[hider=The Nation Sheet WIP] [center][h1]THE RUINS OF THE HEAVENLY EMPIRE[/h1][/center] [center][img]https://img.culturacolectiva.com/content/2017/05/la-tumba-de-las-luciernagas-pelicula.gif[/img][/center] [hr][hr] [h3][b]|Geography:|[/b][/h3] [b]|Geographical Location of Country:|[/b] [center][img]https://i.imgur.com/E5rEZ31.jpg[/img][/center] [b]|Country Size:|[/b] [b]|Cities:|[/b] Self-explanatory, I hope. Important cities, basically. [b]|Natural Resources:|[/b] Is your country blessed with a surplus of various supplies, and where are main deposits of this supply located? Obvious resources would be crude, iron, coal, lumber, but anything you can come up with that a country might need can be put here. I will determine if this is fair, with the understanding that imbalances will happen. [hr] [h3][b]|People & Culture:|[/b][/h3] [b]|Population:|[/b] The civil war makes a census of the population of Zengrav impossible. The last census has estimated a population of 298 million people six years before the start of the of civil war. Estimates about the human cost of the war are yet to see true credibility. [b]|Demographics:|[/b] [hider=The people of Zengrav] [hider=The Quin (60%)] 60/1 The Quin: Making up the vast majority of the people of Zengrav, the Quin are the inhabitants of the fertile land near the great Zang sea. Forming the first Kingdoms of Zeng, the Quin have willingly accepted Minga overlord ship, and prospered under it. Working mostly as farmers and plantation workers, it was for a long time a capital crime, for a Quin to carry a sword, a law enforced with brutal efficiency by the Minga overlords. Smaller then the Minga, the Quin are sturdy, with lighter skin then most of the other people, and dark hair. With most of them living now under republican or communist rule, the Quin are the backbone of the "peoples" ideologies, as many students are of Quin origin, belonging to the rich merchant class of the cities, while the vast majority are farmers, factory workers and artisans. [/hider] [hider=The Minga (4%)] 64/2 A nomadic people from the north, the Minga conquered Zengrav 2.000 years ago, and caused the people that would become the Geisel, to leave the country, while subjugating the rest of the realm, forming the heavenly empire, and building up a ruling cast of warrior-nobility. Proud and warlike, the Minga still hold many positions of power, while their language have become the sole accepted tongue under white-shirt rule. Lean and broad people, with grayish hair and dark eyes, the minga bind their hair into knots and braids. Touching another persons hair, is a great show of trust and can be taken as an horrible insult if done without permission. In the racial hierarchy enforced by the nationalists, the Minga are seen as the perfect people, who are destined to one day rule the world. Claiming, that all people of Zengrav have some Minga blood in them, they are seen as just one step below them in this very order. Almost all nobility is part of this class, and every emperor was of Minga blood. [/hider] [hider=The Uzra (6%)] 70/3 Tribsmen of the northern riverlands, the Uzra were ancient enemies of the Minga, and subjugated in their conquest of Zengrav. Banished the riverlands, yet also from riding horses taller then a mans shoulders, these people had to settle down in the rough northern country, building up a reputation as dishonest and vile, due to their old rivalry with the Minga people. Still discriminated, many Uzra have left their homes in search of a better live, since the heavenly empires time. As such, many cities in this world have an Uzra-District, as well as seat of their despised criminal network called "Zagra", named after the Minga tradition to brand criminals onto their foreheads. Ironically, the Uzra remain loyal to the monarchist cause, due to a, from the Minga, carefully cultivated racial conflict between the Quin and the Uzra. [/hider] [hider=The Gailzri (7%)] 77/4 People of the cost of the Zang-sea, the Gailzri are a proud if isolated people, that share an origin with the nordmen. Tall, fair-skinned and with bright eyes, they follow the faith of the Dinnin, yet in the "Gailzani" sects way. Thriving for a long time under Minga rule, a failed uprising for independence saw great repression and tyranny coming their way in the last 50 years of the Heavenly