Name: AuraSimulant (Ciara Kirelight) [hider=Appearance] [img]https://i.imgur.com/ShRrtTg.png[/img] [hider=Full Body] [img]https://i.imgur.com/9ElUQaA.png[/img] [/hider] [/hider] [hider=Title: The Unbroken] Effect: The User gains increase durability in all equipped items and reduces their equipment break chance from actions by 25%. If the User's equipment is "destroyed", it is instead broken. In addition, the user gains a shield skill point whenever the User gains a weapon skill point from training or skill use. [/hider] Gender: Female Age: 22 Race: Human [hider=Background] Ciara thought she was smart. Or at least, she was above average. Even though she neglected her studies, from her early age she managed to top her classes all the time, from math to science to english. Seen as a prodigy both from her family and her peers, Ciara often wandered off and fooled around with her mischevious gang of friends rather than truly make an effort to make her talents shine, something that her family wanted her to do but could never force her. She was one of many who fell prey to the mistaken hubris born from an early headstart. As soon as she entered high school, she was faced with the reality of consequence. Going straight from the top of year level all the way down to the struggling bottom, she never quite recovered and despite her best efforts to patch up the growing leakages within her academic knowledge, only really managed to climb up to C+ level. It was a shock to her pride, but it was far too late for Ciara to really get back on the academic race. Much of her studies fell wayside, and Ciara sorted to her old habits of hiking. Much of her actions were still hamstrung by both financial and academic pressures, and after graduating college with a sub-par humanities degree, she struggled to find a stable job within an overly competitive job market. She had to resort to simple services and part-time work to offset her livelihood. But she wasn't without her connections, and the time spent fooling around on the internet and online gaming did land her a rich friend with rather exquisite interests and famously known for his reckless generosity. When Ciara turned 23, her friend bought her the VR headset - or rather, gave it to her after playing it himself and deciding that the game just gave him a headache. Though Ciara was never too invested in the VR field either, she thought that she would just try the game for a few days and if she wasn't too interested either, she would just sell the thing and buy tickets for the next WWE match or something. And, well...she was stuck there. The whole 'stuck in game' never really struck Ciara as too mortifying, as many of her peers did. It sure beat supermarket attending, huh? Plus, Ciara was pretty sure she could get away with welfare payments and unemployment benefits, plus there would probably be a class-action lawsuit that could further offset student loans...hmm? Oh yes, she should probably get out of here first. [/hider] Class: Paladin (Planned Battlecleric) [hider=Health: 6500/6500] 58 - Base Stat 2 - Paladin Bonus 5 - Oligam's Longsword [/hider] [hider=Mana: 4100/4100] 34 - Base Stat 2 - Paladin Bonus 5 - Oligam's Longsword [/hider] [hider=Strength: 45] 30 - Base Stat 5 - Power Treads 5 - Gauntlet of Might 5 - Oligam's Longsword [/hider] [hider=Agility: 14] 15 - Base Stat 5 - Oligam's Longsword -20% - Steel Full Plate Armour -10% - Carved Kite Shield [/hider] [hider=Intelligence: 25] 20 - Base Stat 5 - Oligam's Longsword [/hider] [hider=Stamina: 30] 25 - Base Stat 5 - Oligam's Longsword [/hider] Level: 15 Renn: 1335 Experience: 0/29,277 [hider=Skills] 30 Healing 25 Sword Wielding 40 Shield Wielding 25 Monster Knowledge 25 Smithing [/hider] [hider=Spells] Aggravate (1) - User makes a single target attack the caster for 30 seconds. 50MP. Action Cost: 1 - Cool Down: 30 seconds Bless (2) - User blesses target, increasing their Natural Resistance by 5% for 30 seconds. 100MP. Action Cost: 2 - Cool Down: 1 minute Magic Shield(4) - User gains a magical shield that reduces the next physical damage by 20%. 150MP. Action Cost: 4 - Cool Down: 1 minute Even the Odds (5) - User deals magical damage to a single target equal to user's currently missing health. 300MP. Action Cost: 6 - Cool Down: 2 minutes Holy Fury (7) - User gains +10% Strength and +10% Agility for a few moments. 350MP. Action Cost: 4 - Cool Down: 3 minutes Emit Purity (8) - User glows with silvery light for a few moments, dealing low damage and slowing down all nearby targets. 300MP. Action Cost: 4 - Cool Down: 2 minutes Bless Weapon (9) - User enhances their main weapon, making it deal low spell damage for the next 3 normal attacks in additional to normal damages. 200MP. Action Cost: 3 - Cool Down: 1 minute Radiating Challenge (10) - User declares target an opponent. The target may only directly attack the User until one or the other is dead. 500MP. Action Cost: 5 - Cool Down: 3 minutes Greater Bless (11) - User blesses target, increasing their Natural Resistance by 10% for 30 seconds. 200MP. Action Cost: 4 - Cool Down: 2 minutes Mass Aggravate (13) - User makes all opponents nearby attack the user for a 30 seconds. 