by his kingdom; owed to his unnatural and incredible power and skill, as if he were some divine instrument, and the angelic wings adorned from his armor, which granted him flight. He had not only humbled the monster in his defeat, but his code of honor and mercy towards the beast, an unusual gesture of kindness towards a monster that had previously bore no sympathy, inspired Fafnir hence fourth. The beast followed the knight's example, served the same kingdom with up most loyalty, and began to become intrigued and respectful of the martial prowess of the mortals once trained to slay him. Eventually, he abandoned his form through arcane rites, and convinced a then retired Sir Sigurd to teach him his martial power. When Sigurd inevitable fell to the mortal fate of all humans, the immortal dragon carried on his mentor's legacy. Taking his enchanted armaments, lance, armor, and shield, and even his surname, he continued to serve the kingdom and passed down his ways to the knights and soldiers of that realm, and the wandering warriors that sought his teachings. However his most proud hobby was seeking worthy opponents for the sport of combat. Whether it be a monster, a warrior, or something otherwordly; ever since his battle with Gabriel, Fafnir has acquired the taste of honorable combat. Always seeking the next opponent that could replicate the same feelings he felt in that original battle, never truly satisfied, but eager to continue. The teachings of Sigurd never left him, both in skill and in morality. As an eternal respect for his long deceased master, the knight retains the ideologies of the honorable and chivalrous knight his mentor once was. He defended the kingdom from others of his kin, until the dragons stopped spawning with Bahagarra's defeat. But all things must come to an end. The kingdom he once served inevitably became lost to time, the ruins of its once proud structures sunken beneath water and dirt. With little purpose left, the ancient being sunk into a depression, and slumbered for the centuries to come. Finding solice in the tomb of his progenitors, and for that time, guarding it so that no one would reawaken the disasters that may plague the world again. One day, amidst his ancient slumber, he had a dream. A dream of his master, a dream of promise. Dreams that filled the forgotten soldier with hope. He longed for that thrill of battle that was lost to him. Such motivation stirred him from his slumber, and the primordial knight rose from the dirt and sea to witness the new world. So much had changed, there was so much to learn. But more importantly, there were fighters to find, warriors to challenge. Though he may had lost his master and his kingdom, he still had one purpose left in life, and that was the thrill of battle. [/indent] [/indent] [h3][b]FIGHTING STYLE & ABILITIES[/b][/h3] [indent][u][b]FIGHTING STYLE [/b][/u] [indent]With the exception of being somewhat more nimble Fafnir is not as strong, nor as in tune with his ki in this false image, however he makes up for that weakness with the vast amount of generations he spent honing a finesse with weaponry. His primary tactics use a mixture of Ki power and his trusty lance, one that served him throughout generations. In unarmed combat he lacks the finesse he wields with his lance, and thus his kicks and punches, though powerful, are slow and crude. Such attacks lack the proper speed or efficiency those more experienced with hand-to-hand combat possess. His 'style' in which case usually involves excessive use of using his weight and size to body slam, elbow, or grapple enemies with his crushing strength and weight. He also utilizes his tail to whip or even stab at his foes as a spear if he feels such strategies are warranted. Though capable of flight in his sealed form, he's a slow glider and can only effectively 'dash' with leaping or landing. Thus doesn't have any real aerial combat technique. He is no stranger to pain and is more then willing to take injuries so long as it means he can strike back. While winning is fine, he is more focused on the thrill of the battle itself and chooses to prolong the fight if possible. While mercy isn't strictly enforced in his honor code, he has no qualms offering that same kindness he was dealt when defeated by Joseph. Fafnir in his humanoid form takes the time to stay mostly defensive and study his opponents carefully, using what energy is necessary to protect himself and keeping the flow of battle steady so that he can conserve the rest for when he feels the opportune moment to unleash it. He often plays to what his opponent offers, even if his foe is weaker then Fafnir, Fafnir rarely goes anything beyond his foe's own level in that case, in the start of that fight. This is for both to take pleasure in the battle itself, but to once again, take time to study his opponent. If he ever sheds his mortal form however, Fafnir's fighting style is a u-turn from his original style. Without any finesse or weaponry, He relies solely on ki-power and physical capabilities his form offers. Just as the Dragon-Form will often go all out at the very start of his transformation, his instincts become much more of primal fury, at some points even lacking self-control with how carried away his predatory nature takes a hold of him. For this reason he only uses his true-form as a last resort tactic, or if someone really infuriates him. In most scenarios he'd much rather lose in his mortal form then to win in his true form, unless if that fight mattered more beyond his entertainment and honor.