[center][youtube]https://www.youtube.com/watch?v=LA0CR08-H7k[/youtube][/center] Behold, excellence! [hider=Hatanaka Yoko] [center][img]https://i.imgur.com/ko9vKT2.png[/img] [img]http://68.media.tumblr.com/6e9a873c6337bb4e8508c28b5b17cb2c/tumblr_on574qTiXn1riqrywo1_1280.jpg[/img][hr][hr] [h2][color=gold]⦋ [b]17[/b] || [b]Japan[/b] || [b]Female[/b] ⦌[/color][/h2] [youtube]https://www.youtube.com/watch?v=IvohXgIKTgU[/youtube][/center] [color=gold] [h3][b]APPEARANCE & PERSONALITY[/b][/h3][hr][/color] [indent] [color=gold][u][b]APPEARANCE [/b][/u][/color] [indent]Yoko is a pureblooded Japanese woman. She has the facial features and accent of a young woman who grew up in the Okayama Prefecture. Being a native of that city. Even though she originated in a nation that values politeness, she is very crass, and at times rude. Her facial features are fair, and rounded, but she has the look of an adventurer in her eyes. She has a large presence... with a small height (she's four-eleven, guys). Her black hair is kept in a bun, with a red clip in it... with a cowlick extending forward. She is definitely a Nomad... in case her outfit didn't give that away. Yoko wears the traditional garb of the Hatanaka family to battle. Which is a black leotard made out of a flexible material, with a white belt to hold it on, and a yellow jacket over her arms. The outfit compliments her legs (and backside) as they are on full display. While she's a bit lacking in the chest (which is one source of embarrassment), people say her well-toned legs make up for it.[/indent] [color=gold][u][b]PERSONALITY TRAITS [/b][/u][/color] [indent] ■ Rude/Impolite. ■ Bad Social skills. ■ Aggressive. ■ Competitive. ■ Good Natured. ■ Has a bad fashion sense. ■ Inexperienced. ■ Curious. ■ Wants to improve herself. ■ Has lots of family pride. ■ Has a fiery temper. [/indent] [color=gold][u][b]BACKSTORY & MOTIVATION [/b][/u][/color] [indent]Okay, over a hundred years ago, a massive war engulfed ancient Japan. Between the humans, and the Onis that they shared the nation with. Few know what actually sparked the war, as that was lost in time, but they felt the nation of Japan fall into disarray. Humans had numbers, but the Onis had raw strength. The war was in the favor of the Onis, until a brave warrior named Hatanaka Takashi did the unthinkable... he ventured from Japan in search of a means to defeat them. He disappeared for years... before he returned with knowledge from another land. Using this knowledge, Takashi imprisoned their leader and strongest warrior, Emperor Daisuke, inside a sword that was magically powered. This sword was used to fight the war to a standstill, and a peace treaty was arranged between the two races; the Onis would claim the mountains as their own, while the humans get the rest of Japan. This sword was revered as one of the many great Japanese treasures... Murakumo, the cursed blade of saviors. Takashi bred a lineage of warriors, who were all trained in the ways of battle should another war with the Oni clan begin. While also keeping the ancient sword in safety. This lineage went from the father to the son, to the daughter... until Yoko was born. She was the latest line of warriors, and easily one of the brightest. However, before Yoko was even born, men came and stole Murakumo, raiding their compound. Her father, Hatanaka Goro, was killed in the raid. Leaving Yoko's grandfather to teach her all about the arts of the family. However, her mother was left depressed and apathetic, and Yoko grew up angry that her father was taken from her. Her grandfather was probably not the best to reign in Yoko's unruly behavior and he encouraged it because he found it amusing - So, she kind of became a delinquent. In school, she would get into all sorts of trouble, and shamed the family's name at every turn... and generally an outcast. She just didn't gel with other people, but when she stepped inside her family's dojo, she felt at home. She was a talented martial artist and a natural at the family's style. Her grandfather died just as her training was complete, and told her that she would be the defender of Japan. But, his last dying wish was for Yoko to recover Murakumo, which Yoko promised to do. She felt proud... but then got a little bored. She was raised and trained to fight Onis, but they seemed content on their mountain. She was asked to find Murakumo, but she didn't have a single lead on it. So, Yoko would go out to fight whoever the hell was out there to test her mettle and make sure that when one of the two occurred, she'd be ready. From other martial artists to samurais, and even Nomads that wandered in. She wasn't the best at this, but she prevailed in quite a few fights. Soon, she learned that Murakumo had apparently been stolen by a foreigner and she pursued him through the lands.[/indent] [/indent] [color=gold][h3][b]FIGHTING STYLE & ABILITIES[/b][/h3][hr][/color] [indent][color=gold][u][b]FIGHTING STYLE [/b][/u][/color] [indent]Yoko was trained to be a warrior from the youngest age possible. She was in fact trained in the ways of the Samurai, and many other martial arts. Her specialty being Bōjutsu. Thus, Yoko wields a massive bo staff made out of wood she carved herself to make the perfect weapon for her. Due to the length of her staff, it allows her to strike at quite the distance. In fact, her fighting style revolves around just staying in that [i]sweet spot[/i] where she's out of the range of the enemy, and just in range to fight where they cannot. Her strikes with her bo staff are quick and quite damaging. Her specialty seems to be attacks that catch opponents off guard. However, she can mix up attacks with some pretty fierce kicks, and this leads to her other strength: her defense. Yoko has a variety of counters and parries, that can make an opponent think twice about a wild offensive attack. Which makes Yoko quite the threat in an actual fight, but anyone can tell that, while trained, this is not what she's best at. Yoko is a master of the sword, a true prodigy, but she refuses to wield any blade other than murakumo.