[center][img]https://vignette.wikia.nocookie.net/a-hat-in-time/images/f/f4/Kid´s_Hat.png/revision/latest?cb=20180904094746[/img] [color=8258fa]Level 2[/color] - (4 -> 6/20) EXP [color=8258fa]Location:[/color] Peach's Castle - Throne Room [color=8258fa]Word Count:[/color] 589 (+2 EXP) [/center] The corrupted Bowser clone was becoming understandably infuriated with the inundation of munitions, magic and muscle being thrown his way from every angle, and why wouldn’t he be? It was a as good a sign as most that the group was starting to wear him down, even if appearances and facade didn’t betray that fact. Still, he was a ways away from going down, and showed no signs of letting up. Even with the overwhelming degree of firepower he found himself faced with, he still managed to toss aside the mightiest of their number with relatively little trouble, going so far as to disrupt their sideline offense while he was at it with a well-placed pitch of immolated scrapbot aimed for the sentry turret and its operator. In the midst of all the activity, Hat Kid managed to stand out to him with her intentive mockery, drawing his (negative) attention and proving her suspicion correct. His obvious ego made him easy to manipulate, but doing so immediately made her a target for an immensely powerful draconic behemoth that could casually run her over or stomp her into nothing without feeling it. She understood this to be a risk when she made her move; she could only wait in anticipation for him to make his. Luckily for her, and everyone else directly in his way, MegaDragonBowser was momentarily stalled, blinded by a burst of arcane degeneration and racked with yet another deafening round of sniper fire to exacerbate the spells effect, extending their reaction window by one or two seconds before he started up his next attack. The instant the enraged tyrant receded into his shell. Kid spang upward into the air as high as she could manage, spending her second jump for good measure to clear herself of DragonBowser's path as he slid recklessly along the tile at alarming speed and smashed head-first into the onyx structure, violently upending him from the force of the impact. With a propulsive tap of her feet against the pillar behind her, Kid transitioned her back tuck into a forward tuck, unfurling at the crest of her flip, and forcing herself into a descending dive for a Homing Attack into the overturned overlord's exposed underbelly. Chances were that the hyde thickness was even throughout, so she wouldn't stress precision. A good hit anywhere would do, so long as damage was dealt. She bounced off of her foe like a trampoline and touched back down to the floor, her landing leading her into a light skip. On her third step, she pirouetted mid-stride, turning back to face MegaBowser, and lunged forward once again with her trusty rainshield to fire a weaker, but quicker blue laser blast at the top of his head before he could get back up. (She could tell already that she would be getting a lot more use than usual out of this particular feature today.) The admittedly uncoordinated wave of capitalistic punishment brought down on the boss would not likely do him in, but it was sure to put a noticeable (at least for him) dent in his constitution. This being the result of his hubris and the child’s gambit, chances were he would remember as much and not make the same mistake twice. The party would have to adjust their strategy for when the hyper-temperamental demon turtle recovered, because he would most assuredly be angrier when he got back up than he was before he fell. Whatever would come of [i]that[/i] they would have to be doubly ready for.