[hider=Sinbad the Sailor] Name: Sinbad The Sailor Class: Rider Appearance: [url=http://vignette2.wikia.nocookie.net/magi/images/a/aa/Sinbad_anime_poster.png/revision/latest?cb=20130619211823] in all his pimposity [/url] Personality: Sinbad wouldn't consider himself a heroic figure in truth. He's generous and charitable and pious to a degree, but he's not usually the sort who goes out into the world looking for wrongs to make right. He much prefers throwing lavish parties and occasionally getting to know people on the street while still living in the lap of luxury most of the time. That said Sinbad is cursed with an occasional irresistible longing for adventure and exploration of the unknown that drives him to go out questing after treasures and new experiences even if it risks his life. Stats: Strength: D Endurance: C Agility: B Mana: C Luck: EX Noble Phantasm: A Class Skills Riding: A Magic Resistance: D Personal Skills Golden Rule: A-Even after wasting away his inheritance with lavish parties, Sinbad was able to make more money than any man could spend in a lifetime in a single voyage. So great is his affinity for riches that legendary treasures beyond the grasp of mortal men routinely fall into his lap, and even the worst financial disaster will fail to deplete his endless wealth. Alchoholic Fruit: B- At this level drinking of liquor created or enhanced by the user is required, though the alcohol is good enough that sight or scent of it alone inflicts a sort of compulsion to partake of it. The liquor created by Sinbad out of discarded fruits was potent and delicious enough render to even a malicious ocean spirit blissfully drunk. Charisma: C- Though his humble birth prevented him from ever ruling over a kingdom, Sinbad's vast natural charm resulted in him becoming a 'Perfect Merchant', easily convincing others to follow his lead on expeditions or provide him with aid or treasures through force of personality alone while maintaining pleasant relationships even as he takes advantage of others. Noble Phantasm(s) Name: The Earth-Shaking Sovereign!-Elephant King! Rank: C Type: Anti-Unit Appearance: A massive black elephant with tusks tipped in golden spears and a highly decorated howdah on its back. Effects: Sinbad summons the King of the Elephants of Sri-Lanka, a supernaturally powerful Phantasmal Beast version of an elephant, to serve as his mount. The fantastical pachyderm is surprisingly swift and unsurprisingly strong, capable of easily trampling Sinbad's enemies under its feet, uprooting whole trees to use as clubs or impaling foes on its lance-like tusks. Name: Mysterious Moving Paradise-Leviathan! Rank: A Type: Anti-Army (Partial Form) Anti-Fortress (Full Form) Appearance: When summoned in its full form, it resembles a lush tropical paradise island resting out on the water, a very small landmass but an island nonetheless. It is inhabited by friendly and physically beautiful natives, with a geyser in the middle sweet smoke occasionally drifting through the air. If one is able to peer deep enough under the water, it becomes plain that the entire island and its small ecosystem are resting on the back of a truly gigantic whale! In partial form it allows the fin, tail or geyser-blowhole of a giant whale to briefly manifest, or else summons sweet hallucinogenic mist, foods and drinks or beautiful servant islanders. Effects: A synthesis of the most notable of the many dangerous islands that Sinbad encountered and perhaps a crystallization of his nature as an 'Explorer', if activated fully the Mysterious Island summons a truly enormous whale with a small tropical island upon its back. The native inhabitants treat Sinbad as their honored king and serve him while trying to entrap any visitors, and the sweet haze causes a mind affecting effect that makes it difficult to think clearly. The whale itself is a powerful Divine Beast when coaxed into action, but using it directly at more than a mild speed destroys the island itself. The expenditure of mana required to summon the entire Noble Phantasm makes it impossible to use under normal circumstances and thus Sinbad instead calls up specific portions or effects of it. Sinbad can call up the Lotus Eater Haze of the Island to disorient and deceive his foes, and briefly manifest the blowhole, tail or fin of the Leviathan for a geyser of water or crushing slap. He can also call up phantasmal natives to serve his whims as well as a seemingly endless supply of tropical fruit products and beach-based meat delicacies, but these serve little functional purpose. Name: The Rukh! Rank: A Type: Anti-Fortress Appearance: A truly enormous bird of prey large enough to devour creatures that routinely prey on elephants and tear the tops from mountains to hurl them at its enemies. A single set of talons can easily hold a full-grown elephant or two, and at ground level the flapping of its wings can create hurricane-like winds or small tornadoes if it doesn't take care. Effects: Sinbad's ultimate mount, and likely the most famous out of all the creatures encountered in his Adventures. Its destructive potential makes Sinbad reluctant to summon it. The Rukh is truly a Divine Beast representing the full glory and power of the skies. The Rukh is capable of destroying buildings in an instant, annihilating an entire sailing fleet in roughly a minute with little effort and knocking about whole armies with just the buffeting of its wings, though truthfully Sinbad holds it back out of fear of what it would do with its full power unleashed on the world. Alignment: True Neutral Changes: None [/hider] Made the edits as suggested, I hope.