[hider=Cecilia Tonitrus] [center][img]https://i.imgur.com/SHkMvip.png[/img] [h1][color=FFE4E1][url=https://www.youtube.com/watch?v=tdibZNYYRww]Cecilia Tonitrus[/url][/color][/h1] [sub][color=FFE4E1]Female[/color] | [color=FFE4E1]17 y/o[/color] | [color=FFE4E1]Human[/color][/sub][H2]"Lycanbane"[/h2][Sub]User gains increased damage against lycan-related units and gains the following Action: Feral Experience. Additionally, User gains increased intimidation against hostile units and favorable charisma for friendly NPCs. [/sub] [/center] [color=FFE4E1][b]Appearance[/b][/color] [indent][url=https://i.imgur.com/7IBMtZt.png]Slender with an ample bosom[/url], Cecilia stands proudly at 5’10, her very countenance exuding the sense of someone who’s accustomed to being noticed. Her pearly complexion and vibrant amber eyes can frame her appearance as either cute or mature depending on her expression, and her hair, a pale lilac that turns silver in the right lighting, is left long enough to trail down to her waist. If Talrae was still a game, such a vibrant appearance could perhaps be overlooked, but now that they’ve fallen into a virtual reality composed largely of men who could afford the absolutely stupid price that the Talrae pre-orders went for, Cecilia’s appearance really draws more attention than she wished it did.[/indent] [color=FFE4E1][b]Background[/b][/color] [indent][i]Claire Silverstein[/i] was born into privilege as the daughter of the CEO of a pharmaceutical company with ties all over Europe. As far as the opportunities available to her were, she was largely free to make any of her desires manifest. Her parents spoiled her, after all, and while her childhood was spent in the olden countryside, where she could turn her fantasies of being a princess into reality, Claire quickly learned that if ‘objects’ could be obtained whenever she wanted, then the only thing that was valuable in the world were ‘skills’. At first, she learned ballet and piano and painting, skills to fuel her elementary school fantasies. Then she really got into dystopian YA novels and picked up a bunch of martial arts, while her parents found her a personal trainer who knew how to handle younger people. Junior high pulled her into the world of competitive team sports for a short stint, before the majority of her friends drifted into more artsy stuff instead, Claire following them into the glitz and glamor of the drama club. A ‘She Slays Dragons’ production later, and the young girl was hooked on musicals. It was as if everything was lining up for her, from her childish fantasies of being a princess to her late-elementary years of being enamored with badass choreography to her core desire for something beautiful, something tragic. Her mother introduced a couple of her showbiz friends to her, and it was with their tales of the glittering stars of Broadway that convinced Claire she simply [i]had[/i] to move to America. And of course, who were her parents to simply deny such a request? A few days of paperwork and a farewell party later, and she flew off to a private school in North America with a prestigious arts program, ready to stretch her wings for the next three years and see how far she could fly. It turned out, she could only fly as far as she worked to. A half-hearted interest wasn’t enough. A half-baked passion wasn’t enough. So many things weren’t enough, and her passion began to burn like an