I updated my list of Charity locations and put them all together here. I'll probably add more later. I [i]love[/i] me some worldbuilding. [b]Central Charity[/b] [i]Downtown Charity:[/i] [indent]The most touristy part of town, Downtown Charity is located north of the Dog River and bordering the beach. Here, you can find an assortment of nice restaurants, amusement parks, night clubs, hotels, and plenty of tacky gift shops. The famous Charity Beach boardwalk extends long the beach here. The boardwalk contains high-rise hotels, amusement parks, dozens of arcades, casual dining options, and the Charity Beach Aquarium, a massive cylindrical glass building extending five stories up. The police presence here is heaviest, and crime is met with extreme prejudice (nobody wants to disturb the tourists). [/indent] [i]The Bank District:[/i] [indent]Found to the east of Downtown Charity is the Bank District, a modern-looking economic area filled with glass and metal skyscrapers. The Bank District is relatively new, only about twenty years old. Before its construction, the area was mostly beach houses and mobile homes, but due to changes in property laws in the early 2000s, a number of businesses, several national banks included, began rushing into the area and buying up land to put main branches and corporate headquarters. Not much in the way of attractions can be found in the Bank District, save a few high-rise hotels and single-story shops or restaurants, but much of the city’s middle and high-class workers commute here each day. The border along the Dog River is dotted with yacht clubs and marinas (this is where that lovely picture in the OP was taken). As there are barely any residents here, gang activity is very low (no one to sell to). [/indent] [i]College Village:[/i] [indent] Charity University lies to the east of Downtown Charity, bordering Dog Lake to the south and the Seminole River to the north. It is a mid-sized college campus, with around 25,000 students. The buildings here are mostly modern, with tall glass windows and stone exterior. All around Charity U are tons of apartment buildings and row homes mostly frequented by students. Most of the businesses around here also cater to students, with lots of pizza shops, cheap bars, and nightclubs. Crime in College Village is moderate, with Boyz influence beginning to enter the area, as students have begun to try Happiness. [/indent] [i] Amapola Village:[/i] [indent] Just before the Dog River runs into Dog Lake, a smaller tributary breaks off and skirts southeast in towards central Florida. It runs just around Little Italy and just north of Los Costas. In between Dog Lake and this river (the Amapola River) lies Amapola Village, the richest part of town. This area is quite large and is filled with enormous houses and green lawns. Lots of parks dot the area, as well as residential plazas with fountains and palm trees. The Charity Reservoir marks the center of Amapola Village, a massive artificial lake of crystal clean water. The houses here are very modern, with wood paneling and lots of glass and metal. Several private schools with old stone walls around their lush green campuses dot the area, as well as the St.Anne Seminary, a massive and ancient-looking stone building. Crime here is very low, though some of the neighborhood’s citizens still get drugs from the mafia or the Boyz (only the younger citizens trust the Boyz though). [/indent] [i]Jackson Row:[/i] [indent]Located south of the downtown area, across the Dog River, Jackson Row is the bougie part of town. The houses here are all narrow row homes with brick and limestone facades. This part of town contains the Charity Beach Museum of Modern Art as well as several other museums. The main branch of the Charity Beach library can also be found here, a large, palatial building with glass domes in the ceiling and limestone walls. The area along the Dog River is known as Dog Run, and contains a string of popular trendy bars and fashion boutiques. The property value is high here, as it's become a trendy place for young well-off people to live. Crime in Jackson Row is moderate, with many of the city's newcomers looking for more high-brow drugs (cocaine, marijuana). Happiness has begun to become trendy among the druggies of Jackson Row however, and the police have begun to become concerned that Boyz presence in the area will grow over time. [/indent] [i]Little Italy:[/i] [indent]To the east of Jackson Row is the idyllic neighborhood of Little Italy, a small and charming area with lots of greenery and nice, well-kept buildings. Here, strips of fine restaurants and high-class bars