[hider="Blind, as Justice Should Be."] [color=ffff00][b]Name:[/b][/color] Zachary Chaudoir [color=ffff00][b]Age:[/b][/color] 14 [color=ffff00][b]Appearance:[/b][/color] [center][img]https://img.roleplayerguild.com/prod/users/e50bb0ce-78e5-4fdf-9a11-f7bc31d5a78f.jpg[/img][/center] [color=ffff00][b]Stats:[/b] [/color] Strength: E Speed: B Precision: C Endurance: D Control: B [color=ffff00][b]Spellcasting Class:[/b][/color] Shaman [color=ffff00][b]Specialization:[/b][/color] Dispelling, Pact Magic [color=ffff00][b]Notable Spells/Techniques:[/b][/color] [u]Counterspell[/u] This technique allows Zach to twist mana as it is being shaped by another spellcaster, essentially allowing him to quickly 'unmake' spells and magical effects right as they're being manifested and preventing them from performing their intended function. This generally requires a fair degree of speed and attentiveness in order to execute properly before the opposing spell is cast, unless said spell takes a particularly long time to prepare. [u]Exorcism[/u] Following along the same principle of his Counterspell technique, Zach can dispel magic that has already been cast through a much lengthier process of shaping the mana involved in the spell into a form that no longer performs the spell's function. While this isn't viable to be used against fast-acting spells like fireballs, this technique can negate persistent magical effects such as curses or illusions. The duration needed to complete an Exorcism increases with the amount of mana the original caster poured into the spell, as well as the complexity of the spell. [u]Primal Bond[/u] By exploiting his shamanic connection with nature, Zach can perform a ritual to create a spiritual bond with a beast (or spirit, though he's never attempted this) that allows him to control them. While this control is usually exerted in the form of mentally-transmitted commands, Zach can choose to link his senses to the beast's or outright take complete control over its body and actions, at the expense of rendering his own body unaware and defenseless. [color=ffff00][b]Magical Items/Equipment:[/b][/color] [u]Witchhunter's Sight[/u] A blindfold marked with a runic pattern over the eyes, given to Zach by his father. The blindfold bestows a magical vision to the wearer, allowing them to both see normally despite the blindfold, as well as detect traces of mana in the environment. This is most useful for tracking spellcasters by detecting residue in areas where magic has recently been cast, though Zach primarily uses it to give himself a brief heads-up when another spellcaster begins preparing a spell, thus increasing the window of time he has to prepare a Counterspell. He also uses it to compensate for his fairly subpar eyesight, but he'd never admit that willingly. [u]Sirocco[/u] Not a true piece of equipment but rather a horned owl that Zach has bonded to, Sirocco is covered in tawny plumage and has a small sigil is dyed into the feathers on its forehead. Most of the time, he's fairly docile unless ordered to act otherwise, and can often be seen perched obediantly on Zach's shoulder or forearm. [color=ffff00][b]Short History:[/b][/color] Zachary comes from a line of Cresian witchfinders, though he is the first in the Chaudoir line to attempt to merge the profession with shamanism. His father worked as a witchfinder in the countryside, and as such Zach grew up in a rural setting surrounded by nature. He eagerly trained in the arcane arts from an early age, intent on continuing the family profession, however his personal mana reserves were very underwhelming and it seemed as though Zach just wouldn't have the raw power to take on rogue spellcasters. Undeterred, Zach turned to more obscure methods to increase his abilities beyond his normal limits. While it would've been hypocritical for an aspirant witchfinder to make a pact with a demon, the natural world was a source of power that already surrounded Zach, and with the help of a few instructional texts, he began an intensive meditation regimen in order to attune himself to the wilderness. He would sit for hours at a time in the woods, grasping for a connection with the natural world and strengthening it into a bond he could manipulate as magic. While he eventually reached a state where natural mana could be shaped as easily as his own inherent magic, most of the magical techniques that his family would've normally taught him were tailored for mages and not for shamans, leaving Zach with a pitifully underdeveloped arsenal of magic. He adapted what spellwork he could, however his ever-present desire to excel forced Zach to seek out further education in the arcane from another source - namely Arkus Academy. [/hider] [@DrowsyPangolin] Here's a sheet for a wannabe witchfinder. Do tell if you want anything changed or clarified.