[indent] [/indent][h3][hr][color=SandyBrown]Pebble Meyers[/color][/h3][hr] [color=SandyBrown]“Yep,”[/color] Pebs said, watching in trepidation as Duncan gave the knob a turn and tug, but when the tug turned into a yank, her heart dropped. [color=SandyBrown]“Locked, huh.”[/color] She knew she shouldn’t have gotten her hopes up about the door being a free and available exit, but at the same time she couldn’t not hope for an easy out to the situation at hand. If the door was locked, there would be no denying the situation. Pebs slumped back for a moment, then peeled herself from the wall and joined Duncan at the door. [color=SandyBrown]“Hold on,”[/color] she said, pressing an ear to the door and listening intently. If she heard nothing of suspicion—that is, nothing that made it sound like there was something moving behind the door—she’d knock on it, then listen to the tone it created. If the sound was light and travelled, it meant the door wasn’t blocked. If the sound didn’t travel, there was probably something blocking the door, and quite a big something too. [hr][sup][@Vertigo][@Alamantus][/sup] [hider=Thought Check] [url=https://www.roleplayerguild.com/rolls/14233]Thought 1, rolled 6[/url][/hider]