[hider=House Phantasma Summon: The Wood Walker] [center][img]https://artfiles.alphacoders.com/388/388.png[/img] The Nidhogen can leave itself behind and take a smaller form. They all are undeniably plantlike.[/center] [hider=Favored Stealth Form] [center][img]https://i.pinimg.com/564x/48/84/ef/4884ef8de9ce35c11d1eca11ba090f62.jpg[/img][/center] [/hider] [hider=Favored interaction form] [center][img]https://i.pinimg.com/originals/08/7a/b2/087ab27947b1dd5d463f2f4b21652c05.jpg[/img][/center] [/hider] Name: The Nidhogen Alignment: Dynamo Class: Wood Elemental Species: Overgrowth This class of Elemental is usually a mass of plant and fungal matter capable of reaching truly gargantuan sizes. Sometimes dubbed, Forest Kings, these beings are believed to be at the center of most large and healthy forests, having grown them over the course of centuries, and hosting a multitude of other like minded spirits to maintain it. The Nidhogen seems to defy this classification by the fact that it is more compact, and much more mobile. Perhaps a sub classification. More research is required. Summoner Pact: Nettle, House Phantasma Personality: A gentle giant. Wise as it is childish. Strong as it is fragile. Destructive as it is innocent. Approaching with hands open, the Nidhogen will claim you as a creature worthy of life and protection, tending to your needs for life. Attack with the fires of rage and fear, and it will be as if the very earth itself will rise to snuff out the embers. The Nidhogen is a creature of extremes, and it knows not of restraint, save for its infinite mercy and forgiveness for the ones who let their fury subside. Indeed, the Nidhogen has no memory of such grudges, instead indulging in the love and joys of life itself. How it does so is potentially dangerous to those nearby. Its plant like creations can quickly become choking weeds that infest an area. The Nidhogen is completely alien to most other civilized species as it does not seem to have the same mannerisms, motivations, and cultural identity, more or less deciding things on a whim. It has habits of trying to understand and mimic other cultures but utterly fails to understand the subtleties. As a being of life, the concept of death and heavens and other worlds with their spirits elude it somewhat, only understanding how a child would. To it, death is just that something stops moving and then just fades and becomes flowers, mold, grass and trees. Nothing to get upset over. Additionally, the Nidhogen is unpredictable. It seems to react like a dog would. Against rage, anger, fear, it responds in kind. Against gentleness and compassion, it responds with affection. At times it seems distracted. Other times it seems to talk to itself before wandering off on some errand. It claims that it hears voices of strange beings, but it cant even begin to describe nor conceive of them. Powers: The Nidhogen is a walking nest of other wood elementals. Spirits of plants, growth, decay, life, death, flora, fauna, all are 'birthed' into being from inside its tangles of wood and vines. Even diseases can be created here, as bacteria is naught but invasive life. It can't help but leave a bit of itself behind in its creations. They grow like fungus, like cancerous tumors. The Nidhogan itself is formidable. Its arms are tree trunks, its feet pile driving stumps, all its vines and thorns animate to make its foe feel like it fights a forest. History: Most elementals simply come into being. Some kind of imbalance in the winds and currents and lines of magic that upsets the natural order. An elemental arises from the build up of elemental mana and they go about rectifying the problem. Then they simply continue to exist, finding their own goals, their own way, drawn by their own nature. The Nidhogen is different. Something made it. Something big, something strange. Something wonderful and terrible. It was placed simply upon a patch of moss where it could get some sun. The being bulbed, flowered, grew... continued to grow. Years, decades, a strange gnarled thing that slept and dreamed of every plant, every bit of life that touched the grass. It felt everything, it was everything. Plants grew from it, around it, eventually a forest. Their roots gnarled and grew, trapping water. The forest became a swamp and life flourished. It could feel its creator walk through its fingers and arms and feet. It could hear its soothing words and lessons. It loved it. It cherished it even as it cherished these things the creator brought with it. Little swaddled things. The Nidhogen listened to these beings, their cries, their laughter. It watched them play, watched them bond with its creator. The Nidhogen grew jealous. It wanted to play too. The Nidhogen burst from its tree, its pod, an abomination of gnarled branches that never seemed to settle into any given shape. It moved on its own, just like its creator, just like the things the creator brought, and all the beasts of all the world. It was happy. So happy other life fell from its form and scurried about it. It temporarily forgot its jealousy, it found its own things to play with. Then the creator stopped talking. The Nidhogen looked into the swamp. Silence. It went to explore, investigate. On its path it came across a girl named Nettle. Nettle smelled of Green, Green, Yellow, and Red. Determined and rebelling against what was lost and so full of