[quote=@Assallya] While I'm not fond of the solo character aspect either (what if we have a ground forces storyline for a few weeks or send in ambassadors? It sidelines the character) do you really want to play a cowardly deserter? Totally cool if your are because that takes courage but most people would feel uncomfortable doing so. Alternatively he could have had his crew evacuate while performing a selfless, near suicidal act but survived anyways. Perhaps he was trapped in the event horizon of a black hole, experiencing time dilation for ten thousand years! Maybe it was a surprise attack by the wraith with his entire crew on shore leave being destroyed before his very eyes. [/quote] If he's sidelined then he's sidelined. I have more than ten characters whose arcs and developments I'm currently keeping track of, as well as the overall plot of a roleplay I'm running, so I don't mind having nothing to do for long stretches of time. As a matter of fact, I prefer it as it allows me to more easily get out posts. As for the deserter part, while seen as cowardly in that draft, which I'm changing because it's really only feasible due to the plot saying so, in this newer one, when I'm finished with it, will have him be more logical than cowardly in his motivation for leaving the war despite what others may see him as. But if that fails, I will look for a way to integrate your black hole idea into the overall CS and ship history.