empire. [/hider] [hider=The Zeh (3%)] 80/5 The traditional boat nomads of mighty rivers of the Zang Sea, the Zeh are people of the water, living in thight-knit communities of massive river barges, worshipping water spirits, and holding a pacifistic tradition of non-leathal duel-combat between champions, to settle disputes. During the war, horrible acts of violence have been commited against them, as they are seen as a welcome scapegoat for an impoverished population. With the republic unable to stop such atrocities, many have left the boats behind to join the communists. [/hider] [hider=The Bashur (2%)] 82/6 Living in the far nother of Zengrav, as traditional herding people, the Bashur are most notable for their worship of the Dinnin faith. Hailing from the native Binga people of the area, they intermixed with Conclave settlers and missionaries, staying Isolated for hundred of years, paying lip-service to the heavenly empire. During the great Internal war, they were offered independence by the royalist for their serivce in the war. Fearless warriors, the Bashur are fanatical in their devotion, and are counted among the best soldiers the royalist can muster, with the sole exception of Minga troops... [/hider] [hider=The Bingal(2%)] 84/7 Called after the mocking Minga term for "Walking" (literal: He who falls from horse/He who can not ride), the Bingal are traditional bison and yak herding people of the norther steps of Zengravi. Similar to the Uzra, they were forbidden by law to ride horses by the Minga invaders. Traditional enemies of the Bashur people, and their faith which annexed most of their settling grounds, while brutally repressing their ancestor worshiping faith. Many harbor great resentment against the Royalists, knowing about their offer of an independent Bashur Republic, which most likely will include ancient Bingal land. Many harbor sympathies for the nationalists, who openly proclaim support for the loyal Bingal people... [/hider] [hider=The Jorguk (2%)] 86/8 The Jorguk are a large ethnic group primarily found in the provinces of Delraat, Quzuo, and Kotgai. Due to the wide range of landscapes in which the Jorguk traditionally inhabit, ranging from the open steppe, thick marshes, and rolling highlands, the Jorguk developed a form of simple terrace farming capable of being practiced throughout the region. Typically known as a diligent people by other Zengravian ethnic groups, most folktales about the Jorguk involve their work ethnic being abused to trick them out of wealth or prestige. In addition to their diligence, or perhaps because of it, the Jorguk are also typically seen as hardy folk who make the best of their homeland's more harsh climbs and sprawls. They are, as well, not known for political interest and generally prefer to be left to their own devices. In the current conflict the Jorguk have remained mostly neutral beyond minor clan-government disagreements with Royalist conscription. As of yet, no violence has sprouted in the region as a response but growing tensions have begun to see the fissure between the Jorguk clansmen and the Royalists developing. [/hider] [hider=The Kāzé (3%)] Making up a small localized ethnic group to the west of the major Yaar mountains and directly south of the Minga lands. Primarily farmers and other lower class professions the Kāzé can be found in isolated communities throughout the Northwest regions although there is only one region where they are the majority, and particularly only one major city of a majority population. The Kāzé have lighter hair then either the Quinn or the Minga although their skin color is quite similar to that of the Quinn. Pre-Mingan conquest the Kāzé had been ruled by a Kāzé-Quinn Kingdom of distant relation to the Zeng having been conquered by some ancient King of that dynasty. Under Mingan rule the Kāzé have been slowly displaced by Quinn populations in no small part to their sometimes resistance to the Minga’s overlordship and the Quinn encroaching numbers. [/hider] [hider=The Tu'wa] A traditionally-pastoral “Mingalic” people sharing heritage and some linguistic ties with the former rulers of Zengrav, but strong cultural-religious ties to the Dinnin. They form a majority in the open grasslands to the Southwest of Commune, but the vast majority of Tu’wa globally have always lived in lands now part of Belzarov. Historically, the