Welcome to Meade, recently voted by the annual [i]Archmages Magazine[/i] survey as the best town for those seeking to start a career in the up-and-coming arcane industry. You are a member of the criminal underground, an art thief whose eyes are set on the Museum of the History and the Arcane Arts that is slated to open next weekend. More specifically, you've been hired by a past client to steal the crown jewel of the museum and magnum opus of the legendary painter Hel'AvRen von Entray-Yezediah: The Divine Silence. Of course, if you manage to get away with anything in addition to The Divine Silence, your client is happy to take it off your hands as well, but they're after The Divine Silence first and foremost. Put simply, pull this job off, and you'll be one of the richest people in the country. Of course, a priceless painting such as The Divine Silence will no doubt have plenty of security around it, even if the museum's yet to open. Naturally, your client has seen that as cause to hire a few other thieves; maybe you know them from past jobs, maybe not, but you're all professionals, so there shouldn't be an issue there. Everyone gets an even cut of the final turnout. Break into the museum, steal the painting, grab what other things you can, get out, and live a life of luxury for the rest of your years. ...granted, there are some weird rumors running around. Nobody's seen the curator of the museum in weeks, and there have been odd rumors of disappearing staff and 'strange figures' in the windows of the museum at night. Eh, it's probably nothing worth worrying about. Let's rob the place blind, yeah?