[@Rondo of Blood] That is correct, Spellcasting can be removed. As for variant humans; given that Sebastian and Cassandra are both technically 'variant humans', yes, you can play one. Please make sure to upload a WIP within the next 20 hours, or I cannot consider your application. [@HymnOfSin] Well, uh. Hello. I will say, I'd have appreciated it if you expressed your interest first, rather than making a full sheet with no comment. However, you have created one within the deadline, so I'll consider it. See below some of my thoughts on the character; keep in mind that this does not guarantee your acceptance. [hider=Critique for Shandri] Let's start off with the game mechanics. There are a couple of things I object to here. First is admittedly a personal preference, but Shandri's background - as you can see in the character tab, Vaal has already been accepted, and he, too, is a Far Traveller. Typically, I only accept one character per background - and yours would be more suited for the Outlander, given you mention that he lived in the wilderness. Additionally, Primordial is [i]not[/i] a humanoid tongue. Unless they had very specific ties to Elementals, which is highly unlikely, then his tribe would not have used it as their common tongue. You mention that he will trade other lives in exchange for the preservation of knowledge. This is not, and will never be, a trait that a Good-Aligned character will have in the games that I run. Either make him Chaotic Neutral or remove that trait. For stats, we are using Point Buy - which you have surpassed. To get the stats you have, you would need 30 points, as opposed to the permitted 27. I suggest you use [url=http://chicken-dinner.com/5e/5e-point-buy.html#human&disabled&8&8&8&8&8&8&0&0&27&15&8&19&15&12&9&7&5&4&3&2&1&0&1&2&4&6&9&4&4&4&4&4&4]this website[/url] to calculate the attributes you can take. Now, formatting. At the top of the sheet, you put Alignment (CG) Race (Human) - it should just be CG Human or CN if you decide to keep the trait. This is something that was left in the base code, so you may have missed it, but at level 1, Warlocks only have 1 spell slot, not 2. Given that you have only apparently made your account today, I presume that you were not around for the initial interest check. In it, I express that the spells and cantrips that you have chosen should have condensed descriptions, or at least be formatted so that they are easy to take in. Take a look at the character sheets for Magdar and Vaal, two spellcasters in the party. Both of them have dropped the components down to a single letter - V, S, M, and C. I know what each of these means. In that same vein, Magdar's spells list only the mechanical effects; none of the flavour texts. Vaal's spells do contain this extra information, but they are broken up into smaller paragraphs and lists so that they can be easily absorbed. Please emulate one of these methods. [/hider]