Tu'wa had many independent Khanates to the West of Zengrav with shifting dynasties and territory, and at various points served as either subjects or allies to the Minga. Starting a millenium ago, Conclave missionaries convinced Tu'wa elites to move away from their old shamanist faith, though to this day they retain many syncretic elements and a highly mystic interpretation of the Conclave religion. Over the last three centuries, the Tu'wa Khans were subjugated -and later deposed- by the expanding Tsardom of Belzorov. Their role in the Revolution there would earn them limited national self-determination in the "United Tu'wa Autonomous Oblasts." [/hider] [hider=The Belzari] Once subjects of the Minga, the realm of the Heavenly Empire has always included a great ethnic group of the dominant ethnic of Belzarov. With the socalist revolution, many royalists and other enemies have fled into their neighbors land, once more increasing the number of Belzari in Zengrav. [/hider] [hider=The Yaar (0.2%)] Isolated Mountain people, the Yaar are deeply religious in their worship of the giantic mountains of Zengrav, which they see as visual gods. Pacifistic in spirit, most try to remain out of the conflict, while wandering from mountain to mountain in their yearly pilgrimages, crossing borders and battlefields alike. [/hider] [/hider] [b]|Government:|[/b] [hider=The four factions] [hider=-The Whites (The Nationalists) ] [hider=Profile] [img]https://i.imgur.com/rmNSYtE.jpg[/img] [/hider] [hr] [center][img]https://i.imgur.com/sTLL0gE.png[/img][/center] [hr] [center][color=blue][b]Modifiers:[/b][/color][/center] [color=green][b]+ Lavanian Support: [/b][/color] The Whites can rely on a steady stream of supply, weapons, planes, tanks and mechs from Lavania. While their army may at this time be the smallest of all factions, it is by far the best equipped and trained. [color=green][b]+ United under the Great Leader [/b][/color] Yesui Olya, the leader of the White-Shirt uprising is a hero for all nationalists in Zengrav, and her endurance under the torture of the Royalists has only build more of her legend. Few would dare to make a move against her leadership at this time, making the Whites the most stable faction in term of infighting...for now! [color=green][b]+ The Great Delsai Offensive [/b][/color] Crushing was the victory over the royalist forces on the whole fornt, grim was the vengance delivered onto them. The great spring offensive, named after the mighty Delsai river and the similar named region, has seen them regain all their lost territory and make great gains into royalist land. [hr] [color=red][b]- No successor for the Great Leader: [/b][/color] While Yesui Olya position as leader is for the moment unquestioned, should she die to her wounds or assassination, the whites will face a crisis of succession, with no clear successor in sight, and an bloody struggle for dominance inside the faction almost inevitable. [color=red][b]- Exaughsted Troops: [/b][/color] With the conquest of the Delsai province and vast ammounts of new voleenters flocking to the nationalist banners, the army of the twelve people star finds itself exaughsted from battle and overstreched in its lines. [color=red][b]- Looming conflict: [/b][/color] With the Royalist about to be crushed, the united front of the communist and republican forces to the south form a looming threat for the nationalists they may not be ready to face, after the exaughting Delsai offensive. [hr] Just a year ago, the whites were seen as all but defeated, crushed by the royalist warlords near the border-city of Saraat. With its army shattered, most of its leaders captured and no more territory held, few believed that they would survive. The movement, born from the white-shirt uprising in the streets of the capital, was always the smallest of the four factions, sometimes even overlooked in the word news. With it leader, Yesui Oyla, a former leader of an communist volunteer brigade, turned nationalist, enduring weeks of nightmarish torment, rescue came, from an unexpected source. The powerful nation of Lavania, lead by the all powerful "Primus Populare", the elite Iron guard broke the unexpected royalist forces, and sized Saraat for the Nationalists. Liberating all prisoners, the Whites returned with a vengeance! Supported not only by an industrial