[b]The Infestation[/b] [b]General Information[/b] The Infestation is a scar on the universe. It seeks to infest all, to steal all creatures will. The Infestation is an incurable virus. The only cure is putting a host down. The Infestation hates all that is not blighted by the virus and seeks nothing but to spread their plague. A cure is possible, but it will take extreme amounts of technology and time to develop. The Infestation is small now, and are thought of as rumors or myths. But soon, they will come out of the dark places of space to make their mark in history! [b]Nation type[/b] Minor Belligerent [b]Overview[/b] Population: 571 Queens: 10 Hives: 0 Infested colonies: 1 Infested space-stations: 1 Infested bases: 1 Military population: 172 Navy population: 9 Ships: Infested Civilian Ships: 5 Hive Strike Craft: 2 Infested Strike Craft: 0 Hive Corvettes: 0 Infested Corvettes: 0 Hive Frigates: 1 Infested Frigates: 0 Hive Destroyers: 0 Infested Destroyers: 0 Hive Cruisers: 0 Infested Cruisers: 0 Hive Battlecrusiers: 0 Infested BattleCrusiers: 0 Hive Battleships: 0 Infested Battleships: 0 Hive Dreadnoughts: 0 Infested Dreadnoughts: 0 Hive HyperDreadnoughts: 1 Infested Hyperdreadnoughts: 0 [b]History[/b] When the virus developed, it was trapped inside an air pocket deep inside a cave-world known as Cyrus IV. A mining colony was there too. The colony mined into the air pocket and the virus infested the mining crew. From one person to an entire colony in mere weeks. The infestation was born. The Hive-Mind was born in that colony. It started small, a tiny spore. But grew to a massive size. It realized what it was capable of and gave itself a new purpose, to infest all life. [b]Major Holdings[/b] Cyrus IV: Infested Mining colony. Cyrus Mission Hub: Infested Space-Station. 116XE1: Infested Asteroid Colony. [b]Demographics[/b] Infested: 90% Other Races: 10% [b]Population[/b] Infested: The Infested Make up the majority of the population. They are the backbone of the Infestation and keep prisoners and slaves. Other Races: The Infested keep other races as slaves or prisoners. This population is any race they attack. The Infestation use these people as pretend escapees, making them carriers of the virus to spread elsewhere. [b]Society[/b] The Infestation lets some of their prisoners walk the hives and bases. They selectively choose who to infest and who not to infest. The prisoners live in bad living conditions, but do not get infested. At least, not right away. The Infested on the other-hand, don't seem to live any kind of lifestyle. They patrol mindlessly, attack anything that is not supposed to be in the hive and attack if they are ordered to by the Hive-Mind. They don't care how they live. They only care about infesting, attacking and eating. [b]Economy[/b] The Infested have no use for many resources besides food. They may pretend like they need or use resources to look more diplomatic, but they stay hidden and refuse to use face-to-face communication in any way. [b]Government[/b] The Infestation is run by the Hive-Mind. It is on the top of its rule and has smaller (nodes) to extend its rule. Queens, Hive lords and Swarm Leaders act as these nodes of power and keep The Infestation under control and balanced. [b]Technological Information[/b] The Infestation cannot create advanced tech and need to steal it from others. [b]Major Techs[/b] Bio-FTL: A biological FTL that has a psionic ability to rip a hole in space to travel short distances around 100-1000 km in space. Bio-Cannon: A biological cannon that spits a flurry of small flesh balls that have sharp bone spikes. Heavy Bio-Cannon: A heavy biological cannon that spits a large flesh ball that has large poisoned bone spikes. Flesh Ripper: A tentacle that has a blade like bone at its tip, allowing it to slash at other things from a short distance. Bio-Spore: A spore-shaped cannon that spits a large spore that grows tentacles that wrap around things and crushes them. These tentacles live for a few minutes. After that time is up, or they die, they become dead husks with no strength and release their victims. [b]Military Information[/b] The entire population of the Infested (other than the prisoners) are military. They each have random mutations to help them adapt. [b]Military Overview[/b] [b]Fleet/Navy[/b] [b]Civilian Ships[/b] Infested Civilian Ship: Another races Civilian ship. Once used for mining, hulling or transportation, is now used for The Infestations military. Infested Civilian Ships are unarmed and the infestation on these ships is only found inside the cockpit of the shuttle. These ships are used for infiltrating other races bases, colonies or space-stations. These ships transport a single Hive Prisoner that is a contaminated carrier of the virus. [b]Dreadnoughts[/b] Hive Dreadnought: A Hive Dreadnought is a floating mass of flesh and tentacles. It is massive in size, approximately 2 km long, 5281 m wide and 1782 m tall. It is armed with 59 bio-cannons, 802 flesh rippers and 172 bio-spores. Infested Dreadnought: It is another races Dreadnought. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible and anyone who tries to talk to it through the com will get a response of screeching, roars and other animal-like noises. [b]Battleships[/b] Hive Battleship: A Hive Battleship is a floating mass of flesh and tentacles. It is large in size, approximately 1 km long, 4717 m wide and 1272 m tall. It is armed with 28 bio-cannons, 10 heavy bio-cannons, 620 flesh rippers and 50 bio-spores. Infested Battleship: It is another races battleship. It is infested and now belongs to the Infestation. Infestation on these ships is clearly visible. The Com is normally broken and will not work. [b]Battlecruisers[/b] Hive Battlecruiser: A Hive Battlecruiser is a floating mass of flesh and tentacles. It is large in size, approximately 9716 m long, 4281 m wide and 1183 m tall. It is armed with 10 bio-cannons, 4 heavy bio-cannons, 582 flesh rippers and 22 bio-spores. Infested Battlecruiser: It is another races battlecruiser. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible. The com is normally broken and will not work. [b]Cruisers[/b] Hive Cruiser: A Hive Cruiser is a floating mass of flesh and tentacles. It is medium in size, approximately 8932 m long, 3721 m wide and 971 m tall. It is armed with 5 bio-cannons, 373 flesh rippers and 17 bio-spores. Infested Cruiser: It is another races Cruiser. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible. The com is normally broken and will not work. [b]Destroyers[/b] Hive Destroyer: A Hive Destroyer is a floating mass of flesh and tentacles. It is medium in size, approximately 5931 m long, 2721 m wide and 791 m tall. It is armed with 518 flesh rippers and 51 bio-spores. Infested Destroyer: It is another races Destroyer. It is infested and now belongs to The Infestation. Infestation on these ships is clearly visible. The com is normally broken and will not work. [b]Frigates[/b] Hive Frigate: A Hive Frigate is a floating mass of flesh and tentacles. It is small in size, approximately 1283 m long, 728 m wide and 282 m tall. It is armed with 4 bio-cannons, 52 flesh rippers and 5 bio-spores. Infested Frigate: It is another races Frigate. It is infested and now belongs to The Infestation. Infestation on these ships is not always visible. The com is normally broken and will not work. [b]Corvettes [/b] Hive Corvette: A Hive Corvette is a small flying mass of flesh and tentacles. It is tiny in size, approximately 16 m long, 5 m wide and 6 m tall. It is armed with 2 bio-cannons and 1 flesh ripper. Infested Corvette: It is another races Corvette. It is infested and now belongs to The Infestation. Infestation on these ships is not always visible. The com is normally broken and will not work. [b]Strike Craft[/b] Hive Strike Craft: A Hive Strike Craft is a small flying mass of flesh and tentacles. It is tiny in size, approximately 6 m long, 3 m wide and 3 m tall. It is armed with 1 bio-cannon. [b]Army/Planetary forces[/b] Infested Civilian: A infested civilian. They are the main part of The Infestations army. They use any equipment that they used before they got infested. Infested Soldier: A infested soldier. There aren't a lot of them but there is still a bit. They use any equipment that they used before they got infested and retain some of their knowledge they had to use their weapons. Infested vehicle: A infested vehicle. Again, only small amounts of them. They are like the vehicles they once were, but infested. They are made of metal and have infested flesh here and there. Their weapons have a 37% chance of being operational after the infestation prossess. Queen: The Queen of a hive or base. They stay inside their hive and only leave if necessary. They may act weak and helpless at first, but they are actually skilled fighters. They are intelligent and deadly. However, if the Queen does somehow die, the infested that she was controlling become rogue and start to kill everything, including each-other. Hive Lord: Hive Lords act as royal guards in a way. They are brute-like and not so brutish. They protect the hive entrance and the queens chamber. When not guarding, they are ruthless commanders and excellent elite attack troops. Swarm Leader: Swarm Leaders command The Infestations armies. The Swarm Leaders are well protected and help the army use tactics, though they still don't listen well and attack mindlessly, the commanders are major helpers in the battles that they are involved in. [b]Hyperdread[/b] Hive Capital Ship: The Hive Capital Ship is a colossal mass of flesh, tentacles and bone. It is 15 km long, 5 km wide and 2 km tall. It has 500 heavy Bio-Cannons, 2893 Bio-Cannons, 8193 flesh rippers and 2814 Bio-Spores. The Hive Capital Ship can spawn 7124 Hive Strike Craft, 612 Hive Corvettes and 16 Hive Frigates every 5 days. The Hive-Mind is located inside this colossal ship, along with 8 Queens. The Hive Capital Ship only enters combat in war and keeps itself hidden beneath the surface of The Infestations home-world: Cyrus IV. Infested Hyperdread: Another races Hyperdread. It is now The Infestations, and re-armed with new bio-weapons based on its size. It takes several months to fully infest one and must have 2 or more Queens inside to begin infestation. The Infestation can be stopped if the queens inside are killed and the infestation is burned out before time is up. If it is already infested, it will not work unless the other race possesses the cure to The Infestation.