obsession, Claire turning to as many outlets as possible for practice, some of them more ridiculous than the others. She was in her school’s drama program, got into a neighboring university’s Arthurian Society to try out medieval re-enactment, busked outside subways as a cover artist, joined a group of girls in her school in the creation of short films on a Youtube channel, made her own channel where she used the new Virtual Youtuber fad to create an excess of ten different personas, and did the same sort of acting in survival simulation games. Claire’s constant theatrics became her eccentricities, and she wore masks as easily as other girls her age switched to new outfits. Somewhere along the way, her online circle of friends surpassed the amount of people she knew in real life, and when one group had managed to all snag a copy of the world’s first VRMMO, Claire hit them up, deciding to up her fantastical, dramatic shenanigans even further. Her school was setting up a modern dramatic production, after all, so some high-fantasy thing would be a good way of making sure there was some balance in her life. It didn’t take too long to convince her father to purchase one of the scalped pre-orders on E-bay for an exorbitant (but still insignificant) price, and on the launch day, the wannabe-actress found herself amazed at the virtualized fantasy before her. Until the sky turned red and those bastards locked her in there. Then she found herself worked up into a homicidal rage instead. She didn’t have time to waste here, not while her body wasted in reality.[/indent] [hider=Character Status] [color=FFE4E1][b]Level:[/b][/color] 15 [color=FFE4E1][b]Renn:[/b][/color] 970 [color=FFE4E1][b]Experience:[/b][/color] 12916/29193 [color=FFE4E1][b]Class:[/b][/color] Lancer [color=FFE4E1][b]Subclass:[/b][/color] None [color=FFE4E1][b]Attributes[/b][/color] [color=ed1c24]Health:[/color] 29 [b][2900][/b] [color=00aeef]Mana:[/color] 33 [b][3300][/b] [color=f26522]Strength:[/color] 30 (+5 Power Treads) [color=fff79a]Agility:[/color] 85 (+5 Cutthroat Gloves) (+5 Skirmisher's Bucklers) [color=a187be]Intelligence:[/color] 0 [color=39b54a]Stamina:[/color] 10 [color=FFE4E1][b]Skills[/b][/color] [color=f26522]Polearm Wielding[/color] 70 [color=a187be]Acting[/color] 22 [color=a187be]Beautifying[/color] 20 [color=fff79a]Light Step[/color] 20 [color=a187be]Sewing[/color] 44 [hider=Spells] [color=fff79a]Radiate (7) [AC:3][CD:60s][/color] [sub]User's body glows with bright light, hindering the visions of all opponents. 200MP.[/sub] [color=fff79a]Light-speed Escape (8) [Passive][/color] [sub]User's body automatically moves a medium distance away at the speed of light when they fall below 10% of maximum HP. [/sub] [color=fff79a]Redeeming Glow (14) [AC:4][CD:60s][/color] [sub]User glows in soft light for a few moments, restoring 500MP. 100MP.[/sub][/hider] [hider=Actions] [color=000000]Feral Experience (X/Title) [Passive][/color] [sub]If User is to gain experience in Wild Areas, User receives increased bonus experience.[/sub] [color=A9A9A9]Sprint (1/Universal) [AC:1][CD:120s][/color] [sub]User's running speed increases by a bit for a minute. 50MP.[/sub] [color=A9A9A9]Charge (1/Universal) [AC:1][CD:10s][/color] [sub]User charges shoulder-first, briefly stunning the first target hit. If the user is equipped with a shield, it deals low [b]concussive[/b] damage in addition. 50MP.