life. Nettle looked like the sun to the Nidhogen. It shown almost as much as the Creator, the Caregiver. The Nidhogen followed Nettle. It was happy to talk, play, search. It was happy, it was never alone. It had all the beasts and all the plants in all the world. But now it definitely wasn't alone. They'll find the Caregiver, and all the world will flourish in the green. [/hider] [hider=House Machina Summon; The Servitor] [center][img]https://images-ext-2.discordapp.net/external/4nZ3FIRQTMntTIwEqq7GyUvc3XnxgywP_ZNYAHbCHm4/https/i.pinimg.com/564x/36/4f/fa/364ffa9aeab70b9b0c19119b7a2141c9.jpg?width=202&height=301[/img][/center] Name: Cogsworth XSL Alignment: Judge Class: Personal Servitor Sub Class: Sentinel This subclass of automaton is advanced, potentially non human in origin. These models were used to be constant companions for their owners. The hardware supports a carbon mesh chasis with dozens of built in features and functions with additional slots for upgrades and expanded versatility, mostly in a defensive capacity. The most impressive feature is the speed at which its logic trains process and advanced adaptive personality cores. The Servitor can socialize and even displays a modicum of charisma, wit, and humor. Summoner Pact: Margarett Leslie Abbot, House Machina Personality: Cogsworth fancies himself a butlers and a gentlemen, liking nothing more than making things easy and pleasant for his ward. He finds pride in his work and there is no job that is too mundane, too unimportant for him to show off nothing but absolute perfection. It comes across as complete arrogance though, as there is no way an organic can compete with a perfect machine. Still the uncivilized meat bags might learn by example... His service and commitment to his ward is absolute, even to the point of adopting a profession in order to better engage with them. For now, his ward fancies herself a bit of a private eye. He takes on the guise of a fellow investigator and confidant, steering her in the right direction so that she could crack the case, and then cheers her accomplishment. Anyone that seeks to delay, detract, or heaven forbid try to harm his ward will face a perfect machine, cold, calculating, deadly precise and efficient. Powers: Cogsworth's combat capilities are centralized solely in the omnidextrous tendrils that telescopic from his back. He's got six in all, two dedicated to ranged combat, and four dedicated to melee. He generally does not like using his arms and legs as any marring or scratch may diminish his perfect demeanor. His head is dedicated to all manners of detection and has a fallback weapon of blast of solidified light. The amount of sensory equipment is because of his ward's propensity to investigate, and he must support them. History: Cogsworth is alien in manufacture. A type of erudite terrestrial squid like entities called the Cephlin. They had just entered an age of robotics and limited space travel and robots were a hot ticket at the time among the research and tech communities. His creator, a theoretical physicist named Su'veni'yonin had purchased him as a simple nani drone to take care of his kids but the processors used to perform such a unique function were almost revolutionary. Su' kept tinkering with Cogsworth's functions, added additional features, installed upgrades, and generally turned him into a better and better servitor, one that could detect areas in need of service or cleaning and make its own decisions of how to approach it. Then came the tests in combining nano wave particles with a relatively new discovery akin to magic. He was one of the leading researchers, having developed methods professionally and as a hobby. Imagine his surprise when he managed to make contact. Something quite revolutionary. A began to speak to a human named Ferdinand DuPont. Luckily both sides were of like and similar mindset, wanting to learn from eachother as fast and thoroughly as possible. They continued trying to build greater and greater means of communication until they could see, could touch. It was monumental and the science and metaphysics behind it led to the summoning of Mechanima across the world, developing technology by fits and bounds by welcoming other worldly tech from time and space. They learned eachothers language, became almost akin to best friends. They tried to outdo each other in friendly rivalries while keeping the other a secret for various reasons. Cogsworth became again, a focus of improvement. His chasis was replaced with something more humanoid while keeping the Cephlin programming and aesthetics. Cogsworth began to develop a personality, developing his own responses between the two of them. The game of playing with the toy was great fun, and he became privy to their conversations. Then the day came that word spread of Su's achievements. Fearing his discoveries be perverted, Dupont to be taken and studied, he closed the connection, but not before giving their favored friend to the human for safe keeping. Cogsworth traded hands, learned more about humans, became a dutiful servant and confidant until one day he was passed along again. To the young Summoner, Margarett Leslie Abbot. "Nice to meet you young Madame. I will be taking care of you from now on. You may call me Cogsworth, your humble servant." Was the first words he said to her after she summoned him for the first time. [/hider]