power, but also by the local Gailzri people, most of whom lost their livelihood in the terrible war. With fresh troops, trained and equipped by Lavania, the Whites are looking forward, to collect overdue debts with an interest in blood. [hr] [hider=Military] [hr] [center][img]https://i.pinimg.com/564x/4a/98/9d/4a989dcb400c221f90999465dacb86bb.jpg[/img][/center] [hr] Total Number of soldiers: 1.120.000 (additional 50.000 Lavanian "volunteers") [hr] The Nationalist army has been rebuild from the ground up, by Lavania, using seasoned veterans as instructors and their modern equipment, to turn the once roaming mob into an impressive army. Under Lavanian officers, the nationalist have archived multiple victories and pushed the elite northern army northwards. Armed with modern equipment by Lavania the Nationalists are at an comeback. Tested by fire and fury during the Delsai offensive, the nationalist performed heroically against their enemies, while their army expanded rapidly, taking in new levies in the "liberated" provinces and recruiting P.O.Ws from the royalist army. [hr] [/hider] [hr] [/hider] [hider=-The Blacks (The Royalists) ] [hider=Profile] [img]https://i.imgur.com/1km0S0k.jpg[/img] [/hider] [hr] [center][img]https://www.crwflags.com/fotw/images/m/mn_emp1.gif[/img][/center] [hr] [center][color=blue][b]Modifiers:[/b][/color][/center] [color=green][b]+ The old Banners : [/b][/color] The Blacks can call upon the old banners of the heavenly empire, and with that, thousands of minor-minga nobility, who themselves can levy huge amounts of troops. The royalists have by far the largest army of all factions, lead by men and women, trained their whole lives to be leaders, yet be it, with tactics that may be outdated. [color=green][b]+ Ten thousand cups of gold [/b][/color] The forces of the Royalist have made sure to secure the vital gold and silver mines of Delraat, as well as the royal treasury. Able to pay for equipment and weapons with an secure currency, their supply, brought in by daring airship captains, is secure for now. [color=green][b]+ The Sixty Forts [/b][/color] The Royalist hold onto the ancient Sixty Forts, massive fortification complexes, build into the mountains of central Zengrav, to pacify the region. Ancient and mighty, they have been hastly modernized and still are nightmarish barriers for any would-be conqueror to cross. [hr] [color=red][b]- Enemies on all sides: [/b][/color] The Royalists are forced into a two front war, with the Republic/communists in the south, and the Nationalists in the east. [color=red][b]- Feudal Army: [/b][/color] The royalist army is a feudal army, based on ancient laws of birth, rather then merit. As such, potential capable minds are locked away from command, while incompetent commanders may lead their men from one defeat into the next, without fear of removal. The countless screams for reforms are mostly ignored by the royal palace. [color=red][b]- Impending Desaster at Delsai: [/b][/color] The Delsai offensive has been the greatest desaster in [hr] The Heavenly Empire, once was the most powerful entity in this world, collecting tribute from all nations surrounding it and leading the world in technical innovation. A great plague, followed by a horrible civil war and social unrest would end this golden age and lead to an era of Isolationism, which was broken by a coalition of empires, calling itself the Legaslation. The age of humiliation and shame followed, leaving the old warrior aristocracy of the Minga powerless and disgruntled. The death of the emperor and the fracturing of the realm, lead most minor Minga lords to rally their banners, becoming feudal warlords in a modern conflict, that would see millions dead. It took years of internal struggle, before the Blacks formed, accepting the child emperor Otgonbayar the V. as the rightful emperor of Zengrav. The true power in the party lies with Lord Field Marshall Bede Sukh, a grim and cruel warlord, with imperial ambitions of his own. [hr] [hider=Military] [hr] [center][img]https://i.pinimg.com/564x/73/f1/f2/73f1f22941408b8fce94644a13ecfbe4.jpg[/img][/center] [center][b]Total Number of soldiers: 300.000 men[/b][/center] [hr] Shortly before the murder of the old emperor, the Heavenly Empire began an ambitious project of reforming its army to match the modern age. Forced to buy from the