[center][img]https://i.imgur.com/CiStIct.jpg?1[/img][/center] [h2][center][color=f7976a]Willow[/color][/center][/h2] [u]Health:[/u] 2700/2700 [u]Mana:[/u] 3550/3550(+450) [hider=Stats] [list] [*][u]Strength:[/u] 5 [*][u]Agility:[/u] 31 [*][u]Intelligence:[/u] 75 (+5 gloves) [*][u]Stamina:[/u] 30 [*][u]Reduction:[/u] 4U / 5P / 6B / 3C [/list][/hider] [hider=Skills] [list] [*][u]Staff Wielding:[/u] 24 (+5 Armor) [/list][/hider] [hider=Passives] [list] [*][u]Mana Payback (3)[/u] - Every time user casts any spell, there is a 10% chance of recovering 50% of spent mana. Passive. [*][u]Arcane Resistance (6)[/u] - User and any friendlies within a short distance gain 5% spell resistance. Passive. [*][u]Spell Essence Collector (10)[/u] - User gains 150MP whenever any nearby friendlies cast a Spell. Passive. [*][u]Double Casting (12)[/u] - User may cast 2 spells at the same time, provided they are level 11 or lower Pure Magic Discipline spells. Passive. [*][u]Boost Intel (14)[/u] - User gains +15 INT permanently. Passive. [*][u]Attuned to One’s Body (3)[/u] - User gains 100HP whenever they cast a spell from the Body Discipline. Passive. [*][u]Essence Gain (6)[/u] - User gains +100MP every time they heal by using spells from the Body Discipline. Does not activate with “Attuned to One’s Body”. Passive. [*][u]Mind Shock (3)[/u] -Any opponents affected by Mind Discipline spells have a 5% chance to be stunned for 15s in addition to other affects. Passive. [*][u]Mind’s Eye(6)[/u] - User gains +10 Intelligence for a minute after casting a Mind Discipline spell. Passive. [*][u]Hidden in the Shadows (3)[/u] - Whenever user casts a spell from the Darkness Discipline, user becomes covered in shadows, grating +5% Evasion chance. Passive. [*][u]Attuned to the Night (6)[/u] - User slowly regenerates mana during nighttime. 50 mana per hour. Passive. [*][u]Night Vision (9)[/u] - User gains near-perfect night vision. Passive. [*][u]Bounty (1/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Passive. [*][u]Greater Bounty (5/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [*][u]Grand Bounty (10/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive.[/list][/hider] [hider=Equipped Items:] [list] [*]Cloth Armor (Mythic): 3U / 4P / 5B / 2C +5% Evasion +5 Staff Wielding [*]Glove of Magi: +5 Int, +200 Mana [*]Cloak of Magi: +150 Mana [*]Sorcerer's Shoes: +100 Mana [*]Teleport Ring: 1/day wear may teleport a short distance. [*]Ring of Protection: +1% to all items’ reductions. [*]Wand of Affinity(uncommon): -25 Mana Cost [*]Blue Poton: Restores 15% of Maximum Mana [*]First Aid Kit [/list][/hider] Willow squinted against the harsh lightning, striking moments after her passive cleared the shadows from her vision. Willow was exhausted, sore, and, now, shivering. She grumbled at the absurdity of the transition. Why couldn’t they have a moment to recover, to look around and find their group? Especially with the Friends List glitch. Sadistic game devs. Willow checked the message River sent out with a huff. She had been planning to check out the Verdant. She didn’t know what kind of shelter it was but at least it sounded pleasant but River made a point. Not too many would make the trip that far at this time and in this weather. It didn’t matter too much anyways. She needed time to decompress and analyze. That fight was brutal and the Players’ coordination was a disaster. Willow hurried off into the night, vision unimpaired by the lack of light. She needed to get a list of concerns together for Karuu to present at the next meeting of the guilds, maybe do a little painting before then. It would be nice. From what details she could make out, the place seemed covered in plants. A nice landscape fo here would be relaxing tomorrow and then she could poke around about getting Runechanter unlocked. Willow paused for a moment. Well, maybe focus on buying the rest of the Body list first and then Runechanter. She shook her head and continued on. So much t do, so little time. Getting out of the rain should be her first priority. [hr] Summary: [list] [*]Night Vision Triggers [*]Heads to the Tipsy Troodon[/list]