[hider=HHH][color=a187be][b]Name:[/b][/color] Handel Haydn Hallelujah [color=a187be][b]Alias:[/b][/color] Commander Hallelujah, Agent Hallelujah, The Fiddler Crab [color=a187be][b]Appearance:[/b][/color][indent][hider=Appearance] Full body [img]https://i.pinimg.com/736x/23/dd/2f/23dd2f23370a7dd3373e2b5d33f169d5--lips-durarara.jpg[/img] Face, condescending [img]https://cdn.myanimelist.net/images/characters/7/85434.jpg[/img] Face, smug [img]https://myanimelist.cdn-dena.com/images/characters/10/83272.jpg[/img] Replace the labcoat with a marine's 'Justice' jacket.[/hider][/indent] [color=a187be][b]Age:[/b][/color] 30 [color=a187be][b]Gender:[/b][/color] Female [color=a187be][b]Bounty:[/b][/color] 60,000,000 Berries, WANTED DEAD OR ALIVE. [color=a187be][b]Personality:[/b][/color][indent]Handel seems friendly but in a 'get under your skin' sort of way. An eavesdropper at heart, she likes to plant baby den den mushi in private locations to hear other peoples' conversations and ends up knowing more information about people than they expect. She is a bit obsessive compulsive and can be very particular when it comes to the tidiness of her belongings. She is a deep thinker and surprisingly empathetic. She is always wearing a somewhat creepy smile that makes it hard for others to guess her thoughts. Handel hates when a plan doesn't go right.[/indent] [color=a187be][b]Powers/Abilities:[/b][/color][indent]Handel is an inventor and a spy, who uses sound vibrations and information on her enemies to deadly effect. She knows navigation, and has some medical knowledge (mostly anesthesiology, pain management and psychosomatics) so she can be an assistant doctor but not the main doctor. She is better as a strategist, infiltrator or assassin.[/indent] [color=a187be][b]Techniques:[/b][/color][indent]In close range, she uses a unique sword-and-shield fighting style. The back of her bass is steel-plated, she holds the neck of the bass, planting the spike of the bass in the ground with its back towards the enemy as a massive riot shield. The bow of her fiddle has a blade along its edge which she swings as a short sword. She is also strong enough to lift the bass and swing it around, using the spike at the bottom to impale foes. She has learned how to use vibrations and sound to affect various materials, as long as she tweaks the frequency. Typically, the stiffer and more brittle a material is, the easier it is to damage it with sound. She can imbue her sword/bow with a frequency by running it along the strings of the base and then striking with the sword giving it a property to easily cleave through the specific material it was tuned to. She can also launch out sonic attacks at range, but sound dissipates with distance and is considerably weaker. She often plays on her own turf, scattering Den Den Mushi around to relay sonic attacks and create harmonic/acoustic/cymatic zones where her sonic attacks are much more powerful and less predictable. Handel knows various ways of using sound to affect the human body. She has the ability to infiltrate Marine ships and bases due to her background and intercept communications with her black Den Den Mushi. Handel requires information on the enemy to be most effective. Her most powerful attacks take time or require preparation beforehand. She has limited long range capabilities, and is more defensive than offensive. She is only a decent swordsman at best, and relies more on surprise, advantage, and finesse. She runs the role of 'support mage' for the most part.[/indent] [color=a187be][b]Weapons/Items:[/b][/color][list][*]String Bass (Shield)[*]Bass Bow (Sword)[*]Various other musical instruments[*]Den Den Mushi Set including several regular ones, a few baby ones, and a black one.[/list] [color=a187be][b]Background:[/b][/color][indent]Handel grew up the daughter of a rich, military family. She learned to play string instruments when she was young and was set to become a great marine as her inevitable future career. She joined the marines, keeping peace and helping take down weak pirates in the name of peace and justice, eventually working her way up to being commander and first mate of a ship, where she supported her captain with brilliant strategies that prioritized the survival of the crew, making as few sacrifices as possible, and even preventing the loss of life of the enemy, earning her captain a reputation for mercy. These strategies earned Handel a transfer from normal navy service into the intelligence division, where she became an agent of Cipher Pol 1, CP1. Here she utilized her ability to gather and exploit information in preventative schemes that stopped violence and uprisings before they began. Yet more and more, she was being asked to make difficult choices and to prioritize 'efficiency' and secrecy over the lives of her enemies and the soldiers she was responsible for. She went along with the flow, comforting herself with moral justifications until it became too much for her. She realized she had become a woman who no longer saw other humans as people but as numbers in her calculations. She had been numbed to the atrocities she had committed in the name of 'justice'. In the middle of an important government operation, Handel let slip the amount of soldiers that would be sacrificed among the navy as well as spilling information to the enemy, giving them a chance to escape. This saved numerous lives from both sides, but convicted her of high treason. She had prepared for this outcome, and slipped away and went into hiding before the marines came to arrest her. She is currently in hiding from the marines and is plotting some way to change the government but she currently has no solid plans.[/indent] [color=a187be][b]Other:[/b][/color][indent]Handel is used to luxury and is a big spender. Her musical inventions are also not cheap, so she'll tend to splurge the crews treasure on extravagant shopping sprees.[/indent] [color=a187be][b]Relationships:[/b][/color] WIP [color=a187be][b]Dreams:[/b][/color][indent]Her quest is to bring back a moral and ethical government.[/indent][/hider]