[center][img]https://i.pinimg.com/564x/b9/5f/95/b95f951a6b52c6a7133a1c957375e462.jpg[/img][/center] [center][h1][b][u]Thalani "Stormcaller" Oronikai[/u][/b][/h1][h2][b][i]Goliath Storm Herald Barbarian[/i][/b][/h2][h3][b]Armor Class: [u]17[/u] Proficiency: [u]+2[/u] Speed: [u]30[/u] Health: [u]16/[Temporary]/16[/u][/b][/h3] [center][b][u]Characteristics[/u][/b][/center] [u][b]Gender:[/b][/u] Male [u][b]Age:[/b][/u] 31 [u][b]Skin:[/b][/u] Gray [u][b]Hair:[/b][/u] None [u][b]Eyes:[/b][/u] Gray [u][b]Height:[/b][/u] 7'11" [u][b]Weight:[/b][/u] 326 lbs[/center] [center][u][b]Other:[/b][/u][/center] [list][*]Heavy scarring over and around right shoulder - looks to be a bite mark from a large creature. [*]Black tattooed lines snake across the entirety of his body ranging from 1/2 inch wide to 4 inches wide. [*]Wears a necklace of an emerald centered on a pattern of animal bones. [*]Clothing consists of a heavy pelt acting as a large kilt. Also has a wolf pelt that he will wrap around himself in especially cold weather.[/list] [center][u][b][h2]Statistics[/h2][/b][/u][/center][hider=Attributes][u][b]Strength[/b][/u]: +4 [+6] (18) [u][b]Dexterity[/b][/u]: +3 [+3] (16) [u][b]Constitution[/b][/u]: +4 [+6] (18) [u][b]Intelligence[/b][/u]: -1 [-1] (8) [u][b]Wisdom[/b][/u]: -1 [-1] (9) [u][b]Charisma[/b][/u]: +2 [+2] (14)[/hider][hider=Skills][u][b]Acrobatics[/b][/u]: [u]+3[/u] [u][b]Animal Handling[/b][/u]: [u]-1[/u] [u][b]Arcana[/b][/u]: [u]-1[/u] [u][b]Athletics[/b][/u]: [u]+6[/u] [u][b]Deception[/b][/u]: [u]+4[/u] [u][b]History[/b][/u]: [u]-1[/u] [u][b]Insight[/b][/u]: [u]+1[/u] [u][b]Intimidation[/b][/u]: [u]+4[/u] [u][b]Investigation[/b][/u]: [u]-1[/u] [u][b]Medicine[/b][/u]: [u]-1[/u] [u][b]Nature[/b][/u]: [u]-1[/u] [u][b]Perception[/b][/u]: [u]+1[/u] [u][b]Performance[/b][/u]: [u]+2[/u] [u][b]Persuasion[/b][/u]: [u]+2[/u] [u][b]Religion[/b][/u]: [u]-1[/u] [u][b]Sleight of Hand[/b][/u]: [u]+3[/u] [u][b]Stealth[/b][/u]: [u]+3[/u] [u][b]Survival[/b][/u]: [u]-1[/u][/hider][hider=Proficiency][u][b]Armor[/b][/u]: Light | Medium | Shield [u][b]Weapons[/b][/u]: Martial Weapons, Simple Weapons [u][b]Languages[/b][/u]: Common | Dwarvish | Giant | Primordial [u][b]Tools[/b][/u]: Flute[/hider] [center][b][h2][u]Inventory[/u][/h2][h3]Copper: 000 Silver: 000 Gold: 015[/h3] [/b][/center] [hider=Weapons] Javelin | +6 | 1d6+4 (Piercing) | Range: 30/120 Warhammer | +6 | 1d8+4 (Bludgeoning) | 1d10+4 2-handed Shortbow | +5 | 1d6+3 (Piercing) | Range: 80/320 Arrows: 20[/hider][hider=Equipment][list][*]Explorer's Pack [list][*]Backpack [*]Bedroll [*]Clothes, Traveler's [*]Flute [*]Mess Kit [*]Rations (x10) [*]Rope, Hempen (50ft) [*]Tinderbox [*]Torch [*]Waterskin [*]Quiver (20 arrows)[/list] [*]Poorly wrought maps from my homeland that depict where I am in Faerun. [*]A small necklace of bear and wolf bones with an emerald in the center - worth 10gp (this is the token from my homeland)[/list][/hider][center][h2][b][u]Features & Traits[/u][/b][/h2][/center][hider=Goliath][center][b][i]Natural Athlete[/i][/b][/center] You have proficiency in the Athletics skill. [center][b][i]Stone's Endurance [/i][/b][]/R[/center] You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest. [center][b][i]Powerful Build[/i][/b][/center]You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. [center][b][i]Mountain Born[/i][/b][/center]You don't suffer the penalties for being in high altitudes or cold climates.[/hider][hider=Far Traveler][center][b][i]All Eyes on You[/i][/b][/center]Your accent, mannerisms, figures of speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of your homeland. You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people. [/hider][hider=Barbarian][center][b][i]Rage[/i][/b] [][]/LR | +2[/center]In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren’t wearing heavy armor: You have advantage on Strength checks and Strength saving throws. When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll. You have resistance to bludgeoning, piercing, and slashing damage. If you are able to cast spells, you can’t cast them or concentrate on them while raging. Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action. Once you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table, you must finish a long rest before you can rage again. [center][b][i]Unarmored Defense[/i][/b][/center]While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.[/hider][center][b][h2][u]Personality & History[/u][/h2][/b][h3][i][b]Personality Traits[/b][/i][/h3]I express affection or contempt in ways that are unfamiliar to others.[h3][i][b]Ideals[/b][/i][/h3]Suspicious. I must be careful, for I have no way of telling friend from foe here. [h3][i][b]Bonds[/b][/i][/h3]So long as I have this token from my homeland, I can face any adversity in this strange land.[h3][i][b]Flaws[/b][/i][/h3]I pretend not to understand the local language in order to avoid interactions I would rather not have.[/center][hider=History]Hails from The Unapproachable East. 2 older brothers - Airell (35), Ewyn (34) The Chief of my clan granted me the name Stormcaller, as I seemed to always know, well in advance, when a storm was coming. I left home because it is a rite of my people in order for me to become a man and claim a mate. During my travels to The North, I was gravely injured by a Dire Wolf, who's pelt I now wear. However, my right shoulder still pains me from time to time, having suffered a serious bite to it during the fight. [/hider]