[center][img] https://i.imgur.com/BGcBj0e.jpg?1 [/img] [img]https://fontmeme.com/permalink/181222/4cbd7c4b907e3b2d4b54c461a024d745.png [/img] [hr] [h3]Health: [color=ed1c24]2100/2100[/color] Mana: [color=00aeef]1700/1700[/color] [color=orange]Renn:[/color] 3,130[/h3] [hider=Stats] [u][color=00EE00]Health[/color]:[/u] 21 [u][color=00EE00]Mana[/color]:[/u] 17 [u][color=00EE00]Strength[/color]:[/u] 20 [u][color=00EE00]Agility[/color]:[/u] 70 + 5 [Cutthroat Gauntlets] + 10 [Ranger’s Quiver] [u][color=00EE00]Intelligence[/color]:[/u] 10 [u][color=00EE00]Stamina[/color]:[/u] 12 [/hider][/center] [hider=Skills] [color=00EE00]Archery[/color]: 40 [color=00EE00]Acrobatics[/color]: 10 [color=00EE00]Tracking[/color]: 15 [color=00EE00]Hiding[/color]: 15 [color=00EE00]Light Step[/color]: 15 [color=00EE00]Beautifying[/color]: 15 [/hider] [hider=Equipment] Ivory Bow (Rare / Named) [sub]- A pure white bow carved from a single piece of ivory. This item does not require repairing and will count as indestructible. Target's hit by this weapon will take additional 50% damage from Spells for the next few seconds.[/sub] Fancy Clothes (Common) Leather Armor (Common) [sub]8U / 12P / 15B / 5C[/sub] Cutthroat’s Gloves (Uncommon) [sub]+5 Agility[/sub] Sharpshooter’s Hat (Uncommon) [sub]Small increase in ranged weapon accuracy[/sub] Ranger’s Quiver (Uncommon) [sub]Holds 100 arrows – +10 Agility[/sub] Arrows (Common) [sub]100 Arrows within the Quiver[/sub] Ring of Protection (Uncommon) [sub]+1% to all items' reductions[/sub] Jewelry (Common) Raincoat (Common) Boots of Travel (Uncommon) [sub]walking speed x2[/sub] [color=silver]Consumables[/color]: Greater Red Potion x3 [sub]Replenishes 50% of Maximum HP[/sub] Greater Blue Potions x3 [sub]Replenishes 50% of Maximum MP[/sub] Yellow Potions x3 [sub]Gives +10 Agility for 1 Day. Cannot be stacked.[/sub] [/hider] [hider=Actions] [u]Evade Missile (5/Universal)[/u] [sub]User evade incoming range attacks. +20% Evasion (Projectile) chance. 100 MP.[/sub] [u]Quick Reflexes (5/Universal)[/u] [sub]User gains +10 Agility for a while. Can only be used once a day. 200 MP.[/sub] [u]Meditate (5/Universal)[/u] [sub]User focuses for few a minutes, recovering either 200 HP or 200 MP. 0 MP.[/sub] [u]Power Shot (1/Archer)[/u] [sub]User pulls back for an extra few seconds and fires a shot that deals medium piercing damage. Can only be casted if the user has a loaded bow. 100 MP.[/sub] [u]Kick Back (1/Archer)[/u] [sub]User immediately kicks target to push themselves back, creating large distance. Does not move the target. 50 MP.[/sub] [u]Greater Power Shot (10/Archer)[/u] [sub]User pulls back for an extra few seconds and fires a shot that deals high piercing damage. Can only be casted if the user has a loaded bow. 300 MP.[/sub] [hr] [color=00EE00]Passives[/color]: [u]Bounty (1/Universal)[/u] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Passive.[/sub] [u]Greater Bounty[/u] (5/Universal) [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive.[/sub] [u]Grand Bounty[/u] (5/Universal) [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive.[/sub] [u]Focus (1/Archer)[/u] [sub]User may spend to aim, gaining 5% to hit. Passive.[/sub] [u]Experienced Hunter (5/Archer)[/u] [sub]User gains +D50 EXP if they finished off at least one target by firing an arrow. Passive.[/sub] [u]Confidence (10/Archer)[/u] [sub]User gains +10 Bow Wielding skill for a few minutes after successfully hitting and damage a target with a normal attack. Passive.[/sub] [/hider] [hr] Holly couldn’t help but feel a bit amazed at the goblin city, however. It was only because of the fact it was a city built in a game world compared to building it yourself. However, that made her a bit more annoyed that between the Goblins and her freedom of this game was having to kill some goblins. She could believe why she was late to meet up with her friends, which was mostly because of helping Kipper. [color=00EE00]”Kipper, why do you have to be always hunting for things for your subclass you want to be?”[/color] She had a bit of an annoyed tone in her voice mostly talking to Kipper, however. With what was going on made her focus a bit more since making a mistake usually will cost you your life in this game. Because there was a battlefield and she needs to focus on the enemy in front of her. The mostly the fact of Goblins are ugly creatures and having to fight them so much is a pain in the ass but these goblins were much more organized. She took out her white Ivory bow, which was a beautiful reward she gotten. [color=00EE00]”Damn Goblins… Please go die?”[/color] She knew one thing her liners weren’t that good. In terms of things, she was trying to emulate Akumi and wasn’t that good at it. She pulls back on her bow for a few seconds and releases a Power Shot specifically at a Goblin Archer, hopefully it wouldn’t miss. However, she did hear Ceci in the distance saying something specifically like her. [color=FFE4E1][b][h1]“WARCHIEF!"[/h1][/b][/color] She couldn’t help but sigh at the fact Ceci is still as reckless as ever. In terms its nice she finally met up with her friends. However, it caused her to load up another arrow and fire it normally directly at a different Goblin Archer. [color=00EE00]”I do hope she never changes. It was mostly because of her and Akumi I haven’t given up in this game.”[/color] She had a proud looking smile on her face at the friends she met before this game released. At least they are still here and kicking some major butt and they have a very long way to go to get out of it. The goblin city is one step in that long journey of freeing themselves from the hell that is this prison.