ok ill give it a shot [hider=My Hider] Official Nation Name: [b]Goa[/b] Race: [b]Goans[/b] [b]General Information [/b] Nation type [b]minor belligerent/possible major[/b] [b]Overview[/b] A growing empire intent on holding what it has fought hard for. and very weary of outsider but not impossible to bargain with [b]History[/b] The empire of goa was very wary of the arrival of the Ashtar but couldnt do much about their subjugation but they learned from them and developed new tech based on observations and with their oversight developed a health manufaturing and farming based economy but we never where truly able to build larger ships than frigates until the ashtar arrived. it’s involvement in the Great War. initially able to avoid contact in the war and our temporary unwillingness to join because of our distinct lack of a fleet caused us to sit out most of the war, but caused a massive militarization campaign where we built hundreds of frigates and cruisers to protect ourselves while also building massive military stations to keep out the other squabbling empires. we were eventually forced into the war but rapidly found out how bad our fleet was( even with all the tech the ashtar gave us) losing most of it within the first year, but we also found out that are defenses were better than we expected (considering the massive failure that was our fleet) because we had more ability to make better structures than ships. very little outside territory was gained in the great war consisting of only 1 system. [b]Major Holdings [/b] the capital is goa prime(a tough and heart world), our favorite star base is the alpha platform (large and with many advanced shields and weapons constantly being upgraded located within our home sector), the key place in our empire are goa prime and goa-2 a large and mineral rich world used for mainly manufacturing of military vessels and our colony in the system boa (renamed) Is mainly for mining and trading. Demographics [b]Population[/b] Goans- a large and tough race of lizard like beings when disarmed will bite claw and break whatever they are fighting. many capable of psionics but dont develop them naturally and can be quite the painful experience for all involved. Society Relatively happy and healthy but in almost constant mobilization after the great war/ highly national [b]Economy[/b] mainly manufacture of large weapons, outdated ship exports and agricultural exports. Government the government is a monarchy style government that has 4 kings with different roles ties and restrictions based on our need for security theses kings arent usually the most backstabbing in war time and will almost always support the others in times of need. below the kings is a grand council that handles most civic duties. the kings act more as figurheads and military leaders and have been known to purge entire councils for just 1 being corrupt. [b]Technological Information [/b] [b]Major Techs [/b] military techs: slow but stable ftl drives, heavy cannons, missles,and large anti orbital rail guns, shields designed to take damage but are only well effective on large ships (and small dedicated shield ships) and station because of power needs, heavy armor meant for taking hits but slows the ships significantly, fusion based with high efficiency but not good for our shields , for orbital use it is solid fuel boosters and in space they are nuclear, etc. Civilian techs strong agricultural and medical tech but pretty crappy car type vehicles, and sometimes just as important. [b] Military Information[/b] large ground units mainly using drop-ships for initial assaults and heavily coordinated artillery and airstrikes, heavy bunker styles for continued assaults generally with shield installed in more permanent structures, lots of ground to orbital artillery and large militias in cities, very limited ground vehicles mainly being more assault gun style of heavy vehicles and basically armored civilian trucks (but only in style not operation) with heavy machine guns for the light vehicles. Regulars: basic combat and areal insert training and made up of men and women, armed with the X22 gauss rifle and x11 gauss pistol often deploy via air. militia: trained in large scale warfare and in light vehicle operations, armed with the x21 assault rifle a normal firing rifle that is relatively outdated but still in production and the x88 pump shotgun capable of highly accurate slug fire. (not equipped with both) consist of most of the population not in active service but excused if to sick or old to perform in combat. spec ops aka- shock jumpers, the shock jumpers are an elite group composed of elite and experienced soldiers from the most revered of the regulars that go thru advanced Arial/orbital drop training, survival, advanced marksmanship and vehicle operations they are armed with the y-28 plasma repeater capable of rapid sustained fire and high penetration capabilities along with the x12 advance gauss pistol with more stopping power than the standard x11. The Kings guard- equipped with the best armor and weapons and equipped with a personal shield they also have abilities