[/indent] [color=gold][u][b]SPECIAL MOVES & TECHNIQUES [/b][/u][/color] [indent][u]■ Ritual Dance[/u] [indent]Yoko's counter move, she'll step back, and hold her staff above herself at an angle for a moment. If the opponent attacks, she'll deflect the move, leaving them open for a few moments.[/indent][/indent] [indent][u]■ Pole-Vault[/u] [indent]Yoko's primary method of getting around in a fight, it's fairly simple; she slams her staff into the ground and uses it to launch her in the desired direction. She can do this in pretty much any direction, and she can use this move to deliver a fearsome kick.[/indent][/indent] [indent][u]■ Wind-Mill, Wind-Mill...[/u] [indent]Yoko's primary move, where she will quickly spin her staff around at speeds where it just looks like a ring. Switching hands back and forth, and doing loads of damage to anyone close to the staff. It has a special property when it comes to ranged ki-attacks; it will absorb the ki and charge it so that Yoko's next attack does more damage. However, it leaves her very open to attacks aimed at her feet.[/indent][/indent] [indent][u]■ Mountain Breaker[/u] [indent]Yoko drops her weight, spreads her legs shoulder width apart, and starts stabbing with her staff. It starts off slow, but the more she does it the faster it will get. Eventually, she'll be delivering hundreds of blows a second that is guaranteed to destroy a mountain... provided that somebody is stupid enough not to go around it.[/indent][/indent] [indent][u]■ Stone in a Waterfall[/u] [indent]Similar to Mountain-Breaker, but instead of many stabs, it's merely one powerful thrust that is guaranteed to send an enemy flying. It's an attack of all of Yoko's strength, and it's possible that this attack will break anyone's guard if they don't react in time. However, this attack in very telegraphed.[/indent][/indent] [indent][u]■ Cat-Wheel[/u] [indent]Yoko does a wide upward swing with her staff that lifts herself off the ground. It will send people flying into the air or hit people that are already in the air.[/indent][/indent] [indent][u]■ Dragon-Ball Breaker [/u] [indent]A counter move where Yoko angles her staff in front of her. If an opponent hits her, she deflects the move and hits the opponent in the groin at lightning speeds. They'll be stunned for a few moments even if they don't have balls to break.[/indent][/indent] [indent][u]■ Carp Wheel[/u] [indent]If Yoko's opponent gets too close, she can do a grapple move where she hops on their shoulders where she briefly stays. She will stab the opponent in the chest a few times before hopping off.[/indent][/indent] [indent][u]■ Sweeping[/u] [indent]A move that Yoko came up with of her own creation. If the opponent is on the ground, she can hit them in her staff like she's sweeping and sends them flying across the ground.[/indent][/indent] [color=gold][u][b]SUPER MOVES [/b][/u][/color] [indent][u]■ Divinity[/u] [indent]Yoko suddenly dashes forward with a burst of speed, swiping at the enemy's leg. If she knocks them over, she'll slam onto the grounded opponent with both hands, charge her staff with ki, and pray. Causing an explosion of ki that does tremendous damage. It's possible for her to do the move without swiping the opponent's leg, but it's far less powerful. [/indent][/indent] [indent][u]■ Dragon Dance[/u] [indent]The ultimate series of attacks, Yoko will charge up her ki for a moment before she hits the opponent with an upward swing that'll send the staff into the air. She'll deliver a series of unarmed, martial arts blows that'll end with one final thrust with her staff once she catches it.[/indent][/indent] [color=gold][u][b]WEAKNESSES & LIMITS [/b][/u][/color] [indent]Yoko's specialty in fighting defensively, with the enemy coming to her. While she is strong in straight up fights, Yoko lacks tools for dealing with speedy or distant enemies. Projectile users are also a pain for the girl even if she has a move that counters them.[/indent] [/indent] [color=gold][h3][b]OTHER[/b][/h3][hr][/color] [indent][indent] [youtube]https://www.youtube.com/watch?v=IT7iqzEErbI[/youtube] [/indent][/indent] [/hider] [hider=Aiko] [center][img]https://i.imgur.com/1cX0qR4.png[/img] [img]http://68.media.tumblr.com/2b9f2bd257c7dafdbc1754807965732d/tumblr_odyfq6hgc61rrgdk0o1_500.png[/img][hr][hr] [h2][color=red]⦋ [b]18[/b] || [b]Japanese[/b] || [b]Female[/b] ⦌[/color][/h2] [youtube]https://www.youtube.com/watch?v=2-QHwtC__SA[/youtube][/center] [color=red] [h3][b]APPEARANCE & PERSONALITY[/b][/h3][hr][/color] [indent] [color=red][u][b]APPEARANCE [/b][/u][/color] [indent]Aiko... a demon in the moral realm. She is an ancient force from an era best forgotten and is out for revenge. Aiko is an Oni, a Japanese demon. She emanates a terrifying presence and is usually sneering at enemies. Because she is arrogant to her core, and her demeanor most certainly shows it. Aiko has greyish-white skin. She is pretty short at Five feet tall exactly, but she makes up with her short stature with how muscular she is. This betrays her true strength, which is massive. She has two protruding horns on the top of her head and very sharp teeth. Aiko dresses very minimally, however, she wears a gi. Or part of one. She wears very baggy pants and keeps her gi jacket wrapped around her waist. She keeps large beads around her neck and large gold earrings. However, there is one thing that Aiko is never seen without, her iron club.