[quote=@Artifex] Ok guys, So, I changed the "Class/Level" tag in the CS to "Variant Type/Danger Level". [hider=Variant Types] [b]Brute[/b] - Variants with increased levels of strength and/or durability; they may be more difficult to harm or take down [b]Metamorphic[/b] - Variants can change anatomy and/or physiology, either partially or fully; can take human or non-human forms including animal, mineral, energy, or alien [b]Volatile[/b] - Variants have abilities dealing with fire, electricity, plasma, and any other explosive energy/force [b]Mentalist[/b] - Variants possess psychic abilities; can control and/or manipulate objects, people, energy using their thoughts [b]Agile[/b] - Variants are prone to quick movements and/or fast/instant travel; they may possess increased levels of dexterity [b]Inhibitor[/b] - Variants wield powers that can weaken and/or hinder others [b]Amplifier[/b] - Variants have the ability to improve the condition of themselves and/or others [b]Distortionist[/b] - Variants are able to alter space-time, intangible concepts, or reality as a whole [b]Natural[/b] - Variants have abilities that utilize and/or effect the natural world and/or animals [b]Architect[/b] - Variants who are able to manipulate, modify, and/or replicate matter and/or energy; some are able to construct tangible objects from energy [/hider] Also, the abilities will be listed under their respective classes. So please, modify your CS's accordingly. You can look at Manny's CS for an example. If any of you is unsure if something just let me know! ^_^ [/quote] Still seems to have a lot of overlapping and tings... gimme a sec I might have something to help.