[center][hider=Master of Caster] [hider=Appearance] [img]https://i.imgur.com/mk6XTMb.png[/img] A young man of short stature at only 4'11", Joachim is often mistaken for being younger than he is, and his cheerfulness certainly doesn't dissuade many from thinking he's maybe only twelve. His caramel colored hair is perpetually a mess, would spill down past Kim's eyes if he were to not tuck some of it back. His skin is relatively pale, and his physique is nothing out of the ordinary for a boy his age. [/hider] [b]Name:[/b] Joachim (Kim) Heikkinen [b]Nicknames:[/b] Brat, Kim [b]Age:[/b] 14 [b]Gender:[/b] Male [b]Master of:[/b] Caster [b]Command Seal Location:[/b] Right forearm. Command Seals resemble a circle broken into two by a large, jagged shape. The semi circles have scattered shards that fleck off in thin strokes, as if it were debris flying away from a point of impact. [b]Origin:[/b] Congregate; "To bring together the dregs and the weak, and to dance amongst them." [hr] [b]Personality:[/b] A bright and cheerful person, Kim is one to see the brightest part of any situation...within reason, of course. His optimism is far from boundless, and in the cases of combat he is often lost in the chaos of it all. He is known to be a thoughtful person, often making observations about others in order to better his interactions with them. He is easily lost in observing things, and is thus able to become tunnel visioned, losing sight of the world around him in favor of what he's trying to understand. Coming from a family of mages specializing in the healing arts, he has never really been one to pick fights or revel in violence. Despite the rather snobbish nature of mages, he doesn't really view anybody in particular being above or beneath him, either just not seeing, or refusing to acknowledge the differences a prestigious bloodline makes in one's ability. In regards to Caster...he is wary of her. Despite her kind words and actions to him, as well as her insistence on him not following her for fear of disturbing him with her magecraft, he can't help but feel that there is something sinister about the woman. He trusts her, as far as combat abilities go, but is reluctant to say that he greatly fears being alone with her. He is unlikely to use command seals to force her to do something, mostly due to Caster seeming to always have the best intentions in regards to her allies. He fears that at some point, he may be forced to use three seals to make Caster take her own life. [b]Biography:[/b] The unremarkable life of Kim was just that; Relatively unremarkable and plain, even for one knowledgeable of the secret world of magecraft and the Clock Tower. His entire family was spawned from a mix of magus and non-magus relations creating a new family, which, had started roughly 200 years ago. The fifth generation was the one Kim was brought into, as the second child of four. Like all relatively new magus families, his was rarely respected, treated as nothing more than third rate healers that are barely more efficient than normal doctors. High expectations were placed on him and his siblings, including expensive and intensive tutoring sessions from professors of magecraft. Kim was shielded somewhat due to being only the second child, but the training was arduous nonetheless. His oldest sister even at one point considered running away from home, an action quickly dissuaded by her realizing that if she left, all expectations would fall to Kim, along with the primary lessons. Knowing the sacrifices his sister made, Kim would comfort her in her short periods of free time, as would his younger siblings. Their father wasn't cruel to them, but showed a callous hatred of most people, especially the upper crust of the Clock Tower that had basically written off the entire family as a magical dead end. His actions would grow more and more ridiculous, as would his lessons, reaching the point that he was actively injuring the servants of their household, dragging them into sound proofed rooms for his children to practice their healing upon. After long years of training, at the age of 21, his sister developed her own magecraft through their healing techniques. It was a breakthrough that Kim so far has been completely unable to replicate, a spell the likes of which seemed capable of resurrection of a recently deceased individual. The family's lesson plans became significantly less strict, and, with something new created, his father felt that they could finally gain prestige, and grow their family into one capable of being recognized by the Clock Tower. Through the grape vine, Kim's family became aware of the Grey Family's servant summonings, and, at the insistence of his father and with a number of strings pulled, the unsuccessful second born son was flown off to London, the tip of a sword carried