Yes like I said: Kintoki, and Mordred have the potential to close the distance. More so Kintoki than Mordred with mana burst but you're entirely missing the point I was trying to make. We lack an archer, or a caster capable of fighting at range. There may be moments where we fight and the group can't rely on melee combatants. I'm not trying to belittle Diarmuid but he is as middle of the road servant as it comes and is overtly specialized in close ranged combat. Kintoki is fast, and strong but he is still also a melee specialist who can use lightning at medium ranges. Mordred is a melee specialist who can theoretically hit at medium range if given a clear opening with Blood Clarent but is otherwise stuck to throwing Clarent, or trees around like King Kong. I'm just trying to make sure we have our bases covered here. Ultimately its up to Ice as GM on what they put up as enemies. I just don't like my eggs all in one basket.