can be found along small parks and beautiful stone churches. The houses here range from upscale limestone row homes to moderately-sized single family homes the farther east you go. As one could expect from the name and description, Little Italy is protected by the Italian Mafia themselves, and crime here (besides their own trading of drugs) is near zero. None of the city’s gangs dare step foot in Little Italy and those who commit crimes there usually disappear within a week. [/indent] [b]South Charity[/b] [i]Las Costas:[/i] [indent] Located to the south-west of Jackson Row, Las Costas is a large, poor area of the city, populated mostly by people of Latin American and Cuban descent. The houses here are mostly brick-front row homes and overcrowded projects. The property value is low, with boarded up windows, busted sidewalks, empty vacant lots, and many condemned buildings. Las Costas contains many churches, including [i]La Catedral De La Caridad[/i], a large, beautiful church near the beach. The people of Las Costas are at odds with the police, who often act with prejudice towards them. As such, The Boyz have formed a strong foothold here and Happiness runs rampant. [/indent] [i]Whitesand Village:[/i] [indent]About twenty-five years ago, a conglomerate of real estate investors bought up all of the beachfront property in Las Costas. They paid the vulnerable citizens dirt for their homes and then immediately bulldozed them, erecting a long strip of nice beach houses and hotels which they sold for dazzling profit margins. Whitesand is a cheaper alternative to Downtown Charity for many beachgoers, who rent or buy the stilted pastel-colored homes and condos there. Few businesses can be found there save a mini golf course or two (it’s a resort town, of course there’s mini golf) and an occasional kitschy beach supply store or pizza shop. The Boyz have a foothold in Whitesand Village, where they sell drugs to young tourists visiting the city for beach weeks or fraternity celebrations. [/indent] [i]The Industrial District:[/i] [indent] Located south of Las Costas is the Industrial District, a series of warehouses and factories where many of Charity’s lower-middle class and poor workers find jobs. The area is very old, and it shows, with many of the smokestacks and aluminum-sided warehouses showing signs of rust and decay. Found here is the Charity Power Plant, an enormous natural gas-fired plant which provides the city with much of its power. About a quarter-mile south of it is the old Carl Mendoza Power Plant, a coal-fired plant that was abandoned in the 90s when Charity Power was built. The old plant is heavily decayed and rusted (the city meant to implode it but a political battle broke out due to a discrepancy in some old zoning paperwork and it was then forgotten about). Many of south Charity’s homeless live in the Mendoza Plant, and the police mostly leave them alone. The Industrial District also contains the headquarters of The Boyz, a series of old abandoned warehouses covered in graffiti. Many of The Boyz live in these warehouses in makeshift bunks in the upper levels, and inside the places are basically the equivalent of if Peter Pan’s Lost Boys had access to amphetamines and Happiness. [/indent] [i]Port of Charity:[/i] [indent] The Port of Charity can be found to the west of the Industrial District. It consists of a long strip of manmade harbor which bows in from the rest of the coast. Dozens of enormous cranes and seaport piers work to unload cargo ships here. Past the piers and cranes are piles of shipping crates as far as the eye can see, as well as car lots filled with imported vehicles and surrounded by electrified fences. The Port of Charity is the primary smuggling route of the Boyz, and provides them with crack cocaine, ecstasy, and other drugs from Mexico and Cuba. The port authority struck a deal with The Boyz agreeing to turn the other way when drug deals take place so long as The Boyz stay away from the car lots (long story short, a Boy tried to hijack a freshly-imported Mercedes Benz and it didn’t end well for anybody). [/indent] [b]North Charity[/b] [i]Seminole Hill:[/i] [indent]North of College Village, across the polluted and green Seminole River, lies Seminole Hill, known to law enforcement and criminals by the grisly nickname “Crown Town”. Seminole Hill is the poorest area of town, characterized by row upon row of identical brick projects heavily marked up with graffiti. Boarded up windows and dilapidated shutters are common sights. Homelessness is high here, and shopping carts filled with all of a person’s belongings are common. A shockingly