[center][h1]✧ Character Creation ✧[/h1][/center] [center][img]http://i.imgur.com/cyoyhYx.png[/img][/center] [hider] [u]Appearance:[/u] (ONLY ACCEPTING Anime Style Images) [u]Name:[/u] (In-game / Real Life [Optional]) [u]Title:[/u] (None yet) [u]Gender:[/u] [u]Age:[/u] (Most likely between late teen and mid twenties, considering price and genre of the game.) [u]Race:[/u] Human (I know I featured some pics above that showed non-humans but this is human only...) [u]Background:[/u] (Before being imprisoned in Talrae. Must have a connection to the rest of the player group..) [u]Class:[/u] (Choose from Class section above) [u]Subclass:[/u] (None. Choose later in-game) (182 points to spend)(Consult post above for details) [u]Health:[/u] [u]Mana:[/u] [u]Strength:[/u] [u]Agility:[/u] [u]Intelligence:[/u] [u]Level:[/u] 15 [u]Renn:[/u] 8,000 [u]Experience:[/u] 0/29,277 [u]Skills:[/u] (140 points to spend - Skills are listed above and more can always be added! Please remember combat skills are important for dealing damage with the specified weapon types!)) [u]Spells:[/u] (Only applicable to Mage, Trainer and Paladin Classes: Corresponding 1st, 2nd, and 3rd level spells are learned free of charge.) [u]Actions:[/u] (Choose 9 Actions to start with [excludes Mages]. Paladin and Trainer may choose 5 Actions.) [u]Items:[/u] (Although all players start with cheap clothes and shoes, you’ll spend Renn to purchase your items! If your character was a crafter through the first level, we can discuss price reductions based on your skill levels.) Choose 1 of the followings: - Title (created and bestowed by TM), 2 free Spells/Actions - Unique item (created and bestowed by TM), 1 free Spells/Actions - +3,000 Renn [/hider] During combat, the GM needs an easy way to evaluate your weapons, defenses, passive, and other items. For that purpose, we have a combat header! When you create your character sheet, also make sure you create this and keep it updated during fights (including stat adjustments) so you can kill and survive to the best of your ability. You are not limited to the slots available. Feel free to add as you need them! [hider=Combat Header] [center][img]Character Image Here[/img][/center] [h2][center][color=???]Character Name Here[/color][/center][/h2] [u]Health:[/u] (Current)/(Maximum) [u]Mana:[/u] (Current)/(Maximum) [hider=Stats] [i]All Stats should have a break down next to them in the following format: (Base Value + Bonus [as necessary]). All sources, including armor and actions/spell buffs, should be listed in this whenever they trigger and should be removed when they fall off.[/i] [list] [*][u]Strength:[/u] ??? (Base Value + Bonuses) [*][u]Agility:[/u] ??? (Base Value + Bonuses) [*][u]Intelligence:[/u] ??? (Base Value + Bonuses) [*][u]Stamina:[/u] ??? (Base Value + Bonuses) [*][u]Reduction:[/u] (This is the cumulative damage reduction value and should reflect reductions from ALL static sources. If it is situational, do not include it here until the ability is triggered). [/list][/hider] [hider=Skills] [i]List only combat applicable skills here. Include a skill break down only if that skill is receiving bonuses otherwise it will be considered the base value.[/i] [list] [*][u]Skill Name:[/u] [*][u]Skill Name:[/u] [*][u]Skill Name:[/u] [*][u]Skill Name:[/u] [/list][/hider] [hider=Passives] List any passives thatyour character has here! [list] [*][u]Passive Name (PassiveLevel)[/u] - Description of Passive. [*][u]Passive Name (PassiveLevel)[/u] - Description of Passive. [*][u]Passive Name (PassiveLevel)[/u] - Description of Passive. [/list][/hider] [hider=Equipped Items:] This should be any items that are currently equipped. This should Include armor, weapons, and carried consumables for easy tracking. [list] [*]Item Name (Number of Item): Item Effect [*]Item Name (Number of Item): Item Effect [*]Item Name (Number of Item): Item Effect [*]Item Name (Number of Item): Item Effect [*]Item Name (Number of Item): Item Effect [*]Item Name (Number of Item): Item Effect [/list][/hider] [/hider]