Commonwealth and to pay in gold, for older equipment, the sixty forts soon were filled with weaponry, vehicles, tanks, mechs and planes. Plans for a reformed new army were made, to replace the old levy system. These reforms died with the assasination of the emperor, yet the arms of the new age, still found its way to the Royalist armies. Even ten years after the war, they still make up for the strongest military faction, yet they know, that with every passing year, their equipment gets more and more outdated, and every tank, plane or mech lost, can hardly be replaced. The war has turned on the royalists with the Delsai offensive, seing their northern army annihilated and many stores of equipment and supply taken over by the nationalists. [hr] [/hider] [/hider] [hider=-The Blues (The Republicans) ] [hider=Profile] [img]https://i.imgur.com/NCvbMPT.jpg[/img] [/hider] [hr] [center][img]https://i.ytimg.com/vi/vfwOh0eFAeY/hqdefault.jpg[/img][/center] [hr] [center][color=blue][b]Modifiers:[/b][/color][/center] [color=green][b]+ The true Republic : [/b][/color] With the exception of Lavania, all nation of the world recognize the United Peoples-State of Zengrav as the only "real" government in the country, even allowing them to hold a seat in the league of nations. This provides them with a massive prestige and diplomatically edge. [color=green][b]+ Wealth of Trade [/b][/color] With the Injust treaties loosened for the duration of the war, and in control of the majority of plantations for silk, tea and spices, an incredible ammount of wealth is flowing into the Blues pockets on a daily basis, allowing them to pay for modern equipment, mercenaries and experts from all across the globe. [color=green][b]+ Volunteers from abroad [/b][/color] Thousands of young men and women are coming to Zengrav to fight for what they see as the "newest republic" and the "struggle against ancient tyranny". Recorded by hundred of cameras and reporters, they form the "volunteer brigades", much needed manpower for the war effort. [hr] [color=red][b]- Ludicrously corrupt: [/b][/color] The lure of endless wealth, with the lack of an efficient supervision has lead to a level of corruption that the world has seldom seen before. Few members of the new republic are able to resist, as many enjoy the luxuries of the Western Quarters, be it fast cars, mistresses, horse-races or lavish feasts. The president alone pays himself a wage, that could feed 10.000 common farm workers. The chancellor himself, is little better, as he is famous for his lavish tastes in commonwealth wines and fast cars. [color=red][b]- The Commonwealths grip: [/b][/color] After the White-shirt uprising, and the massacre in the streets of the capital, which say hundred of foreigners dead (mostly colonial personal of the commonwealth, in truth only nineteen commonwealth-born people were among the victims), the Commonwealth has sized six major cities, maintaining military personal and their fleet in them. Unable to protest, the Republic has lost much face simply accepting this occupation of their own capital. [color=red][b]- Conscription Crisis: [/b][/color] Two times, the Republic has tried to change their volunteer army to a conscripted army, yet two times, violent riots in almost all cities have quickly ended these plans. Heavily supported by communist and syndicalist demagogues, a third time seems unlikely to change this, and while the volunteer army so far is able to hold its own in terms of manpower, few doubt that a longer conflict will need an greater army. [hr] During the decline of the empire, many looked at the nation of the world for inspiration of reform. Called "the blue vests" they were mostly students of minor nobility and the merchant class, reviving educations in the universities of the world. The idea of democracy spread with them, and soon "Blue-Idea clubs" would form all over the major cities of Zengrav. The crumbling empire was in no state to stop them, and with the death of the emperor, they saw their chance. Storming the old academies and newly build Universities, they began to proclaim the "United Peoples-State of Zengrav", with the young and charismatic Heegon Wu, elected as first chancellor of the new republic. And while the nations of the world are skeptical over the legitimacy of the election held in the territory held by the blues, many