Have lightning-powered cyber-fists, will travel. [hider=Anna Hathorn] [center] [img]https://i.imgur.com/hkcIVK8.jpg[/img] --- [img]https://i.imgur.com/b1PXrL3.jpg[/img] [h2]⦋ [b]20[/b] || [b]United States[/b] || [b]Female[/b] ⦌[/h2] [youtube]https://www.youtube.com/watch?v=no0NSYT9sDA[/youtube][/center] [h3][b]APPEARANCE & PERSONALITY[/b][/h3] [indent] [u][b]APPEARANCE [/b][/u] [indent]Outwardly Anna looks mostly a human girl, standing at 5'7'' with a slim, toned figure that she's happy to show off. However, her arms are cybernetic from the elbows down, and her skin and hair are oddly pale. She puts a lot of care into her appearance, often dying her hair and using makeup to either downplay or accentuate her unusual traits.[/indent] [u][b]PERSONALITY TRAITS [/b][/u] [indent]Confident, down-to-earth, relaxed, perceptive, provocative, proud.[/indent] [u][b]BACKSTORY & MOTIVATION [/b][/u] [indent]Anna was never meant to stick around for long. Afflicted from birth with a fatal degenerative disease, the doctors gave her only a week to live at best. Fortunately for Anna, though, her mother was a genius scientist and her father the owner of a major company, and together they decided they would save their daughter no matter the cost. After several surgeries and millions of dollars, Anna survived— but not in quite the same body she'd been born with. Due to the damage the disease had already done to her, her forearms and several internal organs had to be replaced by cybernetics, and all the blood in her body was drained out and replaced by colorless, electrically conductive fluid. She was a cyborg now, not only alive but faster, stronger, and more durable than a girl her age had any right to be. Her mother, ever the tinkerer, continued upgrading Anna as she grew up, reinforcing her mechanical components and modifying them so that they could channel her newly emergent Ki. With a loving family and some excellent schooling, Anna became a smart, precocious young girl with a bright future ahead of her. By the time she reached high school, she was a top student, a star athlete, talented in almost every field to the point where she left most of her peers in the dust. As a result, however, she found herself getting bored. Yes, she could easily get into a good college and end up with a high-paying job, but wouldn't that be too easy? What would be the point of living a live surrounded by ordinary people? For several years now she'd been fascinated by the idea of Nomads, individuals exceptional enough to be able to compete with her on even ground. She craved a challenge, to be able to test her strength against the best of the best and for the first time ever truly prove her worth. Once she'd graduated high school and grown more or less to adulthood, and no longer needed periodic changes and upgrades to her cybernetic parts, she bid her family farewell, letting them know that she was going to travel for a while and see the world before returning to pursue a career. Her future is still uncertain, but her goal is clear: to seek out and compete with other Nomads, to join hands or match fists with the only people who can truly push her to her limits.[/indent] [/indent] [h3][b]FIGHTING STYLE & ABILITIES[/b][/h3] [indent][u][b]FIGHTING STYLE [/b][/u] [indent]Anna is a fast and powerful rushdown fighter, packing incredibly durable cybernetic forearms along with some versatile abilities that let her fight at any distance and threaten any kind of opponent. At close range she uses a martial art called [i]Shoxing[/i], AKA electric kickboxing, which uses rapid strikes combined with painful electric shocks delivered through her fists. Her punches by default deliver electric shocks, and she can 'charge' her fists further to deliver explosions on impact, burning and knocking back opponents. At longer ranges she can either unleash the raw power of her electricity as crackling lightning, or channel it through steel wires, controlling their snaking lengths to snag or strike down her enemies. She's especially dangerous against those who rely on metal weapons or armor, which end up being more of a disadvantage than an advantage against her.