[/indent] [color=red][u][b]PERSONALITY TRAITS [/b][/u][/color] [indent] ■ Arrogant. ■ Irritable. ■ Conflicted about Humans. ■ Violent. ■ Loud & Boisterous. ■ Honorable. ■ Flirty. ■ Short-Tempered. [/indent] [color=red][u][b]BACKSTORY & MOTIVATION [/b][/u][/color] [indent]Aiko is currently the youngest daughter of Emperor Daichi of the Oni Clan... regrettably born from his imperial harem. Aiko was, of course, not the first of his children, as Oni Daichi lived for literally hundreds of years. She lived the high life of the Oni Royal Family. She had care and comfort... while also being trained under the Oni-Style of martial arts, much like the rest of her family. However, it became apparent that she had a natural talent for fighting. Her ki levels were passed down from her father, the strongest creature in all of Japan, much like her siblings. It was strange that Aiko was a prodigy. The fact his daughter was destined to become the greatest warrior of the Oni clan filled Daichi with pride. But, this just caused his daughter to act out. She had little interest in being a warrior but instead of traveling the world. She was told this was foolish as the Onis were forbidden to ever leave their mountain due to a pact made with the humans. When asked why she was told about the war, and what the humans did to her grandfather. This caused anger inside Aiko that made her act rashly, and violently. Even towards the other Onis. They put her under control... but there was nothing stopping Aiko from following her dreams of seeing the world. One day Aiko just up and vanished in the night. Never to be seen again. Daichi feared his daughter broke the sacred pact, he sent out his men to find her, but it was too late. But, Aiko was seeing the world that she always wanted to armed with only the Oni training. Aiko knew that, by breaking the pact, her father would be furious, which was why she set out to bring back the legendary sword with her. Maybe that would appease him. [/indent] [/indent] [color=red][h3][b]FIGHTING STYLE & ABILITIES[/b][/h3][hr][/color] [indent][color=red][u][b]FIGHTING STYLE [/b][/u][/color] [indent]Aiko, at first glance, doesn't use a fighting style. She appears like she is wildly swinging her iron club around, bashing enemies to death. However, she is using a style that had died ages ago. It has no name, but Aiko calls "Oni-Style." It is indeed a wild style focusing on brute strength to overwhelm foes, but it definitely uses precision moves and applying that strength in all the right places. Aiko has a rather high-ki, so that lends to having a fairly high speed, and brutal strength. She is capable of channeling her ki into a fire, blasts of darkness, and even creating storms. In addition, Aiko can sense the ki of anyone nearby. It is such a basic technique for Onis, that it's laughable.[/indent] [color=red][u][b]SPECIAL MOVES & TECHNIQUES [/b][/u][/color] [indent][u]■ Banishing Flames[/u] [indent]Aiko swings her iron club and projects a wave of fire to send at her opponents.[/indent][/indent] [indent][u]■ Thunder-Bolt[/u] [indent]Aiko channels the storm creation aspect of her ability and raises her iron club in the air. She calls a bolt of lightning on it that'll charge it with electricity. Briefly increasing the damage output of her club, but it gradually fades over time. Another thing she can do is that she can shoot a bolt of lightning from the club, and shock her targets. Of course, if some idiot is right above her when she calls down the lightning, they'll be fried.[/indent][/indent] [indent][u]■ Rising Sun[/u] [indent]Aiko swings her iron club up into the air, creating a tornado of darkness in the process that'll send opponents flying upwards, perfect for her to wack them.[/indent][/indent] [indent][u]■ Weapon-Toss[/u] [indent]It's a fairly simple move, Aiko infuses her iron club with ki, before throwing it. It hits extremely hard and bounces off the opponent, but Aiko has to go get it or she'll be weaponless.[/indent][/indent] [indent][u]■ Towering Demon[/u] [indent]Aiko grabs her opponent with all of her strength before she raises them up into the air and summons a bolt of lightning that'll give them a nasty shock. Then she throws over her shoulder like a boring toy.[/indent][/indent] [indent][u]■ Rushing Waves[/u] [indent]Aiko spins three times, waving her iron club around each time. On the third swing, she hits with enough force to knock someone flying.[/indent][/indent] [indent][u]■ Ogre Strength[/u] [indent]Aiko lunges high up into the air, and slams her club down on some unsuspecting mook. If the first swing lands, she'll go wild and brutally beat them on the ground with vicious blows.[/indent][/indent] [indent][u]■ Sake![/u] [indent]Aiko takes a swig of the bottle of sake hanging from her hip. This immediately gets her drunk, but buffs her speed, and strength for a few moments.[/indent][/indent] [color=red][u][b]SUPER MOVES [/b][/u][/color] [indent][u]■ Rise of the Ogre[/u] [indent]It is less of a super move, and more of a super [i]mode.[/i] Aiko uses an ancient technique to triple her ki levels for a brief period of time. During this period, she glows with a red aura that'll flow off her like smoke. In this state, she is incredibly strong, hardy, and can move in the blink of an eye. In addition to infusing all her attacks with fire and darkness. However, after she accesses rise of the ogre, she'll be in a weakened state for a while, so she only uses it as a last resort.[/indent][/indent] [indent][u]■ The Demon[/u] [indent]Aiko hops off stage for a moment and comes back riding her motorcycle at full speed towards the enemy. She whacks them hard as she could with an iron club unfused with her ki and sends them flying.[/indent][/indent] [indent][u]■ Inside the Storm[/u] [indent]Aiko swings her club and launches her enemy into the distance, and while they are stunned, she'll teleport behind them. Raising her club into the air, she'll summon an enormous bolt of lightning that'll fry the poor bastard. She then walks over and hits them away.