of limited psionics and power armor when necessary the have the x33 rail rifle capable of flying thru even some armored vehicles the MGX10 new and not combat proven but on the testing range proved more than capable of squad support and individual they often get deployed in smaller groups to boost morale and can quite often be replaced when lost from the massive scores of candidates even if a majority of recruits break in the psionic tests. vehicles- xt-222 assault tank is basically a slow moving howitzer tank with very heavy armor and is capable of long range and short range fire the m11 "Shock" truck is a fast attack vehicle with a large gauss machine gun on the back and armor capable of anything smaller than a tank shell directly but is one of the fastest vehicles that the GOANS PRODUCE outside of flyers. The RRDS is a rapid response drop-ship capable of very limited interstellar flight (short inter system jumps. not recommended for long range stealth ops) capable of transporting up to 40 troops directly into combat with little to no incedent barring direct heavy AA fire. The LRSDS is a long range stealth drop ship with a rather autonomus build in mind and is capable of multiple ftl jumps (in and out of systems) and is specifically reserved to the spec ops teams barring special requisition orders. capable of dropping 20 fully armed troops with a low chance of detection. [b]Military Overview [/b] lots of air support for mainly stationary ground units unless necessary to move then mainly air travel in drop-ships our special forces are a small group of highly trained jet-packers armed with our most advanced plasma based weaponry and based in small interstellar strike craft intended to be relatively self sufficient, history: huge amounts of infighting and civil war before the Ashtar and not a very revered navy for it is crap, space combat is generally brawler type ships with heavy ordnance and long rang missile cruisers. [b]Fleet/Navy [/b] Your space boats. Include pics or don’t, I’m not your supervisor. You’ll probably want to have one or two of most of the classes, but it doesn’t really matter too much. I’m also including some flavour options here that you might want to consider. In short, the history of the galaxy has divied up ship designs into three waves: Great War (ships built before and during the Great War), Detente (ships built during the Detente, some wonky designs in the larger classes due to treaty limitations), and Modern (ships built in the year since the message) Dreadnoughts: none even thought up by goa Battleships: 2 Detent and 1 modern fresh off the line that all act as command ships the detent class are slow and burley with more empasis on artillery than anything else but the modern is more rounded with heavier shields, armor and more modern weapons and communications Battle-cruisers: idea immediately scraped after first live test (don't ask) Cruisers: 10 modern class vessels with balanced shields and firepower with heavy armor making it pretty slow Destroyers: [img]http://3.bp.blogspot.com/-AFiQpFUTey8/UTneOC701hI/AAAAAAAAAMA/GzOjD7OakMY/s1600/IanBunting_Destroyer_Sheet4_FinalDesign_Blog.jpg[/img]10 detent class slow heavily armored and un-shielded with lots of heavy long range cannons Frigates: [img]http://fc07.deviantart.net/fs44/f/2009/139/7/b/Space_Frigate_View_1_by_eRe4s3r.jpg[/img]20 modern fast but still slow (normal speed) armed with lots of heavy auto cannons Corvettes: [img]https://vignette.wikia.nocookie.net/elite-dangerous/images/4/49/Fed_corvette.png/revision/latest/scale-to-width-down/2000?cb=20151115104243[/img]10 modern, fast shielded, boarding ship with no weapons but almost impossible for anything smaller than a cruser to kill in a good amount of time anyway. Strike craft: 50 a station and 400 on each goa prime and goa-2 but basically none in our colony sector A notable exception is your Hyperdread. Do whatever you want with your super special awesome boat. Army/Planetary forces: every planet has use of their pdf forces which consist mainly of regulars and militia with spec ops bases scattered through most systems. Each planet has a small regiment of kings guard to act as leaders and trainers of militias and new regulars. Every city has anti orbital guns built in all around it, and our orbits are lowered with local Outline some doctrine, highlight some major units. I’m not great at doing ground forces so not much guidance here. ANNNDDD Hyperdread ...we lost it my kings jk [img]https://cdn0.vox-cdn.com/uploads/chorus_asset/file/2848984/Heavy_Dreadnought.1403232167.jpg[/img] meet the Queen its the biggest baddest ship we got capable of sustained long range artillery fire and basically deploying an army on a whim, its shield are the tougest we got and its armor has no equal. It has only recently completed and is still undergoing system checks and crewing up And due to our lack of dreadnought ideas it is generally smaller than what should be considered a super dread but It has been stuffed with tech and weapons to almost literally the brim [/hider] if i missed anything please inform me I've been writing for a while now