I stumbled upon this and found it very interesting. You’ve found a unique (and [b]good[/b]) niche and idea. For that alone you have my respect, because it’s hard to make original and standout RPs. Sadly I’m in no position to join this, at least for the next few weeks. I just wanted to offer you my praise, encouragement, and best wishes. I hope this succeeds because it’s the rare type of RP that I love, and I’d like to see more like this on the guild. I’ll offer you one piece of advice: be very wary of the difference between creating a “game” that’s meant to be “won,” and a collaborative story environment where everyone works together for fun and there is no “winning.” As cheesy as it sounds, I’ve found that making a conscious effort to strive for the latter keeps the RP more enjoyable, attracts a better base, and is more sustainable. That’s just my experience and opinion, though. I say this primarily because your section about the mechanics surrounding character deaths and assassinations, and it felt very gamey and gave me that wary tingling that I’m sure we’ve all felt when browsing new RPs.