The travel south was fortunately uneventful for the most part. Aside from gathering supplies and occasionally stopping for a short rest, there wasn’t much that happened. Soon the group came to a stop to set up a temp camp to rest and repair their gear. Orchid spent the better part of her time skinning the hex cat for meat and hide, making use of every bit of its body to make rope, meat, and oil. She made herself a new top out of the raw skin, scouring I of fat and oils with a stone. Naturally of course, peaceful times would not come so easily. This was a forest after all. One of the goblins alerted her of the presence of an old adversary. Orchid grumbled and stood up, heading over to the growling beast while growling herself. [color=firebrick]”Back off everyone! Might be more around here. Watch my back and more importantly watch your ass!”[/color] Armed with her Sharp Club and a torch Orchid squared off against the badger. She roared at the beast as she shook her Sharp Club wildly, trying to intimidate it with her animal pacification. And just to make a point she casually set a bush on fire, just to show the extent of her destruction. [color=firebrick]”Bring it, bitch! I’m hungry and I’ll eat your face!”[/color] [hider=Stats] Health: Slightly Wounded Stamina: Mostly Full Magicka: Mostly Full Inventory - Raw Dire Rat Hide (Equipped) Loincloth (Equipped) Sharp Stone Club (Well-Made) (Equipped) Vine Bracer (Above Average) (Equipped) Torch (Good) (Stored) Rawhide Bag (1/12) (Equipped) [list][*]Antidote Fern [*]Bloody Garrote [*]Dead Hex Cat[/list] Current Skills: Use Light Equipment (--) Pacify Animal I (1.1) Stronger I (2.0) Crafting IV (4.6) Material Analysis II (2.05) Monster Analysis I (1.25) Smash I (1.5) Faster (1.0) Fireball (1.0) Charisma I (1.6) Taboo I (0.1) Hellish Fiend's Protection (Petty) Demon Affinity (0.666) Muffle (0.8) Deception (0.7) Charm (0.3) Alert (0.3) Stone Shot (0.4) Throw Item (0.4) Slash (0.8) Warcry (0.5) Pierce Resistance (0.7) Blunt Resistance (0.3) Slash Resistance (0.1) Blood Drain (0.35) Skewer (0.4) Mental Resistance (0.4) Mana Orb (0.2) Focus (0.2) Magic Analysis (0.2) Overwork (0.3) Intercept (0.3) Defender (0.7) Rabid Fit (0.5) First Aid (0.1) Intimidate (0.5) Counter (0.4) Shield Slam (0.6) Poison Resistance (0.1) Fire Resistance (0.6) Dust Blow (0.1) Magic Resistance (0.2) [/hider]