[hider=The Ace, Arx][center][h1][color=gold]The Ace[/color][/h1] [img]https://66.media.tumblr.com/254eb4eaebfa60d7088b6e028792731b/tumblr_oaef08DCHX1sj8jevo2_r2_500.gif[/img][/center] [color=gold][b]|[u] {Full Name} [/u]|[/b][/color] [indent]Arx Sakal[/indent] [color=gold][b]|[u] {Age} [/u]|[/b][/color] [indent]31[/indent] [color=gold][b]|[u] {Species} [/u]|[/b][/color] [indent]Human[/indent] [color=gold][b]|[u] {Gender} [/u]|[/b][/color] [indent]Male[/indent] [hr] [color=gold][b]|[u] Role on Ship [/u]|[/b][/color] [indent]Pilot[/indent] [color=gold][b]|[u] {Appearance} [/u]|[/b][/color] [indent]A rather scruffy looking bastard, Arx sports a short crop of brown hair and a faint mustache/beard. He has a receding hairline, making him appear a little older than he really is. Arx's body type is best described as "average." He stands at 5' 10" and weighs about 160 lbs. He can almost always be seen wearing a leather vest over an undershirt and work pants. He sometimes sports a brown leather duster when out in public. When engaging in a particularly dangerous mission, he changes into an armored and modified Imperial Pilot's Uniform. It incorporates a red trim into its design, with red X's over the Imperial logos. He tries to stray away from wearing the accompanying helmet unless absolutely necessary.[/indent] [color=gold][b]|[u] {Equipment and Personal Belongings} [/u]|[/b][/color] [indent][list] [*]PAC20 Visual Commlink [*]RSKF-44 Heavy Blaster Pistol [*]F-187 Fusioncutter [*]FastTurn-3 Hydrospanner [*]Macrobinoculars [*]Extra Energy Cells and Battery Packs [*]Marked Sabacc Deck [*]Spacer's Leather Vest (integrated into his casual outfit) [*]Modified Imperial Flight Suit w/ helmet[Imperial Logos removed, additional red trim] [*]Clean Imperial Flight Suit w/ helmet [*]Personal Supply of Death Sticks, hidden in a secret compartment in his room. [*]Four cases of Jawa Juice, hidden in a secret compartment in his room. [/list][/indent] [color=gold][b]|[u] {Physical Abilities} [/u]|[/b][/color] [indent][b][u]Ace Pilot:[/u][/b] While certainly not the absolute best in the galaxy, Arx ranks high in his craftiness in the pilot's seat. He was initially trained to run the family's sand speeder before eventually learning how to fly civilian transports. His records in some exercises at his Imperial Flight Academy have yet to be beat to this day. He knows how to push the ship to its limits, but seems to excel most behind the crew's alternative freighter, [i]The Tempest[/i]. [b][u]Gunslinger:[/u][/b] While not a brilliant marksman, Arx has a rather quick draw in the outer rim. His RSKF-44 Heavy Blaster pistol typically does any heavy lifting and fighting that come from a job gone south. Arx's fighting style revolves around being the first to get a shot off and hoping it's lethal enough to either incapacitate or kill his target. When that doesn't work, things tend to get dicey. [b][u]Passable Mechanic:[/u][/b] While never formally trained in ship upkeep, years of working with various ships has given Arx a passable knowledge of how to keep a ship running. He can provide makeshift repairs in a pinch that help keep his ships running for just long enough. This knowledge doesn't exactly transfer over beyond ships and speeders. [/indent] [color=gold][b]|[u] {Limitations} [/u]|[/b][/color] [indent] [b][u]Deserter's Badge:[/u][/b] Given Arx's previous role in the Imperial Flight Academy and now current profession as a Pirate, Arx has earned the special distinction of being marked as a traitor and deserter of the Empire. They have placed a substantial bounty on his head. [b][u]Headstrong:[/u][/b] Arx is particularly stubborn when he makes a decision, and is willing to defy anyone who tells him otherwise. Only the direct threat of death is typically able to deter Arx from a course of action once he has his mind set on it. [b][u]Living on the Edge:[/u][/b]Being the hotshot pilot that he is, Arx lives for danger. If there's a risky flight maneuver he can make to show off his skills, he'll take it over the safer option. This becomes particularly dicey in dogfights, but it's always panned out for him so far. An extent to this has manifested in Arx's addictive personality... including his addictions to gambling, alcohol, and death sticks. [b][u]That's [i]MY[/i] Crew:[/u][/b] Another trait that often places Arx in danger is his fierce loyalty to his crew. He would never abandon any of them on a mission, and he gets a little trigger happy if he believes that any of his companions are in danger. This has led to a few missions going sideways in the past... though they were bound to end poorly anyways.