[quote=@Lucius Cypher] Trevor may learn Ember before he learns smokescreen for example. It’s all about what you put time into. [/quote] In an attempt to theorize and rationalize that idea, I just want to run some logic through that. The reason Charmander normally learns Smokescreen first, is because as the saying goes "Where there's smoke..." So if we were to learn by doing, I'd imagine a Charmander would try to meditate build up heat in his mouth and spew it out. Maybe by getting angry or passionate in some way. But you'd be likely to get smoke to come out, before fire... There's plenty of other circumstances and moves I could see this apply to without that same kind of question being raised. I was just curious if just training for specific moves was the main barrier to learning them. Like, on that same note, is it possible Trevor's character who knows more about the game than the other characters might be able to game the system in a way, because he would realistically have more idea on what moves he might be able to learn. So in his specific case, maybe he very well could learn ember before smokescreen because of his more intimate knowledge of the pokemon world? So hopefully you understand I'm not trying to be purposely meta or anything. Just trying to have a better understanding of how that might work. Another question is in the game, we'd normally level up through attacking any wild pokemon we'd see, though obviously in this circumstance it would probably make enemies for that character quickly. Some moves seem straight forward to practice, like biting or scratching. But how about certain moves that would likely require others, or something else to practice on? Like thief, or seismic toss. Or status ones that are meant to effect the other user like Swagger or Charm? Would we simply learn by doing? Or would it actually need to be done to others, so we'd be able understand how to use said move more effectively? (Since we'd actually see the intended effects.) Apologies for my curious mind. :P