in a box, a priceless artifact that weighed nothing compared to the fear welling inside him. If he were to survive and win...then what else could he wish for, but to live a normal life rather than the one offered to him? [hr] [u][b]Magecraft Section:[/b][/u] [b]School of Magecraft:[/b] Healing [b]Skills/Spells List:[/b] (Please include how many times you can cast specific spells) [i]Object Flow: Brew (6 Times):[/i] Skilled in the crafting of basic potions and poisons, Kim is more than capable of brewing up several, each taking up the course of roughly an hour to produce. A single usage of Brew makes enough Healing Potion/Poison to be effective for 2 people. His healing potions are similar in terms of power to his Suture spell, [i]Object Flow: Repairing Touch (3 Times):[/i] A healing spell that channels Od from the user into an inanimate object that is damaged in some way shape or form. After a few moments, the materials of the object become replaced with exact replicas, at least in terms of form and stability. Mechanically complex things cannot be repaired to functioning capacity by this spell alone. [i]Outward Flow: Tourniquet (2 Times):[/i] A simple, but effective healing method that forces the target's wounds to cease bleeding, even internally. While this does indeed cause blood to clot right away, it shouldn't be mistaken as having "fixed" anything. Further treatment would be required in order to fully heal a person. The spell loses its effectiveness after 30 minutes of taking effect. [i]Inward Flow: Inhalation (2 Times):[/i] A reversal of an opponent's Cursecraft that is a signature spell of the Heikkiken magus family. Rather than purging foreign Od, Kim is capable of integrating it into his own supply and immediately use it for the purpose of repairing his body. Naturally, incredibly advanced Cursecraft is capable of bypassing it, but would still be greatly weakened should Kim activate this spell. [i]Outward Flow: Suture (5 Times):[/i] An influx of Od intended to force the healing processes of one's own body to accelerate beyond what is normally possible, repairing bones in hours and completely restoring destroyed tissue over the course of minutes. In a strange way, this spell is almost like a curse due to the nature of application. [i]Inward Flow: Carapace (3 Times):[/i] By condensing Od around his skin, Kim is capable of hardening his body to an extreme degree, capable of completely shrugging off most forms of normal physical damage for periods of roughly 10 minutes at a time. This does not make him invincible however, as a strong enough shock would cause damage to him internally. A bootleg form of Reinforcement of one's own body, this is a crude spell that would only really be effective against normal humans. [i]Outward Flow: Reconstitution (1 Time):[/i] A difficult spell causes a lost body part to be restored (albeit rather painfully) by stimulating the recipient's Magical Circuits to heal it back into place. [b]Amount of Magecraft Mana:[/b] C+ [b]Quality of Magic Circuits:[/b] C [b]Other:[/b] Has a love of fried foods, and has a habit of keeping paper menus from restaurants that he's visited and enjoyed. [/hider][/center] [hr] [center][hider=Caster of Fraticide] [center][hider=Appearance] [img]https://i.imgur.com/IMx5oWW.jpg[/img] A fair skinned woman bearing unusually pointy ears, Caster is a dainty figure, looking as if she has never held a weapon in her life. Her golden hair is perpetually kept bound by a white band across her scalp, and eyes are reminiscent of the sun itself. She is almost perpetually clothed in formal dress wear, and an unusual air surrounds her. She is a being of unnatural beauty, and from a glance it is easy to tell that she is more than simply human. She is almost never seen without a warm smile on her face, most unsettlingly so when she is performing her magic. [/hider] [b]Class Name:[/b] Caster [b]Nicknames:[/b] Princess, Pale Woman [b]Alignment:[/b] Chaotic Evil [b]Servant of:[/b] Joachim (Kim) Heikkinen [b]Weapon(s):[/b] [b]Wish:[/b] To have her beloved in her arms once again, at the height of power. [b]Personality:[/b] Caster is...complicated, to say the least. She is prone to being very upbeat, cordial, and incredibly polite when dealing with others, but has been shown to be capricious within her own workshop, often creating something and initially boasting that it was a major breakthrough, only to discard it mere moments later as "gutter trash" before resuming her work. She is most certainly a disturbing individual, very comfortable around both death and the dying, often seeking out those about to die in order to re-purpose corpses, or simply to amuse herself. She is not above using underhanded tactics, thinking that so long as minimal losses are assured for her side, anything is fair game. She is