Two things: 1) I finished tidying up the past events Google doc. 2) I want to explain a bit more about Meria. I think part of her lore and the magic system I used for her can be incorporated in the RP, but only if everyone approves. It doesn't have to be everything, but it would be nice if we could incorporate some elements of it. Meria is a water sorceress, and sorcerers can bend the elements to their will, providing there is a source. For instance, the flame sorcerers need fire if they want to shoot fireballs. I think Noble has a different kind of firemagic, I'd call him a mage rather than a sorcerer. Among the sorcerers is an elemental trust or distrust depending on their affinity. Water goes well with air, but has a distrust towards fire and ground. Because of this Meria doesn't like dwarves, who have a natural affinity to ground, and this is also why she senses the aura of Noble as hostile. People can have an affinity to an element without knowing it or doing it, warriors often have an affinity to fire, fishermen to water, things like that. Meria's father had an affinity to water, he was a fisherman and he was always able to find fish, he called it intuition, but he could sense where the fish were. And in the other setup I mentioned the dwarves: their affinity to ground allows them to find ores and gems in the ground which makes them naturally good miners. Aside from being stronger in the profession they have chosen, they can like or dislike people without knowing why: because it clashes with their elemental affinity. The reaction of normal humans tends to be less than that of sorcerers. Then there are people who are born without an affinity to any element, so they can get along with anyone regardless of what affinity they have. And then there is the last element Spirit. It's an overarching element. They too can get along with everyone, regardless of the affinity or lack of affinity. The Hermit would have an affinity to the Spirit element, which makes him able to read people better than the average man, but he's not a sorcerer. As for Mikhal, he either has no affinity or an affinity to Spirit, because he gets along with everyone too (I hadn't decided that yet). And Trevor has an affinity to fire, which is why he and Meria don't get along. So far Rachel hadn't been part of that lore, so I hadn't decided any affinity for her, but if I were to give her any, I'd say Air. For this reason she would never bond with a dragon of a fire or ground type, but having bonded with a Light dragon she would have overcome any natural dislikes for other elements in dragons. I don't expect everyone will decide on any affinities, I just wanted to explain how it works for my characters :) It will be Meria mostly who reacts to other elements, because as an elemental sorceress she feels everything stronger than other people do.