A work in progress. I just need to put the weapons (still figuring them out) and maybe some sort of armor. Just wanted to put this up to see if the basic concept would be okay and get people posting, because I really like this idea and don't want it to die due to people being too nervous to post . [hider=Omega J] [img]https://vignette3.wikia.nocookie.net/fairytailfanon/images/9/90/Tumblr_static_anime_girl_with_black_hair_vector_by_blue_rika-d4x4wc1_zps52c51f2a-1_zpsbb05ce5c.jpg/revision/latest?cb=20140416035633[/img] [b]Name:[/b] Jasper Ender [b]Nicknames/Aliases/Titles:[/b]The Omega J, Last J., Hero J. [b]Age:[/b]300 Yrs [b]Gender:[/b] Female [b]Race:[/b] An Omega [b]Personality:[/b] Since She's traveled the multiverse (one of them, or possibly just a really big universe ) and has seen how ugly things can be. So she always does her best to lift up people's spirits, because people can't just off bread and water. They need hope to keep them going. So in front of a crowd Jasper meets everything with a can do attitude that can border on obnoxious to many, a huge reassured smile, and flourish. Within Jasper's heart there beats a spark, it dims now and again, but its always there, pushing warmth into her blood like a needle full of wonderful drugs into her veins. It's that spark that keeps her going when the cynicism and world weariness being to take their toll, and she feels the ever growing desire to give up and go home. It's a lust for adventure, battle, and taking advantage of whatever chance may come up to give her an opportunity to test her metal against whatever power the forces of evil may present to her. She also hates when people tell her she can't do something and loves nothing more than proving them wrong and then shoving a boot up their assets. [b]History:[/b] Jasper, along with 25 other individuals found themselves on a planet filled with every possibility luxury and pleasure the mind could ever conceive. None of these individuals knew who they were or how they got there, but the questions were soon lost in the paradise that was their planet. All except for Jasper who roamed the world, eventually finding a gateway which led her off world, and so her adventure began, moving from one planet to another, righting wrongs. Jasper's adventure came to an end when she faced off against not just a god, but THE GOD, or at least an entity which claimed to be so, and had the powers to back it up. If not for the backing of every other deity and fate the cosmos had to offer Jasper would've died a thousand times along the way. Eventually, she found herself at the heart of the god, naked and battered, with every piece of weaponry and inch of power left at the door. Her naked form was covered in blood and the god mocked her for being there, at the journey's end without anyway to destroy its body, a small marble sized sphere. Not one to take mocking lightly, Jasper grinned, took the orb in her hand, put it in her mouth, and bit down, hard. There sphere exploded with a trillion supernovas of energy. There was enough power to fuel the big bang several times over. Needless to say, the roof of her mouth did little to stop the explosion from vaporizing her brain. [b]Magical Powers Section:[/b] [i]Name of Power:[/i]Omega Aura Range of Power: Self Description of Power Effects: Jasper's body produces an aura around her that's invisible to most living entities. On it's own it can't do much, maybe limit a few blows from weak spectral beings, or make her easier to find to entities that can search for such things. Casting Limit: Self Weaknesses of Spell: Jasper's aura is connected to her physical well being so over using it can lead to exhaustion, unconsciousness or even death. [i]Name of Power:[/i]Aura Constructed Items [i]Range of Power:[/i]Short range [i]Description of Power Effects:[/i]Jasper can create special items out of her Aura. []Casting Limits:Short Range[/i] [i]Weaknesses of Spell:[/i] [u]Knowledge-[/u]Aura constructed items are similar to computer codes in that she needs the right amount of data to be able to form one. [u]Permission/ right to use[/u]The more powerful constructed weaponry can only be bestowed upon by higher entities, and cannot be duplicated/ used even with the proper creation data. [u]Energy Usage-[/u]Creating and maintaining Aura constructed items can be extremely taxing. After a certain amount of stamina has been used the user most manually deactivate the item or risk unconsciousness or even death. [u]Construction[/u]The more powerful/ complicated a ACI is, the longer it takes to create. Though, the longest items take about ten seconds, which doesn't seem like much to most people it can be life or death in a great deal of dangerous situations. [i]Name of Power:[/i] ACI Mammon [i]Range of Power:[/i] Long [i]Description of Power Effects:[/i] chains which the user can attach to an object and either teleport herself or said object to her. Links don't cease to exist when an object, or the chains do and continue until the user makes a conscious effort to recall the object. The chains can be attached to any surface and Jasper does use them occasionally as a form of grappling hook. Casting Limit: The chains take about a second to construct and Jasper can use them freely so long as she has enough stamina [i]Weaknesses of Spell:[/i] [u]Quantity-[/u] There is a total of eight chains [u]Surface restrictions-[/u] Teleportation effect can only work if the surface of either end of the object is capable of sustaining the weight of the