Also I've been thinking of a few plot points we could dive into so that we can start building some plot. The first if you want to go full intrigue is some sort of attempted sabotage on either or both Hudvalri and Qaeltine officials all gathered in the lovebird's nest with all the details something that we can hash out a bit here before going full forward with it. Another point if you wanted to take the roleplay on a more exploratory/action route is that I've been doing some world-building in my head and thought it'd be a neat idea to go full on with the idea of dragons being giant mobile nexi of magic thus leading to the idea of one dying prematurely being a Very Bad Thing. Considering there's been a relatively recent dragon death in the town of Etanclif, I was thinking it'd be a neat idea if that death had turned that town into essentially being covered in nuclear fallout. The current method I've thought of at the moment of how magical dragon death fallout is treated, at least on the Hudvalri side, is to find a dragon egg which will basically absorb and eat all that magical energy. I imagined the town itself being more Qaeltine, so it'd give us a neat chance to explore our world a bit more. It'd also give the neat potential of Aeris obtaining her own dragon companion.