[b]KARMA[/b] [hider=Achieve these to earn Favor Points!] [u]The Untouchables[/u] - Incur no damage in the Session (2 Points) [u]Mission Complete[/u] - Complete the Session (2 Points) [u]Greene's Approval[/u] - Greene is not incapacitated in the Battle Phase (1 Point) [u]Fleeting Memories[/u] - Gain a Memory Fragment (1 Point each Fragment) [u]Tall & Proud[/u] - Complete the Session without any Dolls annihilated in the Battle Phase (2 Points) [u]Hidden[/u] - (2 Points) [u]Hidden[/u] - (2 Points) [/hider] [hr] [center][h2]Dead Factory[/h2][/center] [center]~ [@Skyswimsky], [@GreenGoat] ~[/center] [center]~~~~~~~~~~~~~~~[/center] [center] [h2][u]Battle Map[/u][/h2] [h3]Tartarus[/h3] [h3]Hades[/h3] [color=ed1c24]Soldier[/color] (x5) [h3]Limbo[/h3] [color=ed1c24]Goliath[/color] [color=0072bc]Yuno[/color] [h3]Elysium[/h3] [color=0072bc]Rosemary[/color] [h3]Eden[/h3] [color=00a651]Greene[/color] [/center] [center]----------[/center] [center][h3][u]Player Data[/u][/h3][/center] [center]Yuno Current AP = 2 Rosemary Current AP = 2[/center] [center][h3][u]NPC Data[/u][/h3][/center] GOLIATH (AP = 0) [hider=Parts] Monster Hand - [Action/3/0] Unarmed Attack 3. Bone - [Action/3/Self] Move 1. Hardness - [Action/4/Self] Move 1. Sensory Control Mask - [Check/1/Self] Support 2. Spike - [Damage/1/Self] Use this Maneuver only when you deal damage. Add +2 to the damage for an Unarmed Attack. Reinforced Muscle - [Damage/0/Self] Defend 2. Bulk - [Auto/None/Self] During the Battle Phase, you may ignore all Movement and Stagger effects. Long Arm - [Auto/None/Self] Increase the Range of your Unarmed and Melee Attacks by +1. Long Legs - [Auto/None/Self] Increase the Range of your Movement Maneuvers by +1. Namiso - [Auto/0/Self] Maximum Action Points +2. Adrenaline - [Auto/None/Self] Maximum Action Points +1. Reflexes - [Auto/None/Self] Maximum Action Points +1. [s]Entrails - [Auto/0/Self] None.[/s] [s]Entrails - [Auto/0/Self] None.[/s] [s]Entrails - [Auto/0/Self] None.[/s] [/hider] SOLDIERS (AP = -1) [hider=Maneuvers] Simultaneous Fire - [Action/3/0~1] Shooting Attack 2 + Chain Attack X Shamble - [Action/3/Self] Move 1 Mob - [Rapid/0/0] Hinder Move 1 [/hider] GREENE (AP = -1, HP = 8) [hider=Maneuvers] Custom Sniper Rifle - [Action/3/0~3] Shooting Attack 1. Add +1 to the die roll of the Attack Check. Move - [Action/3/Self] Move 1 [/hider] [center]~~~~~~~~~~~~~~~[/center] [u]Rosemary[/u] opened fire on the Hound (A) with her Dual Pistols but her shots missed the canine. [AP = 4 -> 2] It was [u]Yuno[/u] who delivered the final blow, her Lightsaber cutting the undead dog to pieces before switching to the Goliath to cut some parts off. However, the Goliath used its Reinforced Muscle to shrug off the blows. [AP = 4 -> 2] [color=39b54a][Hound A has been defeated!][/color] [color=ed1c24][Goliath used its Reinforced Muscle to reduce Yuno's attack to 0][/color] The Goliath, seeing the battered [u]Yuno[/u], moved its gaze from her, likely thinking she was on the cusp of death and thus not worthy anymore of attention, and focused on [u]Rosemary[/u]. Its Long Arm allowed it to reach [u]Rosemary[/u] and attack her with its Monster Hand. The monstrosity missed, however, with the Doll moving out of the way. [url=https://www.roleplayerguild.com/rolls/13710][Attack Check: 4][/url] [AP = 3 -> 0] As the following was happening, [u]Yuno[/u] and [u]Rosemary[/u] were moving too. "[color=green]Damn, that thing's big.[/color]" Greene sighed as he shot at the Goliath. The shot hit the giant and knocked off a part. [url=https://www.roleplayerguild.com/rolls/13712][Attack Check: 8][/url] [AP = 2 -> -1] The Soldiers continued to lay on [u]Yuno[/u]. Their Simultaneous Fire hit the Doll some more, tearing off more of the few remaining parts that she had. [url=https://www.roleplayerguild.com/rolls/13713][Attack Check: 7][/url] [AP = 2 -> -1] [color=ed1c24][Yuno's Bone and Steel Bones parts have been damaged!][/color]