[center][h1][color=Yellow]Ascension's Monster Tamers[/color][/h1] [hr] [img]https://cdn.discordapp.com/attachments/355103486666473472/568443009310654464/Cw9WjcwXUAACrdV.png[/img] [hider=Music][youtube]https://www.youtube.com/watch?v=esvJF5pcMII[/youtube][/hider][/center] [hr] Welcome to a fantasy roleplay heavily inspired by monster taming JRPG adventure games. Where a teen is tasked with saving people with their ability to command fantastical creatures of the world. An absolutely mad idea in this world of warriors and mages. Your character will be able to grow. They'll become more capable in combat over time but the monsters will be the main focus. Think of them as conduits of power. With three available to you at all times you can have powerful combinations for battling foes and attaining new stronger monsters to add to your team. If you happen to have a good idea for a monster you can make one too. [hr] [center][h1]The World[/h1][/center] [hr] [i][b]A world that is fairly constant in its various temperatures. The very air itself brimming with primal essence. It carries over day and night just like the norm of planet earth. However there are no other lands other than these lands. However as a young adventurer you will not know much about the world. Likely born from a simple nomadic family you are not a citizen of anywhere and thus must earn it.[/b][/i] It takes about 24 hours to get from Nero to Gaia on foot. [hider=X][img]https://s9.postimg.cc/au0zjcaqn/20180425_232919.jpg[/img][/hider] [u]Low Res View[/u] [hider=X-2][img]https://s9.postimg.cc/rujvs438f/14633462_1114304445317894_1556390795802152759_o.jpg[/img][/hider] [u]Towns and their locations.[/u] [hider=X]Nero / Vrondi [hider=Twilight Town] A town best illuminated from dusk till dawn. Several homes rest here. The town is quiet and most business is done indoors. A weapon shop that specializes in silent projectiles and tools for hunting. A bar & inn named 'Dusk till Dawn'. A store specializing in herbal remedies and a doctor working within. Nightrider stables for swift transport throughout Nero. Dolofon second headquarters sits here in eerie silence. Tour guides for Nero's jungles await here for hefty pay to help people survive the trip into Nero's capital and back. The simple town of Twilight. The bar and inn and the simple general stores reside infront of the well in the middle of town. The tour guides to Nero's capital and back reside to the west near the towns entrance and exit. Vrondi guards keep watch of this area but do so lightly. The presence of Nayu soldiers linger in and out every once in a while to keep the power over this simple place divided. Those who live here are mostly Sol but many of them have Nayu blood. Thus the town is home to the moonlight sorcerers and warriors, those who harbor both blood and commune at night in the light of the moon. Awakening rare spells and abilities that manipulate darkness and light. [/hider] Vrondi [hider=Sunfire Town]A mother tree giving birth to a bustling town of carefree neighbors. Solar powered technology. A flame burns at its highest center, never ending, engrasped by tree limbs. Several homes sit on and within. A bar & inn named 'Rest Easy'. A store with remedies and food all of the plant variety. The headquarters of the Aion lay within as a adoption center while the Taxis heal within the temple. First Floor The first level. Homes of those who live in Sunfire. Most are workers and shop owners. Though a home is always available for purchase through the temple. The second floor. Shops and other essential locations. The shops were open. The temple was busy with injured soldiers. The Taxis were there doing their healing and mending. The third floor is a circular flat wooden area on top of the tree. This is where gatherings are held by the Taxis and is decorated with stone statues of king Vrondi and angelic beings holding candle lights. The fires here can be seen from miles away sometimes making the tree appear as if it is on fire from a distance. [/hider] Fotia [hider=Blaze]Warm town high grade industrial technology. Gentle waters streaming down its center and used for alternate power. A working class town with busy machines mining and serving an array of functions. A warm mist surrounds this town. A bar & inn called 'Foggy Bottom'. Not hospitable homes as work is the priority. The head of material production for Advanced Apparatuses and their production is centered here. The Town of Blaze. An industrial town that housed mostly Fotians. The other less rarely seen group are Gaians. The flow of earth and fire keeping the machines drilling into the ground both in sea and on land. A mist forming on the waters from the redirected lava flowing beneath its surface through pipes and directed to massive crude machines above the water and within that act as factories to heat metals and shape them for many different needs. [/hider] Fotia [hider=Flare]Another warm town with a single crevice. Many homes and just about every shop and convenient building is located here. A bar & inn named 'Fire Den' is located here. Homes and simple convenient stores sit on the top. Within the crevice walls are more advanced shops and buildings. Deep below all lies the Therosi Headquarters. Unreachable to the common folk and shrouded in secrecy.[/hider] Gaia [hider=Pearl] Mostly white clean fresh and aired place. A farming town growing fruits and vegetation. Their meats are met through hunting as the people of Gaia do not believe in capturing and imprisoning Dragons. The head quarters of the Merchants guild is here. The town is bustling with merchants and farmers work closely with them. A bar & inn named 'Savvan's Inn'.[/hider] Gaia [hider=Onyx] Another bustling town identical to Pearl but with darker stone buildings and homes. Another Headquarters for the merchants guild where hunting is the focal point.[/hider] Tearia [hider=Tide]A simple small town with buildings in high places. The guild of the Magoi resides here. Not many homes. The Lassa use the river to go to their capital and back.[/hider][/hider] Each Territory is broken into elements. Darkness is Nero, Light is Vrondi, Fire is Fotia, Earth & Wind is Gaia, Water is Tearia.