[quote=@Sierra] That's opening a can of worms that I've never once seen end well in all my years in RP. I'd make a sweeping generalization like "nothing except hyperdreads can be significantly larger than 6000 meters" and leave it at that. [b]EDIT:[/b] To better clarify my thoughts: design doctrines are going to be wildly different across military forces. On one hand, you're liable to create hurt feelings if someone ends up getting caught on the wrong side of arbitrary thresholds. On another, by creating upper bounds, you're inevitably going to have minmaxers going right up to the line to maximize their power. [/quote]Since size is mostly just an aeshtetic factor here I don't think it is going to be an issue for powergaming. Also I think this is exclusive to warships. If somebody wants gigantic colony or merchant vessels those wouldn't count. As for being co-GM I don't think I have the best track record in it. Assistant or adviser, zes. Brainstorming partner, sure. But my games tended to not hold out well even though I craft them meticulously. Sigma might be more apt id it is about contribution to this thread. Though it depends on how free he is.