[quote=@FlappyTheSpybot] Hmm... Alright, I'll just info dump my personal class overhaul for XCOM 2, and you grab whatever works with what you guys have in mind. [hider=Info Dump] Class: Soldier Primary: AR, Shotgun Secondary: Pistol Skill Tree 1: Battle Tactics Skill Tree 2: Gunslinger Notes: Battle tactics is mixed jack-of-all trades; some CQC, some gunnery, plus some equipment bonuses. Gunslinger is a pistol skill tree oriented towards cqc crowd control. Your standard squad goon. Class: Sharpshooter Primary: Sniper rifle Secondary: Pistol Skill Tree 1: Sniper Skill Tree 2: Duelist Notes: Sniper, sit in one place, poke things to death. Duelist is a pistol skill tree oriented towards engaging and taking down single targets. More or less your Deadeye. Class: Assault Primary: AR, Shotgun Secondary: Sword Skill Tree 1: CQC Skill Tree 2: Berserker Notes: Hyper-aggressive in-your-face murder-machine. Bit of a tank. Class: Ranger Primary: Sniper rifle Secondary: Sword Skill Tree 1: Hunter Skill Tree 2: Assassin Notes: Hunter is a mobile sniper / fire support skill tree. Has an overall focus on stealth. Class: Bombardier Primary: Cannon/LMG Secondary: Grenade Launcher Skill Tree 1: Demolitions Skill Tree 2: Gunner Notes: Aggressive destruction, your Bombardier [i](Great name, stealing)[/i] Class: Support Primary: Cannon/LMG Secondary: Grenade Launcher Skill Tree 1: Suppressor Skill Tree 2: Grenadier Notes: My previously outlined Heavy Support Class: Specialist Primary: AR, Shotgun Secondary: Drone Skill Tree 1: Field Medic Skill Tree 2: Field Engineer Notes: The vanilla Specialist class from XCOM 2, feels irrelevant with your much more interesting Apothecary on the list. Don't see the need for 2 healers. Class: Officer Primary: AR, Shotgun Secondary: Drone Skill Tree 1: Voice of Command Skill Tree 2: Drone Control Notes: Can shout orders to buff friends and send the drone to do cool stuff. [/hider] [/quote] Ah yes! I'm glad you liked the name of one of our classes. It's not an XCOM-style game without idiosyncratic classes. [@unicorgi] It'll depend. Perhaps if you can PM Metatrooper and me about it, we can judge it once the RP is up.