250MP. Action Cost: 3 - Cool Down: 1 minute Repel the Enemy (14) - User lets out a burst of energy, pushing all opponents away. 200MP. Action Cost: 4 Cool down:1 minute [/hider] [hider=Actions] Valor (1/Paladin) - User dashes forward, ignoring all movement status effects. Does not remove status effects. 100MP. Action Cost: 2 - Cool Down: 1 minute Shield Raise (1/Paladin) - Shield User only. User raises a shield, reducing incoming ranged attack damage for 30 seconds. 50MP. Action Cost: 1 - Cool Down: 1 minute Meditate (5/Universal) - User focuses for few a minutes, recovering either 200HP or 200MP. 0MP. Action Cost: 2 - Cool Down: 3 Minutes Castling (5/Paladin) - User grabs a nearby friendly and pulls them aside and replaces their spot. 100MP. Action Cost: 2 - Cool Down: 1 Minute Living Wall (5/Paladin) - User steps infront of the target. Next attack by the target is automatically redirected to the user. 100MP. Action Cost: 2 - Cool Down: 1 Minute Will Breaker (5/Paladin) - User hits a single target with their weapon, dealing medium concussive damage and stunning it. 100MP. Action Cost: 3 - Cool Down: 2 Minutes Greater Dash (10/Universal) - User dashes to a close location incredibly quickly. +20% chance of Evasion. 150MP. Action Cost: 2 - Cool Down: 1 Minute Shield Bash (10/Paladin) - User bashes a target with their shield, stunning it heavily. 300MP. Action Cost: 3 - Cool Down: 2 minutes Oath (15/Paladin) - Every day, User may choose and swear an oath. User gains effects of the chosen oath until midnight. Oath may only be used once a day. Oaths may generate Valor Points (VPs), a unique point resource. Some Oaths may require User to spend VPs to activate. 0MP. [hider=Available Oaths] [ Uphold thy honor, at all cost ] - User gains +2 Valor Points. [ Accept any challenge, no matter the odds ] - During the effect, User must fight against a target that has higher level than the User does. If User wins, User gains +4 Valor Points. [ Suffer not the witch to live ] - During the effect, User deals 10% increased damage against Spell-using opponents and gains 10% Spell resistance. If User slays a Spells-user, User gains +1 Valor Points. [ Abhor the unclean ] - During the effect, User gains +20% damage when using Paladin Actions. Costs -1 Valor Points. [ For Justice and light ] - During the effect, Spells from Holy Discipline cost 50% less MP. Costs -10 Valor Points. [/hider] [/hider] [hider=Passives] Vengeful Smite (3) - User has a 20% chance to deal low spell damage to target that has managed to deal melee damage against user. Passive. Fortress of Wood (6) - User's Natural Resistance is increased to 11% permanently. Passive. Fortress of Stone (12) - User's Natural Resistance is increased to 12% permanently. Passive. Bounty (1/Universal) - User gains D10 extra Renn whenever they receive Renn from GM. Passive. Greater Bounty (5/Universal) - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. Grand Bounty (10/Universal) - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive. For Honor (5/Paladin) - Whenever user takes physical damage greater than 20% of their maximum HP, user gains +5 Strength for a few minutes. Stacks. Passive. For Glory (5/Paladin) - Whenever user takes magical damage greater than 20% of their maximum HP, user gains +5 Intelligence for a few minutes. Stacks. Passive. Honor and Glory (5/Paladin) - If For Honor and For Glory both were activated in the recent times, user gains immunity against physical and magical damages for a few moments. Passive. Inspiring Presence (1/Paladin) - Whenever User takes damage, user has a 5% chance to either recover 200HP or have target nearby friendly gain 150HP. Passive. Aura of Confidence (10/Paladin) - Nearby friendlies of the User gains resistance against negative emotions. Passive. [/hider] [hider=Items] Sturdy Clothes (Common) Raincoat (Common) (Prot: Soaked) Power Treads (Uncommon) (+5 STR) Teleport Ring (Common) (Teleport 1/Day) Steel Full Plate (Common) (17U/19P/21B/14C, -20% AGI) Gauntlet of Might (Uncommon) (+5 STR, +100 HP) Helm of Resilience (Common) (2U/5P/5B) Obsidian Buckler (Common) (4U/6P/5M) Carved Kite Shield (Common) (10U/12P/14B/7C, -10% AGI) Oliam's Longsword (Uncommon) (+5 ATT, +5 Sword Wielding) Diluted Red Potion x2 (Common) (+15% Health) Sentry Ward (Common) (Alerts against nearby enemies 1hour) Smoke Bomb x5 (Common) (-ACC/EVA for small area) [/hider] [hider=Title Story] [i]Armour shattered. Supplies depleted. But she had her shield, and had given them her word.