[/indent] [hr] [color=gold][b]|[u] {Personality} [/u]|[/b][/color] [indent]Arx embodies the cocky persona one would expect of an ace pilot. He prefers working on his own, and has never been a fan of serving anyone other than himself. He is sarcastic and biting towards his captain and his fellow crew members, often favoring a potent one-liner than a long-winded argument. Openly, he doesn't appear to like any of his fellow crew unless he's inebriated. That being said, Arx is fiercely loyal to his crew. More than once he's been the first to fire a shot off to help his crew, and has taken a blaster bolt or two for those he's worked with. This originates from his time as a Captain himself and having to defend his own crew, which he has translated over to his new comrades. While not formally listed as the ship's first mate or lieutenant, Arx seems to carry himself as one. He often tries to subconsciously give orders to his fellow crew, but his lack of granted authority means the crew never has to follow them. [/indent] [color=gold][b]|[u] {Place of Origin} [/u]|[/b][/color] [indent]Arx was born and raised in his early life on Tantooine, specifically as the son of a moisture farmer not far from Mos Eisley. Being the third of seven children, not much was expected of him. Arx did everything he could to earn his parent's affection as a child by doing what he could to help his parents on the farm. He ended up learning a bit about how to maintain the farm's equipment, but nothing of note. As an older teen, Arx ended up managing to talk his way into a job helping taxi transport ships at the Spaceport. This helped instill a love for flight that ended up shaping his life.[/indent] [color=gold][b]|[u] {Background} [/u]|[/b][/color] [indent]Arx wasn't able to afford getting himself into the Imperial Flight Academy until he was 22 years old. Once there, Arx demonstrated an uncanny affinity with spacecraft. He set records at his academy that still haven't been bested, not even by the instructors. Unfortunately, he was unable to officially graduate from the academy and was flunked out due to his insubordinate nature. Rather than serve as a member of the Imperial Infantry, Arx left the Empire's services and became a deserter. Due to his exceptional skills as a pilot, a decent bounty was placed on his head and can be sentenced to death if found in Imperial territory. Not that it matters now that he's a pirate. For a time, Arx tried to serve as a smuggler in the employ of the Hutts. He was the one who managed to steal [i]The Tempest[/i] from a small time spice trader in Hutt space. Arx managed to pick up a small crew of criminals to work under him. He actually managed to work with this crew for about four years, smuggling spice and various contraband mostly in the Outer Rim. Arx only dared travel to the Mid Rim for a few lucrative jobs. On a few occasions, Arx himself would get pulled from his crew to pilot a snubfighter in the collection of whatever Hutt called. He would usually be leading a squad of mercenary pilots to take down whatever enemies had earned their way onto the crime lords' shit list. This career with the Hutts wasn't meant to last either. Thing about working with criminals is that things don't always work out in your favor. After a run to the Mid Rim turned belly up, Arx's crew turned on him. They knew of his addictions, and weren't particularly fond of their cuts lowering to help fuel their captain's addiction. The crew imprisoned Arx in his quarters. This turned out to be a mistake on their part, as he knew his ship better than anyone. He managed to use a secret hatch to get out of his quarters, and personally slaughtered the crew that chose to betray him. Unfortunately, Arx began his massacre while his former co-pilot tried to navigate the ship towards Ord Mantell to pick up their next job. The ship ended up crashing into the surface of the junk planet and was beyond repair. He used what remaining funds he had to get his way back into Hutt space on board a cargo freighter. He was freed from his obligations for the Hutts now that he lacked a functioning ship, but was left stranded to squander away his credits as an ex-Captain. About two years ago, Arx found himself meeting a rather strange individual who needed a pilot and wouldn't turn down a pilot with a freighter to accompany the Corvette in their possession. Their past pilot ended up getting killed in a bar fight earlier that afternoon, and the timing was almost too good. Arx ended up joining the Gray Mariners that day, and has been flying for them ever since.[/indent][/hider]