[center][img]https://i.imgur.com/CiStIct.jpg?1[/img][/center] [h2][center][color=f7976a]Willow[/color][/center][/h2] [u]Health:[/u] 800/2700 [u]Mana:[/u] 1150/3550(+450) [hider=Stats] [list] [*][u]Strength:[/u] 5 [*][u]Agility:[/u] 15 [*][u]Intelligence:[/u] 85 (+5 gloves +10 Potion) [*][u]Stamina:[/u] 20 [*][u]Reduction:[/u] 6U / 7P / 11B / 4C [/list][/hider] [hider=Skills] [list] [*][u]Healing:[/u] 35 [*][u]Staff Wielding:[/u] 10 [/list][/hider] [hider=Passives] [list] [*][u]Mana Payback (3)[/u] - Every time user casts any spell, there is a 10% chance of recovering 50% of spent mana. Passive. [*][u]Arcane Resistance (6)[/u] - User and any friendlies within a short distance gain 5% spell resistance. Passive. [*][u]Spell Essence Collector (10)[/u] - User gains 150MP whenever any nearby friendlies cast a Spell. Passive. [*][u]Double Casting (12)[/u] - User may cast 2 spells at the same time, provided they are level 11 or lower Pure Magic Discipline spells. Passive. [*][u]Boost Intel (14)[/u] - User gains +15 INT permanently. Passive. [*][u]Attuned to One’s Body (3)[/u] - User gains 100HP whenever they cast a spell from the Body Discipline. Passive. [*][u]Essence Gain (6)[/u] - User gains +100MP every time they heal by using spells from the Body Discipline. Does not activate with “Attuned to One’s Body”. Passive. [*][u]Mind Shock (3)[/u] -Any opponents affected by Mind Discipline spells have a 5% chance to be stunned in addition to other affects. Passive. [*][u]Mind’s Eye(6)[/u] - User gains +10 Intelligence for a minute after casting a Mind Discipline spell. Passive. [*][u]Hidden in the Shadows (3)[/u] - Whenever user casts a spell from the Darkness Discipline, user becomes covered in shadows, grating +5% Evasion chance. Passive. [*][u]Attuned to the Night (6)[/u] - User slowly regenerates mana during nighttime. 50 mana per hour. Passive. [*][u]Night Vision (9)[/u] - User gains near-perfect night vision. Passive. [*][u]Bounty (1/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Passive. [*][u]Greater Bounty (5/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [*][u]Grand Bounty (10/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive.[/list][/hider] [hider=Equipped Items:] [list] [*]Cloth Armor (Common): 5U / 6P / 10B / 3C [*]Glove of Magi: +5 Int, +200 Mana [*]Cloak of Magi: +150 Mana [*]Sorcerer's Shoes: +100 Mana [*]Teleport Ring: 1/day wear may teleport a short distance. [*]Ring of Protection: +1% to all items’ reductions. [*]Wand of Affinity(uncommon): -25 Mana Cost [*]First Aid Kit [/list][/hider] The explosions quieted and the earth stilled. The breath between one blast and the lack of another was eerily still, in Willow’s mind at least, and the pounding of her heart overwhelmed her. Her wand finally still, her knees gave out and Willow gulped in air. The battlefield seemed to spin as everything ground to a halt. She sighed and struggled back to her feet, pulling up the status screen she’d dropped to check on everyone. [color=f7976a][i]‘Prome, 1HP damn. Okay, a few heals should bring everyone up…’[/i][/color] Willow’s finger paused as she checked people off. She closed the menu, looked around for a familiar figure amongst the crowd, and opened the menu again. That wasn’t right. Karuu wasn’t on her screen anymore. She closed it one more time and opened it again. And again. And again. Her movements became more and more frantic as something chewed away inside her chest. She closed it one last time. A glitch, that’s all it was. Just a nasty glitch. It had only been out a month or so. There were bound to be some issues. She’d just meet up with the rest of the group. That’s all. Get people healed up, get everyone put back together, and then they’d meet up with Karuu in town. That’s all. He probably just got split and the party monitoring system was probably just glitching. Everything’s fine. It took her a few minutes but Cecila’s redeeming glow caught her eye and she hustled to her. Her heart sank when she couldn’t find Karuu but she was relieved to see everyone else. They’d meet up with Karuu in town, thats all. He’s in town. [color=f7976a]“Okay, lets get everyone all picked up. Healing Beam for Prome, Restore vitality for everyone else.”[/color] Willow whipped the spells out as the group moved. Her eyesight sharpened drastically but she had eyes for only one thing where Karuu definitely was. [hr] Summary: [list] [*]Discover a glitch in the party monitoring system. [*]Find party [*]Cast healing Beam on Prome. + 611 HP [*]Cast Restore Vitality on group. + 386 HP [/list]