[@DrowsyPangolin] Changed her as requested and I've added Control. Phantosia was something I wasn't sure of to be honest. I was split between that or (I forgot the word) sound hallucinations. Making someone hear something that wasn't there. I'm having this scene in my head with her being a master and fighting someone and as she's about to lose, make the person hear the voices of their loved ones or those who have departed by combining thought reading and that ability. One more question, what kind a magic would a magi need to know in order to influence luck, without it being pact magic? Anyway, it's done. Accepted? 😃 [hider=Alexandra "Alexis" Ben'ghazad] [center] [b]Name[/b] Alexandra "Alexis" Ben'ghazad [b]Age[/b] 17 [url=https://www.pinterest.co.uk/pin/570549846540867323/] [b]Appearance[/b] [/url] [b]Stats[/b] Strength: F Speed: C Precision: B Endurance: D Control : A [b]Spellcasting Class[/b] Psyhic [b]Specialization[/b] Thought Manipulation/Hypnosis Runecraft [b]Notable Spells/Techniques[/b] [u]Mental Screem[/u] Alexis is able to unleash a mental screem which affects those around her. This usually causes dizziness in those with low endurance/willpower. Those strong enough to withstand the scream will usually experience a strong ringing in their ears. Those with exceptional low endurance/willpower will fall unconscious and when the ability will be stronger it might even affect stronger willed persons. [u]Confusion-Rune[/u] A rune which is tattooed on Alexis's skin which when activated will cause confusion and even forgetfullness to the person which is affected by it. Later, it will be able to affect multiple targets at once and even cause hallucinations. [u] Phantosmia [/u] The lowest cost spell Alexis knows. It causes a person which is near Alexis, to experience different smells. The smells are random for now as she doesn't know how to control it yet but when she'll be stronger, she will be able to overwhelm a person with strong smells she chooses. Example in combat : She uses it and her attacker soon is overwhelmed by the smell of death or rotten food. [u] Sense-Rune [/u] [sub] not available for now as it is too advanced but putting it here for later [/sub] A spell which is inscribed on her palms. Used together, Alexis is able to make the target of the spell to be overwhelmed with different feelings (pain, melancholy, love etc) for about 10 minutes. [b]Magical Items/Equipment:[/b] [u]Necklace of Clear Thought[/u] A family heirloom which was passed down from Alexis's great-great-x5 more greats-grand mother which was a psyhic herself. The true purpose of the necklace was lost in time as it's simply an accessory for the non-psyhics. When Alexis's abilities manifested, the sapphire gemstone inside the necklace started glowing and it kept glowing until Alexis wore it for the first time. Its purpose became known after a long day of training for Alexis when her willpower was low. The sapphire gemstone started glowing again and gave Alexis a sense of unease, as soon as she was fully rested it stopped glowing. The runes written on the sapphire prevent the user to go over his normal limit by warning them when their willpower is too low and they're in danger. [u]Rune-Inscriptor Pen[/u] A magical pen which was enchanted to allow it to write runes on Alexis's skin or different walls. It consumes Alexis's willpower each time it is used but it is an object which Alexis tresures the most as her father gave it to her on his death bed. [u]Knife Of Dizziness[/u] The first object which Alexis put a rune onto. Whoever is cut by the knife gets a sense of dizziness for a few seconds. Not very useful if you want to win a fight but useful when trying to escape. [u]Purse of Holding[/u] A small purse which was purchased by Alexis's mother before letting Alexis go to the school, which allows only people from the Ben'Ghazad line of blood to open it and it gives instant access to the user to the Ben'Ghazad family wealth. Short History: The Ben'Ghazad family history is long and full of ups and downs. The first mention of them was in any official document was in Isila, a hundred years ago. A family of traders which traveled all the world before finally settling in Osuun 10 years ago. They've amassed a fortune over the years and bought a small mansion while also, slowly taking over some of the trade in the area. Alexis was born on the road and most of her childhood was lost learning how to get trade and get the best price for objects she sold. Always loyal to her family, by the age of 12, she already sold her friends toys and different trinkets. At the age of 14, her abilities manifested and everything changed for her. Her parents wished to keep Alexis's gift a secret in order to use it to get better deals but after a year with a private teacher which didn't taught Alexis more than the basics of spellcasting and rune magic, which the mage was specialized in, they fired her and after another few weeks they discovered Alexis's great-great-etc-grand mother's diaries which spoke exaclty of the same gift, Alexis had. After a few more years in which Alexis didn't move forword with her studies, Alexis's mother, decided to send Alexis to the school of Magi in order for her to trully understand her gift. [/center] [/hider]