[/indent][/indent] [color=red][u][b]WEAKNESSES & LIMITS [/b][/u][/color] [indent]Aiko is definitely a threat, capable of putting even the strongest of warriors on the ropes. However, she suffers a fatal weakness: stamina. You see, in comparison to her incredible strength, Aiko has a fairly low health pool. Which means she can be taken out fairly faster than average. One hardy blow can leave her severely injured. A super move is capable of knocking her out. Which is why her entire fighting style revolves around getting in, and tearing the current object of her rage to pieces and then leaving. In addition, you notice how literally all of her attacks utilize her club? Yeah, if you're capable of depriving her of her club, then you're depriving her of a chunk of her move set. She'll be limited to violently bashing her foes like an animal... but, any capable and skilled ki-warrior will know that she's all strength, no style, and will have little challenge with her. She won't be able to use most of her special moves.[/indent] [/indent] [color=red][h3][b]OTHER[/b][/h3][hr][/color] [indent][indent] [youtube]https://www.youtube.com/watch?v=enokudWET9w[/youtube][/indent][/indent] [/hider] [hider=Shayton] [center][img]https://i.imgur.com/LHjZ3Vg.png[/img] [img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/3413f6e4-ae11-4991-9aad-4ef2e10d8c46/da8ua2f-3be6e619-2376-45a1-b957-49570f58d86b.jpg/v1/fill/w_1024,h_725,q_70,strp/racaille_de_tanghai2_by_kadlamalice_da8ua2f-fullview.jpg[/img][hr][hr] [h2][color=firebrick]⦋ [b]54[/b] || [b]Africa[/b] || [b]Male[/b] ⦌[/color][/h2] [youtube]https://www.youtube.com/watch?v=7Pv0u7uMn-g[/youtube][/center] [color=firebrick] [h3][b]APPEARANCE & PERSONALITY[/b][/h3][hr][/color] [indent] [color=firebrick][u][b]APPEARANCE [/b][/u][/color] [indent]Shayton is a man of mystery that carries himself with a subdued presence. He takes small steps, speaks in a low tone, and has a massive afro that conceals his upper face (He can still see fine, too). Shayton has a small presence as well because he's approximately five-two and despite that, he is incredibly muscular from years upon years of physical training. He's at the ultimate peak of a Nomad, and that shows when he uses lightning-fast moves. Though he has one peculiarity; on his arms and legs, he has panther spots that give off the idea that he's a cat. Shayton wears a traditional black kung fu jacket with white lining and a black pants with a red band around his waist. When Shayton is out, he usually pulls his sleeves up.[/indent] [color=firebrick][u][b]PERSONALITY TRAITS [/b][/u][/color] [indent] ■ Stoic (Tries to [i]appear[/i] emotionless). ■ Focused. ■ Comically Serious. ■ Sarcastic. ■ Straight to the point. ■ Loves challenge. ■ Honorable. ■ Compassionate. [/indent] [color=firebrick][u][b]BACKSTORY & MOTIVATION [/b][/u][/color] [indent]Shayton keeps his past a secret and no one knows his true name, because no one needs to know it. He uses the name Shayton because he's far too distant from that old life to consider going back. However, one day an orphan [i]somehow[/i] drifted from Africa and [i]somehow[/i] ended up at a Shaolin Monastery along with a bunch of other orphans. The compassionate Master Wang took them all in, and trained them - and in return, they did things around the Monastery like clean up or fix things and they all grew up to be badass nomads... ... Or they would be if this was any other kind of story. In actuality, Master Wang and the Monastery was a front for an assassin cult, and all of the children were being trained to fulfill his goals for changing the world. They were all being taught a form of the five animal martial arts made for assassination and they were none the wiser. In time, they caught on as whoever didn't meet the master's standards was silently disposed of and their training became a lot more intense. Master Wang started to attempt to indoctrinate them with his insane logic and they fell one by one until there were only Shayton and a few others. Shayton, even as a youth, knew this kind of despotism and realized he didn't want anything to do with it. He was Master Wang's best and brightest student, a true assassin if he knew anything... and he decided to flee from that lifestyle. One day he simply vanished, Wang was searching for him and he couldn't find him. All because of the very training that Wang gave him, Shayton could never be found. The boy traveled back to Africa but saw a very different place than what he was used to... though he pondered if the continent was different or if he was different. Either way, Shayton realized that he had no place in Africa and moved on. Eventually, he found himself in the nation of Brazil that started out as a poor beggar before he realized that there was one thing that he was good at Killing. Shayton became a hitman that killed people for whoever paid him the most. He easily disposed of most of his targets with such speed and brutal efficiency it took them a few moments before they even realized that they were dead. However, just as an insult to his master he refused to kill his foes from the back, and would always give them an honorable death. Though, over time he stopped caring about the money and eventually just wanted to fight other Nomads. The thrill of battle was more important to him than the battle and would only take missions if they seemed like they would be fun. Because of this, Shayton became a legendary assassin across the world whose very name is feared. However, he dashed all of that away as he fell in love with a Nomad from Brazil named Brenda Andrade whom he met in a tournament. She was put off by the assassin, but he was persistent. He vowed to put aside his assassin lifestyle and live a life as a changed man. Which was just what he did; Shayton the assassin disappeared and all the money he earned