intellectuals, artists and students all celebrating Chancellor Wu, and an endless stream of donations and volunteers have arrived, forming the Liberation Brigades to bring the light of democracy all over the ruins of the heavenly empire! [hider=Military] [center][img]https://i.pinimg.com/564x/90/35/57/903557cd6c9d28d4baa96e93a0b54609.jpg[/img][/center] Total Number of soldiers: 400.000 to 600.000 men [hr] The republican army was shortly founded after the declaration of its existance, rallying the Quin soldiers to their banners, promising promotions of merits and fair pay. Motivated civilians would swell the ranks in the first two years of war against the monarchists, before slowly the euphoria of a new age, faded, and the grim realization took place, that the war would not end quite that soon. Still lacking a proper military acadamy, nepotism is ripe in the republican army, as plantation owners, rich sons and daughters and even movie-stars can buy themselves into the ranks. [hr] GMs note: As a Republican, your army is dependent of the Commonwealths arms and the support of the people. A volunteer army, the republicans have to be careful with mass offensives and human wave attacks as the people are tired of war, and long for peace! Mercenaries are abundant for those who can afford them, as are dependable mechs, tanks and planes, what ever the money of the plantations can buy. [/hider] [/hider] [hider=-The Reds (The Socialists) ] [hider=Profile] [img]https://i.imgur.com/zg8WDAV.jpg[/img] [/hider] [hr] [center][img]http://i.imgur.com/jESYGlu.png[/img][/center] [hr] [center][color=blue][b]Modifiers:[/b][/color][/center] [color=green][b]+ Sized the Means of production : [/b][/color] In the great red-turban uprising, the heavy industrialized regions of Hankhan and Kubon were taken by the reds with little republican resitance. Holding 1/3 of all Zengravi Industrial capacity, the Socialists have quite an edge in terms of self-reliant production of weaponry, tanks, planes and mechs. [color=green][b]+ A uneasy truce [/b][/color] Even through the red-turbans have taken a great chunk of valuable land from the Republicans, clever negotiations by the Red-Father Lee have lead to an non-aggression pact between the two factions. With tensions high, and skirmishes common, the question remains how long the peace will last... [color=green][b]+ Volunteers from abroad/Partians everywhere [/b][/color] Thousands of young men and women are coming to Zengrav to fight for what they see as the "socialist utopia" and the "struggle against ancient tyranny". Recorded by hundred of cameras and reporters, they form the "volunteer brigades", much needed manpower for the war effort. At the same time, demagogues spread the words of the socialist all across Zengrav, and in almost every village they find ear ready to receive their rebellious ideas. [hr] [color=red][b]- Purged leadership: [/b][/color] After the assassination of the Red Father Lee, Reg-ahn has lead a violent purge against "the traitors in the own ranks", killing thousands in a violent reprisal. Many question how many of these traitors really were conected to the murder and how many were just in the way of Reg-ahn. Losing many skilled engineers, officers and politicians in the process, the reds are crippled for the moment. [color=red][b]- Lack of food: [/b][/color] The reds find themselves in a crisis of supplying their population with enough food, which is heavily used by all other factions as anti-socialist propaganda. The truth is, that the region their sized always was quite reliant on food import from the fertile land of the coast, which is still held by the republic, who, while still trading with them, does its best to limit the amount of send food to weaken their uneasy ally... [color=red][b]-Risks of fraction : [/b][/color] Almost all factions have parts of them with differing views of the future. Yet few differ as much as the Socalists. While some more conservative members dream of an social democracy, they still fight shoulder to shoulder with radical communists, syndicalists, anarchists and the growing totalist movement, lead by the Wise-Brother Reg-ahn. [hr] Zengrav was humiliated during the time of the unjust treaties, and few deny that it what finally lead to the decline of the empire itself. Yet, the League of seven still enforces its power with