[@Vega7]I'd prefer to stick with core rules, APG, and UE to avoid headaches. 25 point buy. Max possible starting gold per class (so a fighter's 5d6x10 becomes 30x10 becomes 300gp). Two traits, or three and a drawback. And I'll roll a random magic item for each player to begin with, just for funsies. That's all I can think of right now.