[hider=Sample Bio/Kellin Caen] [center] [b]Name[/b] Kellin Caen [b]Age[/b] 15 [b]Appearance[/b] [hider=Kellin] [img]https://i.pinimg.com/564x/d5/47/7f/d5477fb50c6fd47db53cae1884d0618a.jpg[/img] [/hider] [b]Stats[/b] Strength: D Speed: D Precision: B Endurance: E Mana Reserve: C Control: C [b]Spellcasting Class[/b] Mage [b]Specialization[/b] Elementalism:Lead Manipulation Sealing [b]Notable Spells/Techniques[/b] [u]Earthshape: Living Metal[/u] Kellin is capable of altering and manipulating the shape and form of lead at will. This ability is incredibly rare, as lead typically negates the flow of mana entirely, making it extremely valuable for dispelling magic and restraining spellcasters. Kellin can shape lead into numerous shapes, and can shift its state between solid at liquid with ease. In particular, hew is quite skilled at picking locks, magical or not, using this technique. At the moment, he is only capable of manipulating the amount of lead that makes up his staff. He also can generally only maintain control over the metal within a few meters of himself, though he can manipulate smaller amounts at a greater distance. [u]Null-Magic Circle[/u] Amplifying the natural properties of lead through his own sealing abilities, Kellin is capable of creating a sealed barrier that prevents mana from traveling in or out of it. Maintaining this circle, however, becomes more tiring the longer it is in place. As Kellin’s natural mana reserves are nothing too impressive, he has trouble keeping the circle active for an extended amount of time. [b]Magical Items/Equipment:[/b] [u]Lead Sealing Chain[/u] This length of chain is inscribed with numerous runes and engravings of strange origin. When a spellcaster is properly bound by the chain, their ability to make use of mana is greatly diminished, barring most low-level spellcasters from using magic at all. The chain is about ten feet long, and can be manipulated by Kellin with a bit of difficulty. [u]Sealed Ring[/u] A ring of black iron that Kellin wears on his left middle finger. The ring has a sealing rune engraved upon it, creating a small pocket dimension within the ring itself and allowing items to be sealed and carried within. Kellin uses this ring to transport his chain. [u]Lead Staff[/u] Kellin carries a staff of solid lead that is roughly four-and-a-half feet long, and roughly half an inch thick. It has no particular magical qualities, save that Kellin can manipulate the metal that it is comprised of. It also serves as a decent, though not very resilient, club if need be. Short History: Kellin’s early years were rough. He lived in poverty with his mother in a city called Alst, and despite his naturally sickly condition, he became involved in petty crime by the time he was twelve. It was also around this time period that he began studying the arcane arts, making as much progress as he could with stolen spellbooks. He soon learned he was quite skilled at manipulating lead… but little else. Undeterred, he turned his newfound abilities towards his criminal enterprises, and soon gained a bit of a reputation in the streets of his home. Kellin and his band of renegades became infamous for a string of burglaries, breaking into dozens of homes and buildings over the course of several months. It seemed no lock could keep them out, and time and time again they evaded the local authorities. Kellin began to appreciate the taste of his ill-begotten wealth, buying all sorts of trinkets that he never would’ve been able to afford before. For a few months he felt invincible, dodging the police at every corner. Unfortunately, all good things must come to and end. Kellin’s gang were ambushed at their hideout by Alst police… along with a Witchfinder that the city had requested to deal with the burglaries. Obviously, a gang of children were no match for trained spellcasters, and Kellin quickly found himself in jail. He attempted to break out hours later, successfully picking the lock of his cell only to be caught on his way out. He was bound more thoroughly and left to await his sentence. When that came though, Kellin was surprised to be offered a deal. The judge, having heard of the boy’s ability in spellcasting, offered him a choice: Go and study at Arkus, or spend the next two years in prison. There was no hesitation. [/center] [/hider]