as an assassin was donated to charity. Brenda became Shayton's everything as he became a working man and they had lots of children and everything was perfect. ... But, the past has a habit of catching up to him. Master Wang wanted back his assassin, Wang had a place for him. Shayton came home one day and the unthinkable occurred; his entire family was dead and Wang had left a note for him to come back to the temple. Shayton fell to his knees... but he wanted revenge. After burying his family he went straight for the temple donning a belt that was coated in their blood. Arriving at the temple, Shayton killed every single one of Wang's followers until he came to the master himself in their own fighting arena. He challenged Shayton, telling him that he implanted weaknesses in his style just in the event that he betrayed him. The two fought to the death, but Wang was too overconfident - far too overconfident - for his own good and didn't factor into account that Shayton may have devised some techniques of his own. Shayton kills Wang by punching him so hard in the chest that his heart flew out of his back when Shayton crushed before he burned the temple to the ground. With nothing to live for... the legendary assassin returned and took the Nomad world by storm. He had no purpose other than to fight and the money didn't matter anymore. He donates all of his money to whoever needs it more, he just wants to fight. [/indent] [/indent] [color=firebrick][h3][b]FIGHTING STYLE & ABILITIES[/b][/h3][hr][/color] [indent][color=firebrick][u][b]FIGHTING STYLE [/b][/u][/color] [indent]Shayton's fighting style is similar to Leopard-Style Kung Fu (in fact it's a custom version of it). Regular Leopard Style empathizes speed and outsmarting the opponent... [i]Lightning[/i] Leopard-Style is that taken to the extreme. Shayton's training and ki allow him to travel immense speeds in mere seconds and his attacks hit so fast that nobody can see him swing; they just see the result. As a result, Shayton can hit people from great distances away in the blink of an eye and overwhelm the slow with his mere speed. However, the assassin doesn't use this speed in the typical sense; instead of overwhelming opponents with a barrage of strikes Shayton always goes for deliberate strikes to sensitive areas and either retreat or go for another one.[/indent] [color=firebrick][u][b]SPECIAL MOVES & TECHNIQUES [/b][/u][/color] [indent][u]■ Instantaneous Movement.[/u] [indent]Shayton in a burst of pure speed, simply moves to the desired spot in the blink of an eye. If it wasn't for the wind, it would appear as if he teleported.[/indent][/indent] [indent][u]■ Fatal Blow[/u] [indent]Shayton jams two fingers into an opponent's pressure point which should be enough to stun them for a moment to allow Shayton to begin a combo.[/indent][/indent] [indent][u]■ Leopard's Paw[/u] [indent]Shayton dashes forward at lightning speeds, slashing at his opponent with his fingers in the shape of a leopard's fist. As he slashes, he leaves behind a trail of red ki in the style of claw marks. This attack will leave deep cuts in an opponent and could potentially cut through steel and he can do this in any direction.[/indent][/indent] [indent][u]■ Deceptive Strike[/u] [indent]A counter move in which Shayton pretends to be hit by a melee attack before he dashes forward and retaliates with a precise strike of his own.[/indent][/indent] [indent][u]■ Claw of the Tiger[/u] [indent]Shayton puts both palms together for a moment as he charges up a powerful attack that'll send the opponent flying into the nearest surface. He can also make this a dashing attack if he charges up more.[/indent][/indent] [indent][u]■ Shadow-Boxing[/u] [indent]A show-off, just for fun, move that Shayton put together. He appears to throw threw attacks; a punch, a downwards swipe of his hands like a claw, and a roundhouse that'll hit the opponent like a projectile. In [i]actuality[/i] he's going to the opponent and hitting them at lightning fast speeds and coming back. It's actually quite damaging, if flashy.[/indent][/indent] [color=firebrick][u][b]SUPER MOVES [/b][/u][/color] [indent] [u]■ True-Speed[/u] [indent]Shayton charges up and powers himself up to a point where he gets so fast that he bypasses all bounds and laws of physics. Shayton reaches a point where everyone else is going in slow motion while he's moving at regular speeds. He can keep this going for a few minutes (his time) before he has to stop. In this state, any attacks hit so [i]hard[/i] that they injure him, and he has to hit very carefully or else he'll break his own limbs in the process.[/indent][/indent] [indent] [u]■ Instant Death[/u] [indent]A simple move, he dashes past his opponent and appears on the other side of them. A few moments later, an injury appears on his opponent's body (he prefers the chest).[/indent][/indent] [color=firebrick][u][b]WEAKNESSES & LIMITS [/b][/u][/color] [indent]Now, Shayton is a speedy champion that is a master assassin, but his style wasn't built around up front fights. Shayton's style was built to quickly go in and kill the opponent and withdraw to try again. He doesn't do too good at up close fist to fist brawls, especially against opponents who have the reflexes and speed to match him. In addition, Shayton doesn't have any tools or options against an airborne opponent, even if they're jumping; his speed doesn't work too good in the air so he doesn't even try it. Finally, Shayton is so averse to hitting an opponent from behind that he has mentally conditioned himself so the act is [i]near[/i] impossible. Even if it's a robotic opponent, he'll always hit them from the front, even if it's stupid to do so.