[quote=@Genon] Hey [@Lugubrious], I just wanted to check with you, what exactly are the limitations on "Blank Slate" characters? I was thinking of going with the protagonist of Armored Core 3, but that game makes your character a blank slate. Every aspect of your mecha can be customized, and every feature of your character is up to the player's imagination, since the game doesn't actually give you anything to work with. Thus, the protagonist of any Armored Core game to my knowledge is going to blur the line between canon character and OC, since I intend to play mine as something other than a silent protagonist who never gets out of their mecha. It's almost like bringing in Commander Shepard: Yes, the major story beats of any individual Shepard's backstory is going to be the same, but the details--and their personality--will differ, often heavily. But this is even more extreme. Even more extreme than the Good Hunter in the characters list, since at least he's actually seen on-screen. [/quote] Well, I would prefer (and I think it's a better idea) to have far more defined characters. I've found that blank slates are often uninteresting to play as, even if traits are assigned, and that many who head in that direction lose motivation. The Courier, played by ProPro, is a mysterious figure whose past, appearance and personality are pretty much up to the player, is an exception, but ProPro has demonstrated a strong vision for what those are for Courier 6. If you want to go down this route I can't say no, but I would advise against it.