[/sub] [color=A9A9A9]Sidestep (1/Universal) [AC:1][CD:10s][/color] [sub]User steps aside. +5% chance of evasion. 20MP.[/sub] [color=A9A9A9]Accelerate (5/Universal) [AC:2][CD:120s][/color] [sub]User's movement speed increases for a minute. 200MP.[/sub] [color=A9A9A9]Relentless (5/Universal) [AC:1][CD:30s][/color] [sub]User removes 1 weak status effect on themselves. 200MP. [/sub] [color=A9A9A9]Strong Body (5/Universal) [AC:3][CD:1 Day][/color] [sub]User gains +10 Strength for a while. 200MP.[/sub] [color=A9A9A9]Evade Missile (5/Universal) [AC:3][CD:30s][/color] [sub]User evades incoming ranged attack. +20% Evasion (Projectile) chance. 100MP.[/sub] [color=A9A9A9]Greater Accelerate (10/Universal) [AC:3][CD:180s][/color] [sub]User's movement speed greatly increases for a bit. 300MP.[/sub] [color=A9A9A9]Greater Dash (10/Universal) [AC:2][CD:60s][/color] [sub]User dashes to a close location incredibly quickly. +20% chance of Evasion. 150MP.[/sub] [color=A9A9A9]Trip (15/Universal) [Passive][/color] [sub]Upon successfully avoiding an enemy's melee attack, the user automatically uses their weapon to trip the opponent knocking them prone.[/sub] [color=A9A9A9]Blood Thirst (15/Universal) [Passive][/color] [sub]User gains 10% of their damage as HP. Does not work with Actions and Spells.[/sub] [color=A9A9A9]Bounty (1/Universal) [Passive][/color] [sub]User gains D10 extra Renn whenever they receive Renn from GM.[/sub] [color=A9A9A9]Greater Bounty (5/Universal) [Passive][/color] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty.[/sub] [color=A9A9A9]Grand Bounty (10/Universal) [Passive][/color] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty.[/sub] [color=A9A9A9]Ultimate Bounty (15/Universal) [Passive][/color] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty.[/sub] [color=7bcdc8]Cleave (1/Lancer) [AC:1][CD:15s][/color] [sub]User slashes out in a cone, dealing low [b]bladed[/b] damage to nearby units. 50MP.[/sub] [color=7bcdc8]Pole Spin (1/Lancer) [AC:1][CD:30s][/color] [sub]User spins their polearm, blocking 1 projectile attack with 50% chance. 50MP.[/sub] [color=7bcdc8]Iron Pull (1/Lancer) [AC:1][CD:15s][/color] [sub]User pierces target and pulls it in closer, dealing moderate [b]piercing[/b] damage. 100MP. [/sub] [color=7bcdc8]Flexible (1/Lancer) [Passive][/color] [sub]Whenever user successfully Evades a melee attack against the user, user may immediately move backwards or counterattack to deal low [b]piercing[/b] damage.[/sub] [color=7bcdc8]Pole Jump (1/Lancer) [AC:1][CD:30s][/color] [sub]User uses their polearm to lift themselves off of the ground and jump forward. +5% Evasion chance and moves forward. 50MP.[/sub] [color=7bcdc8]Devastating Charge (5/Lancer) [AC:3][CD:60s][/color] [sub]User charges forward, ignoring all movement impairing effects. Deals heavy [b]piercing[/b] damage to a target. 200MP. [/sub] [color=7bcdc8]Piercing Lift (5/Lancer) [AC:2][CD:30s][/color] [sub]User pierces target and lifts it up, dealing moderate [b]piercing[/b] damage and disabling it. 100MP.[/sub] [color=7bcdc8]Heavenly Talon Strike (5/Lancer) [AC:2][CD:30s][/color] [sub]User jabs 3 times very quickly, dealing low [b]piercing[/b] damage the first 2 times and launching the target into the air with the third strike, disabling it for a bit. 200MP. [/sub] [color=7bcdc8]Strong-Arm Push (5/Lancer) [AC: 1][CD: 60s][/color] [sub]User pushes a target away using the leverage of their polearm, creating large distance. 100MP.