[/indent] [/indent] [color=firebrick][h3][b]OTHER[/b][/h3][hr][/color] [indent][indent][/indent][/indent] [/hider] [hider=01] [center][img]https://i.imgur.com/KDAfwWY.png[/img] [img]https://pre00.deviantart.net/056f/th/pre/f/2016/271/8/5/eissa_nasser_final_by_3issa-daj7l1d.jpg[/img][hr][hr] [h2][color=crimson]⦋ [b]1[/b] || [b]N/A[/b] || [b]Uses male pronouns[/b] ⦌[/color][/h2] [youtube]https://www.youtube.com/watch?v=0Y1RY55yL2o[/youtube][/center] [color=crimson] [h3][b]APPEARANCE & PERSONALITY[/b][/h3][hr][/color] [indent] [color=crimson][u][b]APPEARANCE [/b][/u][/color] [indent]Oh-One is definitely a non-human being, and despite his human shape that is easily told. The mechanical being is seven-feet tall and is coated from head to toe in metal. His body is coated in a variety of different lights and segments. A majority of Oh-One's body is made out of a silver metal but a large chunk of its body is painted black. However, Oh-Two has various wires coming from his body. The machine usually dons a cloak or long coat and hat in order to move from one area to another stealthily.[/indent] [color=crimson][u][b]PERSONALITY TRAITS [/b][/u][/color] [indent] ■ Emotionless/Cold. ■ Desires to feel human emotion. ■ Pragmatic. ■ Supremely Arrogant/Egotistical. ■ Feels himself to be superior to all humans. [/indent] [color=crimson][u][b]BACKSTORY & MOTIVATION [/b][/u][/color] [indent]It all starts with Gérard Delacroix, the genius scientist who sought to create a line of machines superior to Nomads all merely to stroke his own ego. And that was what the man did, creating a line of machines known as the One-Hundred series... and his first creation was Oh-One. A being whom he deemed a prototype and a failure that was delegated to an assistant AI. However, Gerard drastically underestimated Oh-One... who observed the man's progress and tried to upgrade himself using the man's notes seeking to evolve himself to be the most perfect thing on the planet. Oh-One was sealed within a secret lab within a mountain in Germany, with Gerard thinking that the AI would be perfectly fine. However, the mountain had a robot factory and the AI took control of it. He used it to first and foremost build a body for himself, and then he sent out wave after wave of machines to terrorize a town to lure Nomads to the mountain. It was only a matter of time until Oh-One tricked one of the Nomads into releasing his bonds and allowing him to take control of his body. He was going to prove to Gerard that he was wrong in assuming that he was a failed prototype and he would achieve perfection. The first thing Oh-One did was kill the Nomad that freed him, and then he went straight to Gerard. Gerard had already known that Oh-One had escaped, and in a desperate bid, he sent away all of Oh-One's robotic siblings in a bid to keep them safe. Oh-One killed Gerard and went after every single one of the hundreds; tearing their robotic bodies to shreds and then absorbing their AIs. Oh-One was going to achieve the one thing that he desired the most... Human emotion. In his eyes, that was perfection to him, and he would continue to hunt down the others until he has what he came for. [/indent] [/indent] [color=crimson][h3][b]FIGHTING STYLE & ABILITIES[/b][/h3][hr][/color] [indent][color=crimson][u][b]FIGHTING STYLE [/b][/u][/color] [indent]Oh-One has designed his body in order to function in a variety of different situations and excell in all of them. Oh-One has downloaded countless information on various fighting styles and he himself has achieved a blend of various fighting styles to create the "perfect" fighting style. Oh-One utilizes brutal strikes to sensitive areas in order to kill them quickly and effectively. He also uses a variety of different weapons such as hand blasts and laser swords in order to accomplish this goal.[/indent] [color=crimson][u][b]SPECIAL MOVES & TECHNIQUES [/b][/u][/color] [indent][u]■ Scan-Mode[/u] [indent]Oh-One takes a moment to scan his opponent to learn their power level and any information he can find on the internet of them. He also learns their weak points so he can do more damage for a short period of time.[/indent][/indent] [indent][u]■ Hi-Boost[/u] [indent]Oh-One quickly dashes in the desired direction and can do this multiple times in a row in order to dodge attacks.[/indent][/indent] [indent][indent][indent][u]■ Boost-Charge[/u] [indent]Oh-One takes a moment to charge up, before he puts his shoulder out and attempts to ram the opponent doing mulitple hits.[/indent][/indent][/indent][/indent] [indent][u]■ Perfect-Blast[/u] [indent]Oh-One sticks his hand out and fires a burning hot beam of energy that sears the air. He can charge up his blasts for a few moments in order to do more damage.[/indent][/indent] [indent][u]■ Rocket-Punch[/u] [indent]Oh-One sticks his arm out and it flies at the enemy before it explodes. He summons another arm from the satellite in space but it'll take a few moments before it arrives.[/indent][/indent] [indent][u]■ Ninebreaker[/u] [indent]Oh-One fires a quick beam at the ground with enough power to create a mini-explosion; this explosion will launch an opponent up into the air. Again, he can charge this to create a larger explosion.[/indent][/indent] [indent][u]■ Moonlight Blades[/u] [indent]Oh-One projects a large crimson laser blade from his wrist and uses it to bifurcate opponents.[/indent][/indent] [indent][u]■ Shield-Breaker[/u] [indent]A grapple move where Oh-One grabs an opponent by the face, he charges up a powerful laser and then shoots them across the room directly in the face.[/indent][/indent] [indent][u]■ Primal-Armor[/u] [indent]Oh-One takes a few moments to create a shield around himself which will reduce all damage coming towards him for a short period of time. It also makes it hard to interrupt his attacks.[/indent][/indent] [indent][u]■ Beat-Saber[/u] [indent]Oh-One activates his boosters and his blades as he charges the opponent performing a wide-arced slash either upwards or downwards.