an iron grip, demanding its payments and sizing major cities along the Zeng-Sea as international territory. It was this step, that provoked the radicals of the blues to split off, and form their own faction, the reds. Following a radical Ideology under the leadership of the "Wise old Brother" Reg-ahn, their Red-Turban uprising took control of the heavily industrialized three river region, nationalizing outside factories and plantations. Split between countless factions, with the red turbans believing in empowering the worker and soldier unions, while others believe in the "Wise old Brother doctrine", proclaiming an total control of all means of production by the peoples state. Radicals, Anarchists, Syndicalists and Communists alike are following the call to arms and the Reds can rely on a huge mass of international support, brought in by smugglers and hidden railways into their territory. A fragile peace reigns between the reds and the blues, yet future conflict seems inevitable. [hider=Military] [hr] [center][img]https://i.pinimg.com/564x/6a/2d/9c/6a2d9c1364b1c9e13ae166cb07562e4a.jpg[/img][/center] [b][center] Total Number of soldiers: 600.000 to 800.000 men [/center][/b] [hr] The army of the revolution has grown quickly, arming themselves with the newly produced weapons meant for a reformed army, while refitting civil vehicles and mechs for their own goals. With many Quin NCO´s and Junior officers joining the cause of simple man, their military could see great victories early on, before the Royalists could form a proper resistance against the Socialist menace. Using the whole might of Zengravs most industrialized region, the revolution is a waking giant, ready to take crush the old order. [/hider] [/hider] [/hider] [b]|Ruler:|[/b] Current leader of your country, or leadership in the case of a senate/group of people. [b]|Volksgeist:|[/b] The inherent spirit of your nation. What do the people stand for and want? What is the national identity, and how strong is it? This is where you give us several paragraphs about the culture of your people. [b]|Religion:|[/b] How prominent is religion in the country, and which faith(s) do they worship? [hr] [h3][b]|History:|[/b][/h3] Give me something meaty to work with here. [hr] [h3][b]|Armed Forces:|[/b][/h3] [hider=Armory] [hider=Infantry-Weaponry] Standard Issue Rifles: -[url=https://pre00.deviantart.net/a8c1/th/pre/f/2015/307/9/c/line_pattern_1901da_by_wolohan2011-d9ff7eo.png]Lue-Brothers National Guns "Imperial grace" Mk.1 [/url] [Zengrav/Produced/Ubiquitous] [b]The first modern rifle to be produced in the Heavenly Empire, the Mk.1 is an aged and outdated weapon, but one that is easy to produce, maintain and repair. All factions in the civil war make heavy use of this weapon, while trying to slowly replace the weapon with more modern models. Countless variants exist, be it carbine, scoped or even supressed versions.[/b] SMGs: MGs: Special Weapons: Pistols: Grenades: - [url=https://qph.fs.quoracdn.net/main-qimg-17788619a6dd70c1d2f7f2e7d1ce6edb] Spear-Grenade Mk.1[/url] [Zengrav/Produced/Common] [/hider] [/hider] [hr] [h3][b]|People of Interest:|[/b][/h3] POV characters. A short description as well. Feel free to update this as you want to. [hr] [h3][b]|Starting Tech:|[/b][/h3] You start with four points to spread out throughout the tech tree. Each point equals a single box, and you can invest them any way you'd wish. [hr] [/hider] [hider=NPC NATION: LAVANKIA] [center][h1][b]E M P I R E O F L A V A N K I A[/b] [/h1][/center] [center][img]https://cdn.discordapp.com/attachments/568557726943281158/572084780460408852/Lavania.PNG[/img][/center] [hr][hr] [h3][b]|Geography:|[/b][/h3] [b]|Geographical Location of Country:|[/b] Where your country is located in Idiea. Simple as. [b]|Country Size:|[/b] Roughly, how big is your country? Square kilometres or miles is fine, just make sure there’s a clear distinction. For reference, each square pixel of the map is around 256 kilometres, or 16x16 kilometres. [b]|Cities:|[/b] [b]|Natural Resources:|[/b] Hot, humid and dry, Lavankia still hold consideral value and merit in its natural resources. Springs in its Valleys allow for productive terrace farming of many kinds of leans, beans and hardy barley. But the wealth of the nation, lies in the rich iron and coal deposits inside its mountains. Trying to rapidly turn