[/i] Ciara looked blank-faced behind her helm, scanning through the corridors filled with unreceding darkness. Even if this was the outer layer of the sewer dungeon, the stench was enough to rot one's vision as well as their smell. The helm's visor was dented and broken, acid and sharp claw attacks taking their toll. She would have taken it off, had it not been one of the only armour pieces that was still intact. Splashes, then the emergence of a hooded figure with a visible limp. He was back. "Anything?" Ciara said, her voice cracked and tired. Coffee. She needed coffee. She wasn't taking the stat reductions that signified the sleep mechanics kicking in, but her body ached for it. The hood peeled back and revealed a shaking head. "Previous entry point's cut off, looks like we need to go through the sewers proper." "Maze?" "Yep." "God's a bitch." "Christian?" "Atheist." How did she get here? Bunch of idiots decided to run off on their own, tackled a dungeon far beyond their expertise and apparently their intelligence, gotten lost and called for help. Or that was what the mission description said, anyway. It was a surprise timed quest for five, but only four came along. They decided to go ahead anyway, with the time constraints ticking down and NPCs pleading them to go. Ciara was there for the larger portion of the hefty bounty, but the quest sure made her eat her decision. They took Joker when he was scouting out, cut his routes and ripped through him like ravenous overgrown rats. Poor guy didn't know what hit him, until he was covered in angry tooth and claw. They went for Krem and Hedon next, while they were breaking the perimeter that held the hostages inside. Specifically, a hidden boss that tore through Krem like paper, slicing his health down to zero in one fell swoop. Damn well could have taken Hedon with the same strike too, had she not dived stupidly in front of the blow and broken most of her armour. Hedon wordlessly looked to the string of NPCs, and Ciara followed his gaze. All 'round about teenager age, just the right enough maturity to stay quiet, but apparently not enough to not wander into an obvious death trap of a dungeon. Ciara used to scowl at them, but now she was just too tired to. Or maybe she grew too familiar with them, having been in their position before. Bravely stupid, stupidly brave. Thinking they were undefeatable, until defeated. Except, well, without the murderous rampage of sewer monsters. "Good news is," Hedon said, bringing Ciara's attention back, "there's a door near here with a lever on the opposite. Think the mechanic is supposed to be, one person leads hostages through the maze, the others hold the horde off, then flick the lever to let the defenders out. Bad news is..." He didn't have to finish. Ciara wanted to growl, wanted to complain. But she just sighed again instead. "Well, bad news or not...let's get this stupid thing over and done with." She stretched, downed her potions and monitored her stats. Drat. Fatigue debuffs now. "We can just...run. Abandon the quest." Hedon suggested uneasily. "Better odds than you alone down here." "Yeah? Well I could switch off this stupid game, take a dip in a jacuzzi, sip a double espresso and deal with any of this idiocy when I actually give a damn." Ciara snarked, then adjusted the helm to move her squashed bang out of her eyes. She looked back at the NPCs, who had drawn closer to the pair now, with eyes too real for Ciara to ignore. Then she said with a sniff, "But you know. Immersion." Hedon nodded slowly grim-faced but understanding. As the scout left to lead the NPCs into the exodus beyond, she turned and drew her coffin-like shield, its heavy iron studs glinting stoicly in the darklight. Ciara shoed a line on the ground with the sewer-mud, and listening to the footsteps of a thousand teeth chattering on the hallways, sunk her shield down. She will hold. ... She got out, in the end. Hedon's conjecture was right, and the scout had brought backup just in time to pull Ciara from the clutches of the overwhelming swarm. Although the NPCs wanted to thank her, Ciara quietly took her share of the bounty and supported by Hedon, headed to the nearest inn. All she muttered was something about missing test revision before passing out. She ended up spending all that Renn just to gain her broken equipment back and a fresh set of not-sewer-smelling clothes. Even though the game assured her that there was no "sewer smell attribute", she could swear she could smell the stench all the same. God damn it. It was like student loans all over again. Spent a day down in hell and all she got was a title and a stupid T-shirt. [/hider] [hider=Changelog] [hider=Log 1: The Anime OP] Added Actions: Shield Raise (25) Inspiring Presence (25) Will Breaker (125) For Honor (125) For Glory (125) Honor and Glory (125) Living Wall (125) Added Spells: Magic Shield (100) Even the Odds (125) Fortress of Stone (300) Mass Aggrevate (325) Repel the Enemy (350) Skill Redistribute: Shield +10 Monster Knowledge -5 Smithing -5 Stat Redistribute: Strength -5 Mana +5 Stamina -5 Agility +5 Renn: -1475 [/hider] [hider=Log 2: The Great Buy-Out] Stat Redistribute: HP -7 MP +7 Added Actions: Dash (25) Greater Dash (250) Meditate (125) Bounty (25) Greater Bounty (125) Grand Bounty (250) Added Spells: Fortress of Wood (150) Holy Fury (175) Emit Purity (200) Bless Weapon (225) Radiating Challenge (250) Greater Bless (275) Renn: -2075 [/hider] [hider=Log 3: Revenge of the Recalculation] Instead of starting out with cheaper actions, changed to take the most expensive actions out of current moveset, then buying out the cheaper actiosn. Renn: +375 [/hider] [hider=Bigger numbers is better, right?] Changed armour stats in accordance to the armour retweak update [/hider] [/hider]