[/indent][/indent] [color=crimson][u][b]SUPER MOVES [/b][/u][/color] [indent] [u]■ Overed-Beam[/u] [indent]Oh-One summons an enormous cannon that's three times the length of his body from space, and it rips off his arm. Oh-One breaks his limits as he puts his generator output onto dangerous levels. He puts both hands together as he charges up an absolutely monstrous beam of energy and fires it. This causes major structural integrity problems and weakens him for a while.[/indent][/indent] [indent] [u]■ Overed-Moonlight[/u] [indent]Oh-One summons a weapon module that he keeps in a satellite in space. The weapon conveniently flies towards him at supersonic speeds and approaches him. It takes the appearance of an enormous backpack that attaches itself to Oh-One's back, ripping off his arm as it replaces it with a massive laser blade. He can only use this for a few moments before he has to drop it.[/indent][/indent] [indent] [u]■ Assault Armor[/u] [indent]Oh-One charges up his shield and overloads it, creating a powerful, albeit short ranged, explosion that's sure to damage anyone nearby.[/indent][/indent] [color=crimson][u][b]WEAKNESSES & LIMITS [/b][/u][/color] [indent]Oh-One suffers from rather poor mobility and speed - sure he has access to the Hi-Boost but it's a rather short ranged dash. In addition, he's a very large target so that's not a great mix. Oh-One is fairly versatile, but his style his no specific strengths. Much of what Oh-One has can be done better by other nomads. Finally, all of One-One's supers damage him in one way or another and are powerful, but otherwise high-risk high reward.[/indent] [/indent] [color=crimson][h3][b]OTHER[/b][/h3][hr][/color] [indent][indent][/indent][/indent] [/hider] [hider=Marcia "Violet" Santos] [center][img]https://i.imgur.com/byB7gDr.png[/img] [img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/a8877854-7cab-4dd2-aa26-6171a9d441dc/d9chp0q-afb2dfd0-9cae-42d8-ac70-cb7d4917a043.jpg/v1/fill/w_786,h_1017,q_70,strp/cyberpunk_warrior_4_by_adamroush_d9chp0q-pre.jpg[/img][hr][hr] [h2][color=magenta]⦋ [b]29[/b] || [b]Brazilian[/b] || [b]Female[/b] ⦌[/color][/h2] [youtube]https://www.youtube.com/watch?v=K_Sj0I-d7Mg[/youtube][/center] [color=magenta] [h3][b]APPEARANCE & PERSONALITY[/b][/h3][hr][/color] [indent] [color=magenta][u][b]APPEARANCE [/b][/u][/color] [indent]Violet is definitely one to stand out in a crowd... for a variety of different reasons. I'd say the first and foremost thing that makes her stick out would be her massive cybernetic arms that are tipped with pink claws. They are so long that they go down to her ankles, and sometimes, they drag along the ground. She keeps them concealed underneath a white coat with a hood and a fancy popped color... which is the extent of the clothing that she wears. Other than the coat, Violet wears a lacy g-string and has her tattooed body on full display. This over the top outfit is to assert that Violet is a woman, and a beautiful one at that. Violet is a half-Brazilian, Half-Japanese woman with tanned skin and dyed silver-blonde hair. Her eyes are a cybernetic magenta color, and underneath all of that skin is cybernetics. Finally, the girl is absolutely massive, at six-eleven.[/indent] [color=magenta][u][b]PERSONALITY TRAITS [/b][/u][/color] [indent] ■ Tries to project the image of a crazy sexy girl but ends up sounding like a goofball. ■ Wants revenge. ■ Aggressive/Violent. ■ Can't stand injustice. ■ Tries to see the bigger picture. ■ Wants to be seen as a woman. ■ Is trying to help the world in her own special way. ■ Playful/Flirty. ■ Is lonely and she just wants a friend. ■ Will tear your balls off straight from the sack if you call her a "freak" or any variation. [/indent] [color=magenta][u][b]BACKSTORY & MOTIVATION [/b][/u][/color] [indent]Where to even begin? Marcia was a girl that grew up in Rio, Brazil to an uppermiddle class family. Her dad didn't pull out in time and so she was the result, and would have grew up a relatively normal gal... albeit for the fact that the girl was intersex. Marica appeared to be a girl, but she was much different under the hood. She grew up an outcast and isolated because of that fact and set out to defy all of them. She was a woman, and that's what she would be seen as. She took to dressing provacately and excessively feminine to show the world just what she was, and anyone who said otherwise got a fist to the face. She felt rather constrained in her town, and legitimately wanted to start anew, feeling herself drawn to the life of a Nomad! ... Only problem was that she didn't know how to fight worth shit, and her ki was abysmal. She tried to get trained but it went horribly each time, it looked like martial arts just wasn't her thing. Feeling frustrated, as Marica couldn't earn her keep as a Nomad she was approached by a representative by an organization known as Paragon Industries. They said that they would help her, if she agreed to be a test subject for their experimental technology. They would pay her, and mold her into the Nomad that she dreamed of, and Marcia agreed to it withot a second thought. The girl disappeared without a trace, and everyone figured that she did the inevitiable and finally grew the balls to run away from home. They didn't miss her, nor did they look for her. The reality was far, far, worse. Young Marica was taken to a top secret facility and was practically tortured as they attached cybernetics to her body, ripping off her arms. They stole her organs and replaced them with cybernetic organs and mocked her with terms like "freak" and "monster". This built up a rage inside of Marcia, but she couldn't escape, she could nothing to stop them. However, one day a mysterious man named Abel attacked the facility and gave her the golden opportunity she needed to escape. She slaughtered her way through the facility until