[@Ryonara] Hey - I am not saying Yes but I am not saying No to this idea of yours. I feel like it can be adapted, but it's not quite MHA-approvable yet. I'd like to see it integrated in a character to really see what it could look like. I have only a few points that come to mind : 1. The eye contact thing, you might want to change it to either touching or something more unique but ultimately it's your choice and eye contact would be fine. 2. I don't like the 10 minutes thing, because you'll probably never do it in combat, and it's too...simple. Too video game - gimmeckey, like a cooldown. 3. I do not like that this telepathic network is apparently created and remains forever. I'd prefer if you actively had to create it each time and if there was some thing you had to do to help maintain it. If only because combats are going to be boring if there's nothing for you to do but remain motionless and be an antenna. Also, you need to come up with a way others can counter it. Say, knock you down. Though I guess this is a given. 4. I do not like that others can communicate with one another without going through him. All in all, it's too perfect for what it does. It suffers from the same problems others did. When you think of a Quirk in MHA, do not imagine what powers you want to play with or what would be cool. Quirks are, in the end, very simple modifications that can be good depending on how people uses them. So think up something simple, and creates amazing ways to use them. [@Genon] Great ! You just have to work on a character and show it to me here and for it to be approved to join. :)