[/indent] [u][b]SPECIAL MOVES & TECHNIQUES [/b][/u] [indent][u]■ [Flicker Jab][/u] [indent][]A lightning-fast punch, not particularly powerful but difficult to anticipate or perceive. To make matters worse, the electricity around her fist flares up as she punches, producing a bright flash that can blind the unwary at a critical moment. This can be used either as a direct attack by itself, or to fake out/distract her target to set up a bigger move.[/indent][/indent] [indent][u]■ [Electrocute][/u] [indent][]Pretty much what it sounds like: Anna grabs hold of a target and electrocutes them. Can induce muscle spasms or partial paralysis.[/indent][/indent] [indent][u]■ [Onslaught][/u] [indent][]An offensive dash that covers up to five feet in the blink of an eye.[/indent][/indent] [indent][u]■ [Brain Burst][/u] [indent][]Anna activates cybernetic components built into her nervous system, allowing her body to process and respond to information far more rapidly. Essentially puts her in 'bullet time,' not affecting her movements but allowing her to perceive and react to things as if they were moving in slow motion. Can last for up to five seconds (with a one minute cooldown), any longer at once and she'll suffer a vicious migraine.[/indent][/indent] [indent][u]■ [Fulmination][/u] [indent][]Blasts a chosen target with a bolt of lightning. Can be dodged normally, but will home in on a target carrying metal.[/indent][/indent] [indent][u]■ [Magnetic Shield][/u] [indent][]Generates a powerful magnetic field in front of her, which lasts for couple of seconds at a time. This has no effect on ordinary attacks, but will rebuff any strike made with metallic weapons or projectiles.[/indent][/indent] [indent][u]■ [Magnetic Throw][/u] [indent][]Anna magnetizes a metal object within 30 feet and sends it hurtling towards her opponent. The smaller the object, the faster it'll go. If the opponent is carrying metal, flying objects will home in on them.[/indent][/indent] [indent][u]■ [Razor Lash][/u] [indent][]An electrified steel wire flicks out from one of Anna's wrists at incredible speeds. This can be used to either strike a target like a whip or wrap itself around them. If it's the latter, Anna can then use the wire pull herself towards the target, pull the target towards her, or [Electrocute] the target via the wire.[/indent][/indent] [indent][u]■ [Overcharge][/u] [indent][]If Anna touches an existing source of electricity (such as an exposed cable) or is hit by an electrical attack, she can drain power from it and use it to amplify the effect of her next Special Move.[/indent][/indent] [u][b]SUPER MOVES [/b][/u] [indent] [u]■ [Heartbreaker][/u] [indent]Anna makes a palm strike to an opponent's chest, channeling the full power of her electricity through their body and temporarily stopping their heart.[/indent][/indent] [indent][u]■ [Tied Down][/u] [indent][]Snags an opponent with four electrified wires all at once, grabbing each of their limbs and immobilizing them as Anna closes in and either lands a massive blow or boops them on the nose and electrocutes their brain.[/indent][/indent] [indent][u]■ [Touch of a Goddess][/u] [indent][]An extremely powerful move that can only be used while outside. Anna blows a kiss at an opponent, and then brings down lightning from the sky to strike them five times in the space of a second.[/indent][/indent] [u][b]WEAKNESSES & LIMITS [/b][/u] [indent]Anna is tremendously strong while on the offensive, but against non-metal attacks she has few defensive options, relying instead on overwhelming aggression to keep enemies at bay. Her confidence and inexperience only compound this lopsided approach: she's not used to getting hit by anyone with the strength or speed to match her, which often leads her to underestimate how badly she can be hurt. If an opponent can find an opening to punish her, or simply withstand whatever she throws at them, then landing even a light counterattack may leave her reeling.[/indent] [/indent] [h3][b]OTHER[/b][/h3] [indent][indent]- In addition to eating and sleeping, she needs to charge herself up now and again to maintain her strength. While this is usually done with a charging cable, any source of electricity will do in a pinch. - Anyone who touches her bare skin will feel a gentle tingling, a minor sign of the currents coursing beneath.[/indent][/indent] [/hider]