[center][img] https://i.imgur.com/BGcBj0e.jpg?1 [/img] [img]https://fontmeme.com/permalink/181222/4cbd7c4b907e3b2d4b54c461a024d745.png [/img] [hr] [h3]Health: [color=ed1c24]2600/2600[/color] Mana: [color=00aeef]1800/1800[/color] [color=orange]Renn:[/color]4,255[/h3] [hider=Stats] [u][color=00EE00]Health[/color]:[/u] 26 [u][color=00EE00]Mana[/color]:[/u] 18 [u][color=00EE00]Strength[/color]:[/u] 20 [u][color=00EE00]Agility[/color]:[/u] 82 + 5 [Cutthroat Gauntlets] + 5 [Ranger’s Quiver] + +5 [Leather Armor (Mythic)] [u][color=00EE00]Intelligence[/color]:[/u] 10 [u][color=00EE00]Stamina[/color]:[/u] 20 [/hider][/center] [hider=Skills] [color=00EE00]Archery[/color]: 71 [color=00EE00]Acrobatics[/color]: 13 [color=00EE00]Tracking[/color]: 15 [color=00EE00]Hiding[/color]: 15 [color=00EE00]Light Step[/color]: 20 [color=00EE00]Beautifying[/color]: 20 [/hider] [hider=Equipment] Ivory Bow (Rare / Named) [sub]- A pure white bow carved from a single piece of ivory. This item does not require repairing and will count as indestructible. Target's hit by this weapon will take additional 50% damage from Spells for the next few seconds.[/sub] Fancy Clothes (Common) Leather Armor (Mythic) [sub]5% Agility Reduction - +5 AGI, 3% Accuracy, 3% Fire Resistance – 8U / 12P / 15B / 5C [/sub] Cutthroat’s Gloves (Uncommon) [sub]+5 Agility[/sub] Sharpshooter’s Hat (Uncommon) [sub]Small increase in ranged weapon accuracy[/sub] Ranger’s Quiver (Uncommon) [sub]Holds 100 arrows – +5 Agility[/sub] Ring of Protection (Uncommon) [sub]+1% to all items' reductions[/sub] Jewelry (Common) Raincoat (Common) [sub]Soaked Debuff Reduced[/sub] Boots of Travel (Uncommon) [sub]x2 walking speed[/sub] [color=silver]Consumables[/color]: Blue Potions x1 [sub]Restores 15% of Maximum MP.[/sub] Diluted Agility Potion x3 [sub]AGI+5% for 1 day. Only 1 potion may affect a player at any time. Drinking a second potion replaces the first one.[/sub] [/hider] [hider=Actions] [u]Evade Missile (5/Universal)[/u] [sub]User evade incoming range attacks. +20% Evasion (Projectile) chance. 100 MP. Action Cost: 3 – Cool Down: 30 seconds[/sub] [u]Quick Reflexes (5/Universal)[/u] [sub]User gains +10 Agility for a while. Can only be used once a day. 200 MP. Action Cost: 3 – Cool Down: 1 Day[/sub] [u]Meditate (5/Universal)[/u] [sub]User focuses for few a minutes, recovering either 200 HP or 200 MP. 0 MP. Action Cost: 2 – Cool Down: 3 Minutes[/sub] [u]Power Shot (1/Archer)[/u] [sub]User pulls back for an extra few seconds and fires a shot that deals medium piercing damage. Can only be casted if the user has a loaded bow. 100 MP. Action Cost: 4 – Cool Down: 30 seconds[/sub] [u]Kick Back (1/Archer)[/u] [sub]User immediately kicks target to push themselves back, creating large distance. Does not move the target. 50 MP. Action Cost: 3 – Cool down: 30 Seconds [/sub] [u]Greater Power Shot (10/Archer)[/u] [sub]User pulls back for an extra few seconds and fires a shot that deals high piercing damage. Can only be casted if the user has a loaded bow. 300 MP. Action Cost: 4 – Cool down: 1 Minute [/sub][/hider] [hr] Holly was definitely shaken from all that happened in the last floor, which was specifically the lost of an ally and friend. It didn’t help she was exhausted, sore, and feeling a bit cold from the raining. She equipped her raincoat from her inventory, therefore, it wouldn’t be as bad, but the transitioning to this landscape was amazing and beautiful even though it was raining. [color=00EE00][i]”I definitely have much shopping to do… to resupply and stuff.”[/i][/color] Holly thought to herself, while trying to keep up with the group she can see. It didn’t help it was dark, which was an additionally hazard she didn’t like, she wasn’t terrified of it but fear of the unknown is a definite thing. She had more important matters to handle right now. Holly was lost in her own thoughts for awhile, since she was grateful she had a bow like she has or she would’ve been defenseless in that battle. She knew somethings about that battle on the last floor was a disaster, which is she mostly got from her father. [color=00EE00][i]He always said, being under preparedness and lack of coordination causes disaster. I hope no one else dies from my friends since I would hate that the most...”[/i][/color] Holly thought to herself, it was basically remembering what her father said about not knowing all sides of a conflict. This was definitely a conflict, which she involves her living to the end goal of winning this game so she can free herself. Holly made sure she hurried to the nearest town she saw in the distance by the lightning, which was a beautiful city from the looks like. She had specifically a shopping list to do since she needed more health, mana potions and arrows. It came across her mind, which she unlocked the Ranger Subclass and should ask around in the city how to properly use it. She remembered why she picked Ranger Subclass specifically for the maneuverability rather than wielding heavy crossbows. It was on the box art for the Archer class that it has two distinct subclasses. However, she needed to stick with her friends and allies in Lost Genesis. Because of the death in their guild, Karuu is dead. The only thing that helped in all this was the fact she could relax and take it somewhat easy in the town that they would be relaxing in. She needed to get some rest after that horribleness anyway, which was always annoying to her. It was pretty much obvious she wanted to get out of the rain so she headed towards the Tipsy Trodoon mostly because of River’s message through the guild message system. [color=00EE00][i]”Uhh that’s a funny name of an Inn...”[/i][/color] Holly thought to herself with a slight smile on her face. She remembered it is a fantasy game so inns are named silly names rather than the luxurious hotels and inns in real life, like the French Quarter Inn, which her father been to for a business meeting one year. It was a bit odd for him to go all the way to South Carolina for a business meeting but it was pretty much common for him to go all over the US to talk to clients. [hr] Summary: [list] [*] Raincoat Equipped [*] Heads to the Tipsy Troodon[/list]