DEAD FACTORY BATTLE PHASE [center] [h2][u]Battle Map[/u][/h2] [h3]Tartarus[/h3] [color=ed1c24]Goliath A[/color] [h3]Hades[/h3] [color=ed1c24]Soldier[/color] (x5) [h3]Limbo[/h3] [color=ed1c24]Hound A[/color] [color=ed1c24]Hound B[/color] [color=ed1c24]Zombie[/color] (x10) [color=0072bc]Yuno[/color] [h3]Elysium[/h3] [color=0072bc]Rosemary[/color] [h3]Eden[/h3] [color=00a651]Greene[/color] [/center] [center]----------[/center] [center][h3][u]Enemy Data[/u][/h3][/center] GOLIATH A (Max AP = 10) [hider=Parts] Monster Hand - [Action/3/0] Unarmed Attack 3. Bone - [Action/3/Self]Move 1. Hardness - [Action/4/Self] Move 1. Sensory Control Mask - [Check/1/Self] Support 2. Spike - [Damage/1/Self] Use this Maneuver only when you deal damage. Add +2 to the damage for an Unarmed Attack. Reinforced Muscle - [Damage/0/Self] Defend 2. Bulk - [Auto/None/Self] During the Battle Phase, you may ignore all Movement and Stagger effects. Long Arm - [Auto/None/Self] Increase the Range of your Unarmed and Melee Attacks by +1. Long Legs - [Auto/None/Self] Increase the Range of your Movement Maneuvers by +1. Namiso - [Auto/0/Self] Maximum Action Points +2. Adrenaline - [Auto/None/Self] Maximum Action Points +1. Reflexes - [Auto/None/Self] Maximum Action Points +1. Entrails - [Auto/0/Self] None. Entrails - [Auto/0/Self] None. Entrails - [Auto/0/Self] None. [/hider] HOUND A (Max AP = 9) [hider=Parts] Saberteeth - [Action/2/0] Unarmed attack 2 Animal Legs - [Action/2/Self] Move 1-2 Strengthening Spinal Cord - [Auto/0/Self] +2 Action Points. Tail - [Auto/0/Self] +1 Action Points. Intestines - [Auto/0/Self] None. [/hider] HOUND B (Max AP = 9) [hider=Parts] Saberteeth - [Action/2/0] Unarmed attack 2 Animal Legs - [Action/2/Self] Move 1-2 Strengthening Spinal Cord - [Auto/0/Self] +2 Action Points. Tail - [Auto/0/Self] +1 Action Points. Intestines - [Auto/0/Self] None. [/hider] ZOMBIES (Max AP = 8) [hider=Maneuvers] Rend - [Action/2/0] Unarmed Attack 1 + Chain Attack X Shamble - [Action/3/Self] Move 1 Mob - [Rapid/0/0] Hinder Move 1 [/hider] SOLDIERS (Max AP = 8) [hider=Maneuvers] Simultaneous Fire - [Action/3/0~1] Shooting Attack 2 + Chain Attack X Shamble - [Action/3/Self] Move 1 Mob - [Rapid/0/0] Hinder Move 1 [/hider]