[hider=Aerin] Name: Aerin Age: 32 Gender: Male Species: Shadow Appearance: Prefers the form of a small (6ft) chinese dragon with a mixture of dark blacks and 'light' greys (as light as a shadow creature can get). His coloring will shift toward one or the other based on what his hexes have been doing, a balanced state looking somewhat in the pattern like this: [img]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcT19tUy8T0fvGqNztzHTtsxGDFKceFWzGi1BJKF9qa5Ee92RKbCYg[/img] Bio: Aerin was a doctor before the change, and generally lived a good and ordered life helping people and occasionally making some hard decisions. Around the chaos of the meteor he started to suffer doubts and mental strain over trying to assure his patients. It did not translate too well after his transformation and experimentation of his new magic and powers, causing a strange obsession with the concept of luck, part of the reason why he takes the form he does. The side effects of his powers warp his mind a little bit as well. Before the awakening, he was a very kind soul, the type who wants to help every unfortunate soul he sees and is devasted having to give someone bad news. He had an interest in reading, hiking, golfing, swimming, and gardening. Usually he'd spend most of his free time when he got it doing those activities. Skills: Magic: Air, Water, Shadow Hexes: Aerin can bestow hexes on anyone who gazes in to his eyes. These can either result in good or bad luck in the future. The strength of the curse or blessing depends on what balance he's been giving out previously. A blessing followed by a string of curses will cause something amazing to happen, a curse after a string of blessing will cause something abysmal. Each consecutive blessing will weaken until he bestows a curse on someone. A person can only have one of his blessings or curses on them at a time, and they can be canceled by performing good or bad deeds (the opposite) on other. It leaves a bruise or mark, a yin yang shape, somewhere on a being's form (usually the back of the hand, and it immediately gives a short burning feeling and vanishes when an event to fulfill it happens. Living shadow: When cast in shadow or in darkness, he becomes extremely agile and perceptive. Can easily phase around through solid objects, and can morph his form very easily. When exposed to bright light he becomes very sluggish and weak and unstable, usually opting to phase into something solid for a while where there is no light to bother him. Flight: He can hover and fly about at a whim. It seems like being upside down or sideways doesn't bother him at all. Runes: Other: The strength of his hex can easily be determined by his coloring before casting it, performeing curses fills him with lighter colors while blessing darkens him. [/hider]