[/indent] [u][b]SPECIAL MOVES & TECHNIQUES [/b][/u] [indent] [u]■ Fury Jab[/u] [indent] Fafnir imbues his lance with flames and unleashes a fast, multi-thrust attack with his lance. Unless if he has the intention to kill, the thrusts will usually be aimed to impale the arms and lower torso, and/or any equipment the target may be holding. The blade is typically outlined with a trail of flames[/indent][/indent] [indent] [u]■ Grapple Bolt[/u] [indent] Fafnir thrusts his hand forwards, and summons a whip-like tendril of electricity that acts as a tether-grab. Pulling him to whatever the bolt connects with or dragging it back to him.[/indent][/indent] [indent] [u]■ Tempest Stomp.[/u] [indent] Fafnir raises and charges his foot before bringing it back down, unleashed a torrent of electric ki and air around him, usually launching people around him upward.[/indent][/indent] [indent] [u]■ Incedinary Cloud[/u] [indent] Fafnir, unmasked, exhales a thick cloud of burning smoke and fire that lingers for a few minutes before dissipating. [/indent][/indent] [indent] [u]■ Scalelord's Conquest[/u] [indent] Fafnir Soars into the air then lands down upon his opponent with high velocity, down thrusting his lance to either impale the foe from above or to thrust it through the ground, in either scenario the landing produces an electric and pressure blast of ki around both him and the weapon[/indent][/indent] [indent] [u]■ Burning Honor[/u] [indent] Fafnir becomes engulfed in flames, as if the fire was an additional set of armor. Its brightness can also obscure his figure making long-range precision based attacks more likely to miss him, in addition to slowly cooking those that are too close for comfort. Though extended use can eat away at his ki reserve, the buff also increases his movement speed. [/indent][/indent] [indent] [u]■ Disarming Grasp[/u] [indent] If unarmed, Fafnir can channel ki into his hand to create a powerful electric charge or blast of fire, which will either be used as a simple, powerful punch, or tip grip/choke hold an opponent at the right opportunity to deliver the full voltage(or heat and force if he uses flames instead.) of that energy.[/indent][/indent] [indent] [u]■ Thunder Spear[/u] [indent]Fafnir can imbue his lance with electric ki to deliver a devastating blow rivaling the power of a lightning bolt. Alternatively, with a steady aim, he can abandon his weapon by tossing it forward channeled heavily with ki. The thrown lance takes the form of a lightning bolt as it blasts the surface of whatever it impacts with great radiant voltage and force.[/indent][/indent] [indent] [u]■ Rising Fire[/u] [indent] Fafnir and slashes or raises his lance in a sweeping motion, and a wave of flames spawn from the ground and rise up at an angle facing away from him with great force and heat. Alternatively Fafnir can use this skill without his weapon by slamming his fist on the earth below him, which creates the same firey explosion directly below and around him instead.[/indent][/indent] [indent] [u]■ Valor of the scales[/u] [indent] Shield raised, a crimson aura extends from the shield, widening it’s defensive range. The aura shield can withstand some damage, but will shatter with sufficient stress. [/indent][/indent] [indent] [u]■ Dragon's Blaze[/u] [indent] After taking a deep breathe, Fafnir can use his ki to spew a short blast of pressurized air and flames from his mouth and wings at a range of 4 meters. The attack is more focused on knock back rather then heat or damage. [/indent][/indent] [indent] [u]■ Scale’s Blessing[/u] [indent] Raising his shield, Fafnir can buff an individual other then himself, granting them temporary regeneration, ki amplification, stamina recovery, and ease of pain. The buff lasts for few minutes, and can only be used once per 24 hours. Upon recieving this buff, previously existing wounds will mostly heal including gaping holes, damaged organs, and broken bones. [/indent][/indent] [indent] [u]■ Constricting Catch[/u] [indent] Utilizing his prehensile tail, Fafnir can lash it out at his foes from around or below him. In this technique, he uses his tail to grapple via wrapping around his opponent's arm, torso, or leg; Usually then resulting in him tossing that opponent aside. [/indent][/indent] [u][b]SUPER MOVES [/b][/u] [indent] [u]■ Tactical Swipe[/u] [indent]Fafnir channels his ki to the lance's blade, giving it twice as much reach as well as a combination of electric and fire based ki, though the motion itself is slow the concentrated power is designed to break someone's guard and/or armor, if not a killing blow. Swinging or thrusting his charged up blade will also create a crescent shaped wave of pressurized flames and electric current, creating a projectile that is not as powerful as being hit with the melee attack itself.