[hider=Marionetta] Appearance: [hider=Casual Clothing]Standing at a fair 5'8", pale caucasian skin, jet black hair reaching down to the middle of her back with straight-cut bangs framing her face, and black eyes that often look lifeless despite their round shape, Molly could easily be mistaken for a life-size porcelain doll. Her fashion sense is squarely gothic, finding her typically wearing dark colours or black and white, often with dark makeup and sometimes piercings. Though she favours the gaudy, she saves that for her work costume, with her casual clothes typically consisting of more modest dresses, or skirt-sweater combos, with heels being her footwear of choice.[/hider] [hider=Costume]A billowing ballgown of silken black fabric with white trim and highlights, designed and woven by herself for herself using her tailoring skills. Around the waist is a large white sash, tied into a striking bat wing-shaped bow behind her (a shape obtained by cutting arcs out of that section of the sash, creating the downward points on the bottom of the bow). Her face is concealed by the kind of mask one would see on an attender of a masquerade ball, the eyes covered by a thin white fabric that can be seen through when place directly in front of the eyes, the metal frame painted gold and held on her face by a band that stretches behind her head. The gown is long enough to coneal her feet, and does not have sleeves beyond its frilled, padded shoulders. Instead, Molly's arms are covered in black fishnet gloves. The sash conceals storage space for weapons as detailed in the inventory section.[/hider] Name: Molly Felara Age: 33 Gender: Female Villain Name: Marionetta Quirk Name: Marionette Quirk Type: Mutant Quirk Description: Molly is unable to move her body the same way most living beings do. Her quirk has left her body without the necessary muscle structure to move her limbs, though the structure for facial expression and the autonomous operation of inner organs is thankfully intact. The muscles that should be located inside her body instead manifest outside her body thanks to her quirk, taking the form of tentacle-like appendages, so thin as to be almost invisible to the naked eye. These "threads" originate in the pores of her skin, sharing space with hair follicles, and are variable in length, able to extend out from her body up to a distance of 30 feet. They are tipped with a sticky substance similar to what the human body uses to prevent hair follicles from falling out, but in greater amounts for more adhering power. The structure of Molly's body forces her to control her own body like one would control a puppet, using the tentacle-like muscle threads to manipulate herself from without by latching them to nearby surfaces and contracting the threads to pull her limbs where she wants them to go. This comes with some unique difficulties - standing upright is easiest when there are tall walls or ceilings around her, or other things like lamp posts and street lights above. In the absence of these things, she can stay upright by pushing off the ground with her tentacle muscles instead of pulling herself up, but it takes much more effort. Though it would be easy to consider a quirk like this more of a hindrance than a boon - and indeed it was for much of Molly's young life - she has grown over the years to become just as dexterous with these threads as any other human is with their own muscles, if not more so. She is able to aptly imitate the motions of a person with normal muscles, and thanks to her threads, is able to go beyond that, moving her body in ways no other human can. Her quirk also makes her body extremely flexible; she can bend her limbs in ways that would cause pain to most people, though not in ways that would defy human anatomy, similar to a contortionist. This flexibility allows her to accomplish tricks like turning her head 180 degrees, or twisting her torso almost entirely around. Using enough threads, Molly can even achieve a limited form of flight - assuming she is indoors or there is a tall enough structure nearby - by attaching her threads to objects or surfaces above her and lifting herself entirely off the ground. Because of these, Molly can be very hard to pin down in close combat, her movements being eclectic and acrobatic in ways almost impossible to train for. Finally, she can manipulate light objects with her threads as well, things like her knives being easy to control with only a few threads. Obviously, the heavier an object is, the more of her tentacle-like muscles are needed to move it, and the more threads she devotes to moving something other than herself, the fewer threads she has to move her own body with, meaning even the act of pulling another person her own weight toward herself would take nearly all of her threads and leave her motionless. However, since the threads are muscle, they have similar limitations to the muscles of others. Strenuous activity consumes stamina, and too much strain will cause them to get sore - the biggest factor limiting her ability to "fly". Furthermore, since they are located outside of her body, the are more prone to damage - they can be cut, and it [i]hurts[/i]. The muscle has regenerative properties which will allow the threads to regrow after a day or so, but until then the range of any cut thread will be severely reduced, if it's even usable at all due to the pain. Cutting her threads can be difficult due to their low visibility and her own skill with them, but it gets easier the more tired she is; as individual threads get harder to move herself with, she'll begin bunching them together, making them visible and less precise in their movement. Inventory & Possessions: [list][*]Knives. She does her best to keep 8 honed kitchen knives on her person while in costume, hidden under the white sash around her midsection. [*](A pistol. Still need to reasearch what kind. Am comfortable with removing this) [*]Geno. An antique wooden puppet in a jester outfit, coloured purple with a yellow star pattern on the cloak and bell-adorned hat. Does not come with her while doing villainous work. Very precious to Molly.[/list] [hider=Sample Post][i]Ooooh, this one looks cute![/i] It was a black t-shirt, cut short to bare the midriff, which a graphic of a heart with a smiley face, except the heart was anatomically correct instead of Valentine's-style. Molly's long hair, black as the shirt she had happened across, flowed behind her as she swiped the article off the rack and made a beeline for the cashier, face beaming. She did need to be a bit careful not to let her strings touch any of the store's other patrons - she'd found herself dragged by people far too many times as a child because of that to let it happen in her adult life. Not to mention that the reveal of her quirk could raise suspicions if anyone else in the store happened to work in law enforcement. No, it was much better that she blend in with people as best as she could. Which was to say, [i]very[/i] well. Her legs "carried" her to the front counter of the small women's clothing store. Raise the arm, move arm forward, extend fingers. Every movement was deliberate, but flowed into one another seamlessly, thanks to the many years spent just studying how the normal human body moved, how people moved, and practicing the replication of these normal everyday movements. She paid with cash, and the friendly cashier bagged her item and greeted her goodbye. "You have a nice day as well!" Molly answered as she walked out of the store. Going outside meant normal-looking movement would be more difficult, given the lack of a ceiling, but she had grown used to staying close to walls which served just as well as anchors for her threads, and in the event she needed to cross a street, there were traffic lights and street lamps she could use, as well as using some threads attached to the ground to push her body instead of pull it, so she would manage just like she always did. As she walked past a small alleyway, she looked down its length out of habit and was pleasantly surprised to spot a scene playing out in secret to everyone but her; a common mugging. Two men using their quirks, both fire-based, to rob another man in a business suit. Still smiling widely, Molly turned and headed into the alleyway, her body rising up off the ground once she was several steps out of the line of sight of anyone on the main street. She let go of her shopping bag, leaving it next to a dumpster. The rustling of the bag caught the attention of all three men, who looked towards it, not seeing her body up above their heads. The next few moments ended up as a blur; she dropped from above onto one of the muggers' heads and used the combination of her weight and the pull of her threads to drive the back of his head into the pavement with a sickening crunch, knocking him out instantly, then swung her lower body in a semi-circle to sweep the other man's legs out from under him. By the time his face collided with the pavement, Molly was already on his back, grabbing his hair, and slamming his forehead into the pavement a few more brutal times. After taking out the two muggers, she searched their pockets for their finds while the man in the business suit fled. It seemed they'd already had some moderate successes. It would be more than enough to cover the expense of the shirt she'd just bought. She pocketed their ill-gotten-gains and, after retreiving her shopping bag, continued down the alley, not daring to go the same direction the business man had. All in all, she was having a splendid day. [/hider] [/hider]