[/sub] [color=7bcdc8]Practiced Steps (5/Lancer) [Passive][/color] [sub]User gains +15% Evasion chance if an opponent has a short-range melee weapon.[/sub] [color=7bcdc8]Piercing Strike (10/Lancer) [AC:4][CD:60s][/color] [sub]User pierces a single target firmly, dealing heavy [b]piercing[/b] damage and stunning it. 200MP.[/sub] [color=7bcdc8]Shield-Breaker Jab (10/Lancer) [AC:2][CD:180s][/color] [sub]User jabs out strongly, aiming for an equipped item. A defensive item equipped to target has a chance of breaking. 200MP.[/sub] [color=7bcdc8]Polearm Mastery (10/Lancer) [Passive][/color] [sub]User's normal attacks deal 5% additional damage.[/sub] [color=7bcdc8]Counter Swing (15/Lancer) [AC:0][CD:60s][/color] [sub]User parries target melee attack and immediately deals low [b]bladed[/b] damage back. Target gains 50% reduced healing. 100MP.[/sub] [color=7bcdc8]Falling Comet (15/Lancer) [AC:4][CD:120s][/color] [sub]User jumps into the air, going forward with their polearm pointing downwards. When User lands, all Units nearby are dealt heavy [b]concussive[/b] damage and are knocked back. 400MP. [/sub][/hider] [hider=Items] [color=FFE4E1][u][i][b]Equipment[/b][/i][/u][/color] [b]Steel Spear (Mythic)[/b] [sub]Electricity Affinity, +7% Damage[/sub] [b]Cutthroat Gloves (Uncommon)[/b] [sub]+5 AGI[/sub] [b]Light’s Bane Cloak (Uncommon)[/b] [sub]+5 Hide[/sub] [b]Leather Armor (Uncommon)[/b] [sub]7U/9P/11B/5C/10M, 5% AGI penalty[/sub] [b]Fancy Clothes (Uncommon)[/b] [sub]10P[/sub] [b]Skirmisher’s Buckler (Uncommon)[/b] [sub]4U/6P, +5 AGI[/sub] [b]Power Treads (Uncommon)[/b] [sub]+5 STR[/sub] [b]Ring of Protection (Uncommon)[/b] [sub]+1% Defense to all equips[/sub] [b]Teleport Ring (Common)[/b] [sub]Teleport small distance, once per day.[/sub] [b]Jewelry x2 (Common)[/b] [b]Lagley’s Spear (Uncommon)[/b] [sub]Large, 5% Crit Chance[/sub] [b]Boots of Travel (Uncommon)[/b] [sub]2x Walking Speed[/sub] [b]Raincoat (Common)[/b] [sub]Soaked Debuff reduced[/sub] [b]4x Java Jungle Wear (Common)[/b] [sub]Severe Heat Debuff reduced[/sub] [color=FFE4E1][u][i][b]Adventuring Gear[/b][/i][/u][/color] [b]Tent (Uncommon)[/b] [b]Sleeping Bag (Uncommon)[/b] [b]Backpack (Common)[/b] [b]Sewing Kit (Uncommon)[/b] [b]Waterskin (Common)[/b] [b]Rope (Uncommon)[/b] [b]Flintstone (Common)[/b] [b]Charcoal (Common)[/b] [b]First Aid (Common)[/b] [b]Pots and Pans (Common)[/b] [b]Hatchet (Common)[/b] [b]Shovel (Common)[/b] [b]Small Knife (Common)[/b] [color=FFE4E1][u][i][b]Consumables[/b][/i][/u][/color] [b]Observer Wardx1[/b][sub]When placed, allows User to telepathically see the area. Lasts 1 hour.[/sub] [b]Red Potionx0[/b][sub]Replenishes 20% of maximum HP.[/sub] [b]Blue Potionx0[/b][sub]Replenishes 20% of maximum MP.[/sub] [b]Diluted Strength Potionx4[/b][sub]Gives 5% Strength for 1 day. Overwrites other potion effects.[/sub] [b]Diluted Agility Potionx3[/b][sub]Gives 5% Agility for 1 day. Overwrites other potion effects.[/sub] [color=FFE4E1][u][i][b]Food[/b][/i][/u][/color] [b]Fruit Preservex5[/b] [b]Dried Biscuitx5[/b] [b]Nuts and Seeds x5[/b] [b]Dried Fruitx5[/b] [b]Salted Fishx5[/b] [b]Milkx5[/b] [b]Waterx10[/b] [color=FFE4E1][u][i][b]Materials[/b][/i][/u][/color] [b]Wolf Pelt (Rare)[/b] x4 [b]Crystal (Rare)[/b] x6 [b]Bone (Common)[/b] x17 [b]Bone (Uncommon)[/b] x1 [b]Chitter Meat (Common)[/b] x22 [b]Baby Blue Bell (Common)[/b] x6 [b]Baby Blue Bell (Uncommon)[/b] x1 [b]Baby Blue Pollen (Common)[/b] x3 [/hider][/hider] [/hider]