not, however, someone that cannot be trusted. Caster, despite her macabre actions and rather sinister methodology of magecraft, is loyal to a fault. Her loyalty is unquestionable, especially to her master, unlikely to do anything to make him use a command spell beyond the aforementioned magecraft. Her class of caster as well as her skillset being very unsuitable to a regular type of holy grail war results in her requiring an alliance with others, and, being in such a large one, Caster is more than content to oblige by the suggestions and orders of her fellow members of the Black faction. [hr] [hider=Abilities] [u]Class Skills[/u] [i]Territory Creation:[/i] B The capacity for a Magus to establish territory, usually for the purpose of collecting and restoring mana. At this stage, the creation of a "Workshop" is possible, and as such Caster's limit is that of a relatively small sized building or room, in which her mana will gradually restore itself. In her Workshop, she is able to cost spells for significantly less mana cost. In addition, she can sense the presence of others within her territory. In particular, her workshop functions well as a Necromancer's workshop. [i]Item Construction:[/i] C The ability of a Caster class servant to create magical items. Due to her legend in life never detailing her as creating any objects, it is a relatively low rank. With this, she can only create the most basic of objects that can serve a purpose, basic remedies, and rudimentary weapons. Naturally, none of these are on par with Noble Phantasms. [u]Personal Skills[/u] [i]Seidhr:[/i] A+ A nordic form of magecraft that originated from the Vanir Gods . The magic itself is incredibly varied, to the extent that if given enough time to parse the effects of a spell, Caster is almost certainly able to replicate it with her extensive knowledge of Seidhr. In particular, Caster's favored methods of using her magic are in the forms of enchantments, illusions, and necromancy. The latter of which is her greatest strength, as in the height of her power, she was capable of resurrecting her armies over and over again, wiping out her enemies with raw numbers. The magic itself is shamanistic in nature, with a good number of spells requiring time to prepare. [i]Blood of the Sun:[/i] C A weaker form of divinity formed from the link that elves shared with the Vanir and Aesir gods. As a half-elf, Caster's paramaters have been given a slight boost, mostly to her Mana and Agility paramaters, as well as her magecraft capabilities. This also confers with it a slight degree of Magic Resistance, at least on the level of D rank Magic Resistance. [i]Allegiance of Spirit:[/i] B A skill that formed from Caster's deep rooted loyalty to those she most trusts. A reverse form of Charisma, Caster bestows a parameter boost to those whom she trusts greatly, usually resulting in a ++ into their highest stat, and two singular +'s to two other parameters. This skill can only affect a single person at a time and cannot boost a human master's capabilities, except for letting them tap into her workshop's mana reserves to replenish their own. [/hider] [b]Base Parameters: [/b] Strength: (筋力, Kinryoku?): E Endurance: (耐久, Taikyū?): D Agility: (敏捷, Binshō?): C+ Magical Power: (魔力, Maryoku?): A Good luck: (幸運, Kōun?): C Noble Phantasm: (宝具, Hōgu?): B [hider=Noble Phantasms] Name: Udøde hær af Heoroweard (Undead Army of Heoroweard) Quote: "More, More, Rise and serve once again! My beloved, his followers, and all those who you had slain!" Rank: B Type: Anti-Army Range: 1-100 Description: A summoning Noble Phantasm that uses a great number of corpses, numbering in the thousands. While the mana cost for this noble phantasm is usually staggeringly high, it can be lowered significantly with a tribute of over a thousand corpses. The summoned beings number in the tens of thousands, all skeletal recreations of those who fought and died for Heoroweard's quest for kinghood. Leading the charge himself is her reanimated husband, who's arms manifest only as a ghostly apparition, with a ghastly blade clenched between non-existent fingers. The individuals skeletons and cadavers are relatively weak compared to a servant, being the equivalent of a servant with E in every stat, but Heoroweard's form is greatly strengthened via Caster's eternal love for him. In terms of stats, he himself would be on par with a powerful Saber class servant, capable of going toe to toe with nearly any normal servant in a Holy Grail war. He cannot, however, be summoned without the army being in place, and if enough of them are eradicated, Caster will have no choice but to end her Noble Phantasm early. [/hider] [hider=True Name] Skuld, Disastrous Princess of the Danes [url=https://en.wikipedia.org/wiki/Skuld_(princess)]source[/url] [/hider] [/center] [/hider] [/center]