[center][img]https://cdn.discordapp.com/attachments/427634103614177303/582345123720069121/dont-walk-run.png[/img] [hider=Local Map][img]https://cdn.discordapp.com/attachments/427634103614177303/573984047466938378/map.png[/img][/hider][/center] [hr] [center][h1]"We're so very small, in the end." [i]-Taylor[/i][/h1][/center] The world ended. Everything as we knew it was in ruins, humanity fleeing into other universes in a mass exodus after the greatest protector turned his eyes towards our destruction. When humanity was at its lowest, he struck. But we didn't go down quietly. We didn't just lay down and roll over into our golden graves. We fought back. We conquered the titanic monsters terrorizing our world and turned them against the Golden Man. Against Scion. In the end, it was only because of one girl with powers she wasn't meant to have that we killed him. But we still lost our world. Finally everyone was working together, or so it seemed, and finally we could look towards rebuilding. Some managed to get into Earth Aleph before they closed their portals. Most went to Gimel to start on a fresh planet. Some went to Chet, many more to various other worlds both alike and unalike to what we lost on Earth Bet. But us? We went to Samekh. Where it didn't get hit so hard from the multidimensional fighting, from the radiation and the monsters. From the failed creations running free and the murderers roaming as they pleased. We rebuilt here. Raised up the Silver City thanks to the locals and get left to make our own little country out of the way. We're stronger here. We [i]survived[/i] Gold Morning. We killed a god. Do you think you really have what it takes to step into Serstol? [hr] [center][h3]The Pitch[/h3][/center] Alright, down to business. This is based after the events of [i]Worm[/i] by Wildbow, and as such all events in Worm itself will not be considered spoiler territory in this RP. The gist of it, for those of you not familiar with the base, is that there's these multi-dimensional beings (Called Shards, which come from an Entity) that, for various reasons, connect to people's brains and grant them superpowers. These superpowers are thematic, granted primarily from times of great stress and danger, when you're at the lowest point in your life imaginable. They also, though not always obviously, work around real life physics. Though sometimes those physics are a little beyond human understanding. [center][h3]Powers[/h3][/center] Powers come in a bunch of classifications. Each classification (and yes, a single Parahuman / Cape / person with powers [i]can[/i] have multiple classifications) is a general indicator of types of abilities. Beyond that, all powers are derived to create, sustain, and thrive off of conflict. There is no such thing as a power that can't cause conflict somehow. [indent]Brute - These are about defenses. Regeneration, natural defenses, shielding, rebirth, and are about survival.[/indent] [indent]Mover - These are about powers that move the user, and sometimes others. Teleportation, super speed, agility, and the like.[/indent] [indent]Striker - These are about on-touch effects and melee range abilities.[/indent] [indent]Blaster - These are about ranged attacks. Lasers, beams, anything that you use from a distance.[/indent] [indent]Shaker - These are about AoE and environmental control.[/indent] [indent]Changer - These are powers that cause you to change physically. Gradual changes, many times animalistic in abilities and appearance, to grant you natural advantages. These are from physical changes.[/indent] [indent]Breaker - Similar to Changers, these however change immediately into something abstract. When not in their Breaker for, they normally have no powers. But upon entering the form, they gain access to abilities centered around the abstract themes and elements that their form takes.[/indent] [indent]Thinker - These are mental powers. While telepathy doesn't exist, there's plenty of other mental abilities that can. These are often about [i]knowing[/i] things.[/indent] [indent]Tinker - These are people who [i]create[/i] futuristic and seemingly impossible technology from various parts.[/indent] [indent]Stranger - These are about infiltration and avoiding detection.[/indent] [indent]Master - These are about control and minions.[/indent] [indent]Trump - These are powers that directly affect powers. Nullification, disruption, stealing, gifting, and the like.[/indent] [hr] [center][h3]The Setting[/h3][/center] As you can see by the map, this RP has a fairly large, and custom built by myself and my Co-GM Solo (Thanks to the talented [] for creating the image for us). The primary setting will occur within the city itself, a sprawling and relatively new metropolitan with portals to other dimensions. Nearby are plains and rural areas, plenty of fertile ground, the dense forest, a mountain range, and finally a large desert. Hidden within the mountains and the desert are two parahuman prisons, and the mysterious Lodge is nestled away into the depths of the forest. [hr] [center][h3]The Rules[/h3][/center] Here's the big part that I expect all players to read and understand. If you have any questions, please just ask. [list] [*] You are expected to be able to post roughly weekly, or rather approximately 7-12 days after a GM update, barring reasonable reasons for being unable to. This deadline is more of a guideline to help keep things moving for everyone, and if things start getting held up one of the GMs will contact you. Please, please, please communicate if something's going on and you can't post. [*] Posts should be a minimum of 5 sentences in length with minimal typos. We're all human, so this also isn't a hard rule. But if you're frequently posting updates full of errors or incredibly short replies, we may need to discuss how to proceed from there. [*] IC and character sex is forbidden. Fade to black, take it to DMs, whatever. Keep it out of the IC if it comes up. [*] All character CS's are to be posted in the OOC for review and approval by the GMs before being going to the CS tab and then being available for use in the IC. [*] All disputes between players, or disagreements with GM actions, should be brought to the GMs to be handled. Drama should never be in the open, and most all problems can be solved with communication. [*] Be respectful for everyone involved in the RP. We're all here to have fun, after all. [*] Please use the CS template and do not alter it's coding. It is designed for ease of reading by both GMs and other players, and altering the layout will result in me being highly irritated. (Thanks to Yosh for handling the coding of the CS! <3) [*] Discuss with the GMs in regards to character creation. It will make the entire process a lot smoother if there's communication between us and you. Please note that there is [u]a current maximum of three character slots per player[/u]. [*] [b]Character Death is possible. This is a largely sandbox RP with events, NPCs, and players reacting to what's going on.[/b] If you're not okay with this risk, this RP may not be for you. That's okay! Again, we're all here to have fun and tell a great story. [/list] [hr] [center][h3]The CS and Lore[/h3][/center] With all of that said, I have one last thing to add to this. And, yes, it's more reading. (I'm sorry!) Please click [url=https://docs.google.com/document/d/1SXwKKVxzgih5P64IWS5B_N8IQUS87XPHZ0YRiSW6Rk0/edit?usp=sharing]this link[/url] to view the doc that Solo and I have put together with all the base line information about the city, the setting, and the general information that you may find useful for character creation. [u][b]The CS template can be found at the bottom of the doc.[/b][/u] Finally, we have a Discord server with which to discuss things and have general fun on. If you'd like to join, please click [url=https://discord.gg/ZMaEcCh]here[/url]. The very last note I'd like to make is that this RP is tangentially a "sorta sequel" to the [url=https://www.roleplayerguild.com/topics/141941-capes-of-denver-a-worm-rp/ooc]Capes of Denver[/url] RP ran by ProPro. It's not exactly a sequel since that game is still ongoing, but most of the events of the game will be considered canon to this RP.