from an agricultural to an industrial society, has left its scars on Lavankia, yet the cities of Hotaan, Dynos and Hestos are now vital centers of industry. [hr] [h3][b]|People & Culture:|[/b][/h3] [b]|Population:|[/b] Last census of the population of Lanankia has given out an estimate of around 17 million people [b]|Demographics:|[/b] Lavankias demographic are mostly made up of the Lava-Quin, close ethnic relatives of the Zengavi-Quin to the east. A minority of Dinnin lives in the new territory to the north, but their number is dismiss able. [b]|Government:|[/b] Lanankia used to be a oligarchic republic, made up of wealthy land owners and city representatives, yet the "Summer of sharp blades" ended the system. Every since, Lavankia is ruled by a fascist dictatorship of the great generalissimo Mozunnans. [b]|Ruler:|[/b] While still maintaining a Senate, the true power lies with the generalissimo Mozunnans, who hold absolute power over the military and new bureaucracy. [b]|Volksgeist:|[/b] Lavankia is still in the wake of the tensions that came to a fatal finale in the "Summer of the sharp blades". The brutality of the revolution and the reactionary crackdown under the generalissimo have left the nation shocked, but also relived, seeing the days of chaos in the past. Still, the problems of old have not been solved, as the "great days of the empire" proclaimed by the government, seem to turn more and more hollow each day. [b]|Religion:|[/b] [hr] [h3][b]|History:|[/b][/h3] [hr] [h3][b]|Armed Forces:|[/b][/h3] [hr] [center][img]https://i.imgur.com/aCWml75.jpg[/img][/center] [hr] [center][i][b]1.[/b]Infantrist of the 13th Hotaan, [b]2.[/b]Guardsmen of the 1st Guard of Honor, [b]3.[/b] Zengarvi Expeditionary Force "Volunteer" [b]4.[/b] Militaman of the 23th Provincial Levy [b]5.[/b] Outrider of the 7th Dragoons, [b]6.[/b] Officer of the 13th Hotaan [b]7.[/b] Guardsmen of the 1st Imperial Guard[/i][/center] [hr] The army of the Empire has been vastly increased, since the generalissimo took control of the nation. A futher increase followed, as the neighboring giant of Zengrav descended into anarchy and civil war. A last, not as extensive expantion as the former ones, took part when Lavankia intervened into the civil war on the side of the Nationalists. [h3][b]|People of Interest:|[/b][/h3] [center][img]https://cdn.discordapp.com/attachments/568557726943281158/572183581187637274/THICCEST_BOI.jpg[/img][/center] [center][i][b]Generalissimo Mozunnans[/b][/i][/center] [hr] The great Generalissimo, Tranca Mozunnans, was an unremarkable figure for most of his life. Born into a family of wealthy landowners, he seemed to lack both charisma and wit, becoming more renown for his appetite than his desire to study. In hopes that the world would change him, he studied at multiple academies abroad, yet would see the credible degrees his family had hoped for. Quite embarrassed, he instead was bought into the army, a dead end in Lavankian society. But here, Mozunnans found his calling, as an witty organizer and good horseman. Rising through the ranks, he reached the rank of Colonel in remarkable time His military career was flawless, yet nothing particularly outstanding. Border raids, skirmishes with bandits and clashes with the Dinnin in the north hardly were the tales of heroism a soldier would hope for. Yet, fate would have it, that he would be the right man at the right place at right time. The summer of the sharp blades began with the people's revolution, led by Leon Holst, threw Lavankia into chaos. The capital of Hotaan was seeing scenes of violence unheard-of in its history, as the revolt got out of hand. In this chaos, with the population turning away from the "revolution" towards a strongman to restore order, Mozunnans hour came. Retaking the city under a cheering crowd, the then general showed no mercy as he drove the revolution from his homeland. Hailed as a hero and with great popularity, Mozunnan was given a five-year dictatorship, to rebuild and calm the nation. Five passed and another extension of ten years war granted. Few doubts, that when this extension runs out in a few years, another extension will follow. [h3][b]|Starting Tech:|[/b][/h3] You start with four points to spread out throughout the tech tree. Each point equals a single box, and you can invest them any way you'd wish. [hr] [/hider]