other. [u]Stamina Drain[/u] [i]Name of Power:[/i] ACI Asmodeus [i]Range of Power:[/i] Medium [i]Description of Power Effects:[/i]A flute which allows for the communication/ influence of animals [i]Casting Limit:[/i] [u]Construction-[/u] takes two seconds [u]Casting[/u] [u]Construction-[/u]The Call of the Wild takes 2 seconds to construct [u]Frequency-[/u]May be used as long as the user possess stamina [i]Weaknesses of Spell:[/i] [u]Power of Influence-[/u]The more simple an entity's mind the easier it is to assert control, while the more complicated an entity's mind, the more difficult it is. Attempting to use the flute on individuals with hyper intelligence usually results in the creatures being induced into a rage state. [u]Power of Understanding-[/u]The user hears music as thoughts of the creatures. The more intelligent an animal the easier it is to understand while simpler of creatures only come through as feelings or vague notions. [u]Complexity of music-[/u]Jasper is still learning how to play the flute, and cannot do so while under stress or on the move [u]Stamina Drain-[/u]Minimum [i]Name of Power:[/i]Leviathan [i]Range of Power: (Self-close-medium-long)[/i] [i]Description of Power Effects:[/i] [i]Casting Limit: (If applicable how long, and how many times the spell is castable)[/i] [i]Weaknesses of Spell:[/i] Name of Power: ACI Satan Range of Power: Medium Description of Power Effects: A pistol capable of firing .22 caliber bullets indefinitely at a fully automatic rate of 45,000 RPM Casting Limit: [u]Construction-[/u]The Rolland takes 4 seconds to forge [i]Frequency[/i]The Rolland may be summoned if, and for as long, the user has stamina Weaknesses of Spell: [u]Bullet Range-[/u]The bullets travel about a 100 Meters before they began to slow [u]Bullet Accuracy-[/u]The weapon's isn't the best for precision work, as the bullets tend to leave the muzzle in a wide spray. [u]REcoil-[/u]Jasper has to take care when using the weapon as misuse of the weapon could lead to injuring thanks to the powerful recoil. [u]Bullets-[/u] The .22 Caliber bullets aren't special in any way shape or form. They're not even armor piercing. [u]Casting-[/]The bullets and spent castings are physical and so can create a hazard if the user does not keep aware of how they're building up around her. [u]Stamina Drain-[/u]Moderate Stamina Drain [i]Name of Power:[/i] ACI Beelzebub [i]Range of Power:[/i] Self [i]Description of Power Effects:[/i] [i]Casting Limit:[/i] (If applicable how long, and how many times the spell is castable) [i]Weaknesses of Spell:[/i] [i]Name of Power:[/i] ACI Belphegor [i]Range of Power:[/i] Self [i]Description of Power Effects:[/i] pair of special gloves/ gauntlets, which run up to the user's elbows. Said gloves are black and appear to be made of fabric but are extremely hard and heavy. Said gloves are able to cancel out special defenses such as aura barriers, flame shields, and psychic walls, and nullify healing/ recovery abilities that aren't biological in nature. So if a god gets punched by the wielder, the chip tooth isn't coming back. [i]Casting Limit:[/i] (If applicable how long, and how many times the spell is castable) [i]Weaknesses of Spell:[/i] [u]STamina Drain-[/u]Great Name of Power: ACI LUcifer Range of Power: Long Description of Power Effects:A blade with the ability to cut/ damage and manipulate separation(Physical, esoteric, Symbolic and supernatural/ paranatural) Casting Limit: [u]Construction-[/u]The Excalibur takes 10 seconds to construct [u]Frequency-[/u]The Excalibur can be summoned and maintained so long as the user has stamina. Weaknesses of Spell: [u]Activation-[/u] In order for Jasper to activate the sword's ability, she must move the blade forwards or upwards. If this cannot be done, say while a capable sword master is keeping her on the defense, the sword's abilities won't activate . [u]Immunity-[/u]Excalibur cannot or will not use its abilities against physical items in use as weapons or armor such as other swords, bullets in motion, etc, etc. Note-It can be used against robots or creations/ creatures with skin which would normally repel sharp attacks. For example, if an alien with thick skin that couldn't be attacked was attacked, her sword's ability wouldn't any problem slicing the skin, but if there were shoulder pads or a chest guard on the same creature the blade wouldn't be able to cut through it. [u]Range of Effect-[/u]The Range of Excalibur's effect is dependent upon the speed and range of the motion used to activate it. So if there's not a lot of space to swing the sword, the user can't effect much. [u]Stamina Drain-[/u]Immense Stamina Drain [b]Special Talents:[/b] -Hand to hand combat -Melee combat -firearms -Strategy -Survivalist -Logic [b]Weapons:[/b] [i]Galactic Adapter-[/i]A special adapter which allows for objects to be charged from outlets which aren't specifically designed for said objects [i]Scouter-[/i]Advanced Binoculars with multiple vision modes, and world class zoom in features [i]Plasma Rifle-[/i]Plasma rife capable of single, or 3 burst fire. 180 shot charge [i]Plasma Blade-[/i]Plasma blade. Battery has a 2 hour charge. [b]Armor/Clothing:[/b] Sealed Bioshuit- Beneath Jasper's casual clothing she wears a hermetically sealed ballistic suit which allows her to exist in a vacuum, or survive in temperatures normally outside the range of even an Omega's capacity. The suit has a foldable helmet, kept in a pouch which connects with a hose that allows it to recycle air for up to thirty minutes. [/hider]