[COLOR=1E90FF][INDENT][B][SUP][SUB][H3]P R E M I S E:[/H3][/SUB][/SUP][/B][/INDENT][hr][/COLOR][COLOR=SILVER][INDENT][INDENT]The world of Absolute Comics is a singular universe comprised of both the DC Comics and Marvel Comics universes. How heavily mixed these elements are is dependent upon the players as the world and its lore is shaped by you and your stories. Do Bruce Wayne and Tony Stark know each other? Has Lady Shiva trained with Danny Rand? Have Thor and Superman gone toe to toe? These are questions for you to ask yourself and it can only be answered as the RP unfolds, sharing not only your vision but that of the other players. In-game history is decided on a first come, first serve basis. However, it should not be designed in a manner which locks out another player from taking on a favourite role. To give an example, if a player applies as Dick Grayson before an application has been received for Bruce Wayne, then the player applying as Grayson can decide to portray Dick as Robin, Nightwing or even Batman. No matter which of these roles the Grayson player chooses, it has an effect on a future Bruce Wayne player. Due to the inclusive nature of the roleplay, a Bruce Wayne player would have to craft their CS to reflect a Bruce who allows for opportunities for a Grayson player or other notable members of the Bat-family. For instance, if the Grayson player chooses to be Nightwing, then the Bruce Wayne player will need to portray an older Batman. Even if a ‘Dick-Bats’ could block a player from playing Bruce Wayne as Batman, it shouldn’t necessarily block Bruce Wayne as a character. If so desired by both parties, a Batman Inc. like scenario could even be worked out. A major change to Absolute from the previous iteration is that the IC will be divided into three types of play. Like most 'One Universe' roleplays, players will be encouraged to write and create their own 'Chapters', solo stories that follow their character in whichever point in their career they so choose. 'Crossovers' will be player-coordinated events which run alongside 'Chapters'. Crossovers are available to any player to create and coordinate, and there will never be a lockout on Crossovers allowing as many players as desired to participate. These events will range from a city-wide to national level pending the ongoing events and players involved. Intended for players who thrive on group interaction, Crossovers will act as a more traditional roleplay, thus sating the needs of those who need a break from solo 'Chapter' writing. Lastly, there will be 'Crises', these Crises will be GM organized and potentially universe wide and will change the status quo of the entire game as needed or desired. This can be used to re-align players by challenging their personal beliefs, open gateways to the multiverse, repel alien invasions or even a total rebirth of the roster to allow new players to take up roles which have been abandoned with a completely clean slate. It is important to remember that interaction, much like any role-play, is the bread and butter of the game. To that end, players are encouraged to work together not only to create Crossovers but also during Crises to better determine a mutually desired outcome for all those involved. Classic teams ups such as Batman and Robin or Wolverine and Hawkeye are always welcome but don't forget, this is a One Universe Rp where the Devil of Hell's Kitchen can work alongside Gotham's Dark Knight.[/INDENT][/INDENT][/COLOR] [COLOR=1E90FF][INDENT][B][SUP][SUB][H3]S O U R C E M A T E R I A L:[/H3][/SUB][/SUP][/B][/INDENT][hr][/COLOR][INDENT][INDENT][COLOR=SILVER]As previously mentioned this roleplay allows players to draw upon characters from not only the Marvel and DC Universes but other characters may be considered on a case by case basis if they fit the tone and feel of the game, however, priority will be given to characters who originate from Marvel and DC comics. Your character concept can be based on any iteration of the character, and can start from any point in their career as there won't be one date isolated as 'Zero Year'. What this means for you as a player is that the world's Spider-Man could currently be Miles Morales, Iron Man could be replaced by Iron Heart, Batman could be Terry McGinnis. This also means that some heroes might just be starting out, perhaps the Teen Titans were just formed? Maybe Scott Summers just found out he was a mutant? The changes and possibilities are near endless but are sure to create a unique world for us to tell our own takes on these 'modern myths'.[/COLOR][/INDENT][/INDENT] [COLOR=1E90FF][INDENT][B][SUP][SUB][H3]G A M E P L A Y:[/H3][/SUB][/SUP][/B][/INDENT][hr][/COLOR][COLOR=SILVER][INDENT][COLOR=lightblue][B]CHAPTERS:[/B][/COLOR][INDENT]Chapters are the stories told by the players themselves for whichever characters they have chosen to portray. This is the bread and butter of the RP, driving it forward and filling out the world as each player tells their stories and builds the setting that directly impacts their character. A chapter could be as short as a single post, to a story spanning over thirty posts. Think of a chapter as an episode of a television show or a single comic issue. It is essentially that all players contribute their own 'Chapters' to the IC and drive their characters independently. Equally it is important to read other player's 'Chapters' and making note of significant events or even just 'broadcasted' ones to reference and relate to within your own posts. Small efforts like this go a long way in making the world feel alive and connected.[/INDENT] [COLOR=lightblue][B]CROSSOVERS:[/B][/COLOR][INDENT]Crossovers are the icing on the cake, keeping players invested through interaction and back to back posting with each other. A crossover is defined here as a player coordinated and driven interaction between two or more characters in the IC. A Crossover may be as simple as a one time team up or a small part of a larger over-arching story depending on the ambitions of the player(s) coordinating the story and those involved. There is no limit as to how many crossovers can take place at any one time as they will be completely moderated by those involved and not the GM Team. Crossovers may take place in a single city or even multiple, spanning up to a national event depending on the number of players involved in the current crossover. Players are not required to participate in a crossover if they do not want to, and if you have approached a player and they have turned you, we ask that you please respect their wishes. That said, all players should consider participating in a crossover from time to time if only to recharge and avoid burnout due to lack of interaction. You will never be required to remain within the crossover for its entire run unless you become integral to its story, which case it is only respectful to do so. Ultimately, the structure of each crossover will be dependent upon the player(s) organizing it. It should be noted that a crossover should never change the status quo of the game, and while consequences and fallout is encouraged, it should be limited to only those involved unless special permissions have been granted.[/INDENT] [COLOR=lightblue][B]CRISES:[/B][/COLOR][INDENT]Crises are large scale events which affect the roleplay on a massive scale. These events can be global, universal or even multi-dimensional. Ideally, the occurring Crisis will affect all players, but all players need not directly contribute to the Crisis at hand. The outcome of these events will affect the roleplay's status quo, wiping the slate clean or drastically changing the present world. This could mean something like DC's Rebirth where abandoned characters can be reset allowing new players to assume their roles without the need to continue previous stories, or Marvel's Civil War where characters and their beliefs will be challenged, changing the alignment of different characters and the shape of different team rosters. These events won't take place often but when they do, they will be designed to directly impact the RP.[/INDENT][/INDENT][/COLOR]