high amount of the area’s youth, especially young men, have become involved with the Red Crowns and the drug trade, and the CBPD has basically given up on trying to remedy the situation. [/indent] [i] Spaniard Town:[/i] [indent] On the west coast of North Charity is Spaniard Town, a large area which, as its name suggests, has a very high Spanish population (ie, from Spain). This is a typical city neighborhood with a lot of cultural pride. Light posts here have Spanish flags hanging from them along with kitschy mottos about cultural unity. Most of Spaniard Town is lower-middle class, with more high-end homes and restaurants to the South along the Seminole River (closes to Downtown Charity). A few of the restaurants here are known as some of the best in Florida. The Red Crowns hold a little bit of territory in the northeast of Spaniard Town, but for the most part have trouble dealing with this region due to its heavy police presence and security-minded citizens. To the north of Spaniard Town lies Odyssey Stadium, where Charity Beach’s own major-league baseball team, the Charity Matadors, play. Their colors are red, yellow, and black, and their symbol is the front half of a charging bull. [/indent] [i]Charles Village:[/i] [indent] To the east of Spaniard Town is Charles Village, an economically-mixed area of Charity that becomes poorer the farther east you get. This area has a high African-American population and has been historically instrumental in many civil rights issues in Florida. The area along the Seminole River contains several art museums, as well as Charles College, a historic black college. Jazz clubs can be found here as well, several of which are fairly famous in the area. Unfortunately, much of South Charles Village’s opulence depends on North Charles Village’s poverty, and many of those same Jazz club owners are lieutenants in the Red Crowns. Not unlike Las Costas in the south, Charles Village’s citizens distrust the police, though the Red Crowns are much less concerned with outreach than The Boyz are and thus aren’t trusted either. [/indent] [@DocRock] I'm not a co-GM or anything here but I figured I'd throw my hat in the ring as far as your character goes because I'm a geneticist. Note that I don't know how much you know about biology, so I apologize if I sound like I'm mansplaining or being condescending. First thing's first, if your character is going to be using their powers to revive dinosaurs and completely alter entire sets of genes, they should really have a PhD. While your character's power would be a [i]godsend[/i] to any research lab (your character's power is basically on-demand CRISPR-cas9), they'd need the most advanced understanding of genetics possible to do what your character does. Also, as far as the dinosaur thing goes, check out the paleontologist Jack Horner's research. He has spent many years trying to genetically engineer chickens into dinosaurs. The dinosaur thing as it stands is bogus, but this is an RP where people get superpowers from magical space rocks so I don't think we need to be too concerned about the probability of finding dinosaur DNA. Secondly, your character's power as it currently stands is completely busted. The power to alter genetics at will is the power to kill people instantly. If your character were to focus on someone and activate, say, the MYC oncogene, she could give people instant and incurable everything-cancer (#brandnewsentences). Alternatively, if she destroyed genes involved in specific functions, she could make people's organs shut down or cause them horrendous necrotic burns. My fix for this would be to say that Josephine cannot modify existing genes, but inserts new DNA into the target organism and temporarily tricks the cells into thinking that DNA is native for a period of time. This would also fix the temporary buff thing, which otherwise would make zero sense. This way, your character doesn't get the ability to, like, knockout someone's DNA repair enzymes and make them burn to a crisp in UV light or something. You could still [i]technically[/i] abuse this to give people super-cancer, but let's pretend oncogenes don't exist since, once again, magical glowing space rocks. Thirdly, I have a way built into the lore for Josephine to have gotten a grant for her research that avoids Allen's issue with FAMA funding her. I'll PM you when I get a second. Oh one more thing- if you use this power to give people frog legs or something it's gonna take forever and/or hurt like [i]shit.[/i] That would require bones to be completely rebuilt and reshaped and stuff. Yet again, for a third time, magic space rocks.