[/indent][/indent] [indent] [u]■ Raging Dragon's Soul[/u] [indent]Fafnir summons an oriental dragon made entirely of fire based ki; willed to charge and either smash or engulf a target with intense flames. Though the dragon's length can extend it's only half a body, with Fafnir's body being attached to where the dragon's lower half would be. The dragon disperses shortly after its initial attack. During it's summon, Fafnir is immobile. [/indent][/indent] [indent][u]■ Unmasking the seal[/u] [indent]Fafnir reveals his true form, a monstrous, ancient dragon. [hider=Dragon form] [img]https://pre00.deviantart.net/f8c5/th/pre/f/2017/363/9/f/hellpitdragon_by_adalfyre-dby80up.jpg[/img] [/hider] Although Fafnir is immune to heat-related damage in both his mortal shell and true form and being fairly durable with both a tough body and tremendous natural ki, his superhuman resilience is increased further with scales (except the underbelly) that have the durability to rival steel even without his ki. In flight, the form can be quiet fast and nimble in the air despite his size and weight. Claws and maw that can crush stone and metal with ease, as well as a powerful tail equipped with a sharp spine at the tip to simulate a spear. The dragon can also breathe a torrential spray of molten fire or bolts of black lightning from his maw. However, due to Fafnir having spent most of his days now in his sealed form, the seal had grown a tight lock on his true nature. Fafnir can only transform into a 'dwarf' (Approximately 50 feet long.) and weakened state of his original form for a brief time of 5 minutes with a few hours of cooldown time. [/indent][/indent] [u][b]WEAKNESSES & LIMITS [/b][/u] [indent]Worst of worlds: In most situations, Fafnir starts out slow in his sealed form, often trying to fight at an 'equal' footing at his opponents. Weaker opponents as a result have a better chance of beating him, as does stronger opponents that he can't adapt to in time. In the rare occasion where Fafnir has no honor or respect for an opponent, he will go all out and transform, instead becoming reckless and easy to tire out. Either way, it isn't too difficult to strategies against. Glutton for punishment: His bloodlust for battle and refusal to dishonor his opponents often lead him to purposely taking hits. Usually he takes advantages of these blows to counter attack, however the sport he finds in testing the strength or force of his opponent's attacks can often give him situations with damage that he could have prevented. Prideful Vengeance: Despite his worked up tolerance, those that damage his pride can potentially tear through his wisdom and better judgement if they know what buttons to push. Insulting his honor is one sure way to enrage him. Though he is often humble, he still carries with him a sense of pride of his own power partially fueled by the innate, natural arrogance of a dragon. Imperfect Armor: In his dragon form, the underbelly is soft and vulnerable to attack. Cold-blooded: Fafnir does best in hot environments. Exposed to cold conditions or cryogenic based attacks can weaken his endurance and overall performance. [/indent] [u][b]OTHER [/b][/u] His armaments; Shield, Lance, and Armor, are enchanted and it will be restored after a day to his arsenal if they are damaged or destroyed. Out of combat he can summon and unsummon these equipment's at will. [hider=Tomb of the Dragon King] First the mountain where the original Ur-Dragon arrived upon, deep within the rock lies a vast cavern lit by massive illuminating crystals. molten rock, and pools of sparkling water. Surrounding the walls of the massive hole is the skeleton of Bahagarrah, his head encircled by a sacred marble shrine. Surrounding the shrine are a grand accumulation of gold and treasure. This is the home of Fafnir, the tomb of his progenitors and place he guards when he isn't about experiencing the new world. An undead dragon; Kilgarrah Zmey, slumbers within this site, acting as the sole defender of this chasm when Fafnir is not around. [/hider] [/indent] [/hider] Changes include: Moveset expansion, backstory expansion/modification, current home(?), and a current size estimate for the ult he rarely uses.