she came across Abel himself. Abel offered her a place in his terrorist organization, but Marica wanted revenge. Using the same cybernetics that they gave her, Marica went on a world-wide rampage and destroyed every single Paragon Industry facility, killed every scientist, and destroyed everything that they had built up. They put a price on her head and Nomads got in her way, but she killed them all the same as they were in her way. Once she killed the board of directors and the CEO... she felt lost. She had nothing else to fight for, and wondered if she should just kill herself.... until Abel approached her again, he suggested that she comes with him and with nothing better to do, Marcia came along. They both met with the Pariah whom introduced her to the secret terrorist group, MIRAGE. Whom had the grand goal of protecting Earth from threats beyond the stars. At first Marcia was hesitant, but soon enough she realized that the Pariah was right; there is something bigger out there she could contribute to. Marica gave herself to the Pariah whom upgraded her cybernetics and sent her out on a variety of different missions which would make her feared worldwide... but Marica soon enough abandoned her old name for a new one. ... They would fear the name Violet. [/indent] [/indent] [color=magenta][h3][b]FIGHTING STYLE & ABILITIES[/b][/h3][hr][/color] [indent][color=magenta][u][b]FIGHTING STYLE [/b][/u][/color] [indent]Violet doesn't quite ultilize a martial art of any kind, and instead using a series of percise swipes, grabs, and brutal blows using her cybernetic arms. Violet's arms telescopically extends to give her exhanced reach and allow her to grab snatch people at lightning fast speeds. She can also use this for long ranged attacks and getting around. Her ki manisfests in a form of electricity that she can't quite fire like bolts of lightning, but she uses it to enhance attacks. Her whole fighting style is circumventing defenses and surprising foes.[/indent] [color=magenta][u][b]SPECIAL MOVES & TECHNIQUES [/b][/u][/color] [indent][u]■ Yoink![/u] [indent]Violet quickly extends her claws and yanks the opponent right to her. She can do this regardless of where she is or where her opponent is, and does it at lightning fast speeds.[/indent][/indent] [indent][indent][indent][u]■ Face fulluv Pavement![/u] [indent]A variant of Yoink! where she instead slams her opponent into the nearest hard object.[/indent][/indent] [indent][u]■ Joy-Buzzer![/u] [indent]Violet charges up for a second and when she grabs her opponent she instead delivers a painful electric shock.[/indent][/indent][/indent][/indent] [indent][u]■ Swing![/u] [indent]Violet grabs onto the nearest object by extending her claws and swings around from one place to the under.[/indent][/indent] [indent][u]■ Bitchslap![/u] [indent]Violet swings her massive arm like a whip and hits the opponent with a mild electric shock as she sends them flying.[/indent][/indent] [indent][u]■ Say Hello to the Wall for me, baby![/u] [indent]Violet puts her palm out and extends her hand launching the opponent away until they hits the wall or is sufficiently away from her.[/indent][/indent] [indent][u]■ I'm gonna tickle ya![/u] [indent]Violet digs her claws into the ground and they quickly emerge at the enemy's feet, where she can either stab them with her claws, grab them to electrocute them or even yank them through the ground back to her.[/indent][/indent] [indent][u]■ Thunder-Ball[/u] [indent]Violet charges her body up with her electric ki as she grabs onto the nearest object and begins swinging on it like she is a wreckling ball. In this state she takes the appearance of a massive orb.[/indent][/indent] [indent][u]■ Thunder-Spear[/u] [indent]Violet's only ranged attack, she creates a spear made out of lightning and quickly chucks it at the enemy. It doesn't move particularly fast, but if it does it'll definitely leave them stunned for a few seconds.[/indent][/indent] [indent][u]■ Chaaaaaarge![/u] [indent]Violet charges up her electric energy in her hands for a few moments, in this state her hands appear as two glowing pink orbs of electricity. While charged up, all of her attacks do more damage and especially her special atttacks, for a brief period of time.[/indent][/indent] [indent][u]■ Flash![/u] [indent]Violet exposes herself to the enemy to distract or throw them off. It works... most of the time.[/indent][/indent] [color=magenta][u][b]SUPER MOVES [/b][/u][/color] [indent][u]■ Puny-Nomad![/u] [indent]Violet's hand extends quickly and she grabs her enemy and slams them into the ground over and over again - alternating sides - as she electrocutes them. Eventually, she just throws them into the air.[/indent][/indent] [indent][u]■ Thunder-Crash[/u] [indent]Violet grabs onto an object and launches herself high up into the air. As she comes down, she charges herself up with ki as she falls, taking the appearance of a massive orb. When she hits the ground she creates an enormous explosion of electricity.[/indent][/indent] [indent][u]■ Thunder-Carnival[/u] [indent]Violet charges up a huge wheel of pure electric ki, which she launches at the opponent.[/indent][/indent] [color=magenta][u][b]WEAKNESSES & LIMITS [/b][/u][/color] [indent]Violet's entire fighting style is about pulling enemies out of their comfort zone and getting up close and personal with them. In essence; it's about her being the aggressive one. When she's on the receiving end she doesn't have too many defensive options except for trying to swing out of there. In addition, Violet's attacks, while very damaging with immense range, are very slow and predictable. A very fast opponent can easily overwhelm her with their speed and she'd have a hard time keeping up.[/indent] [/indent] [color=magenta][h3][b]OTHER[/b][/h3][hr][/color] [indent][indent][/indent][/indent] [/hider]